Midgardian Gank Group

Poox

Loyal Freddie
Joined
Feb 1, 2004
Messages
318
Which is the best.

If possible could you give me a series of groups, not just one

so I have a choice :D

I.e, tankgrp, castergrp
etc


Thanks in Advance!

Snout.
 

Himse

FH is my second home
Joined
Jan 31, 2004
Messages
2,179
3 x healer
shaman
2 zerks
svg
bd / sm

well thats my opinion :< and with later patches svg's will be op again xD
 

Lywon

Fledgling Freddie
Joined
Nov 8, 2004
Messages
111
Melee setup:

Dmg dealer, zerk / svg 3 *
Healer AUG 1
Healer PAC 1
Shaman 1
Warrior 1
Thane 1

Melee for teh win :)

Caster setup:

SM 2
Runey 2
BD 1
Healer PAC 2 *
Shaman 1

:)

Hehe there is no such a diffyrent what class you take, all depends on player skills.
 

Gotmagi

Can't get enough of FH
Joined
Jan 31, 2004
Messages
1,432
2 zerk, bd, svg, shaman, 3 healers or 2 healers 1 skald
 

Overdue

Fledgling Freddie
Joined
Nov 9, 2004
Messages
103
Tbh 2 paccers? no energy / body / spirit resist = bb vs albs.

Still prefer 3 healers.

Pac Healer
Pac Healer
Aug Healer
Dark SM
Warrior
Berserker
Berserker
Shaman
 

Zane

Fledgling Freddie
Joined
Feb 16, 2004
Messages
132
3healers(1aug/mend, 2mend/pac)
shaman
4BDs

1BD Dark specc for MA body debuff. 3 supp specc.
Not sure about MLs. BL is very nice but 4assisting ML9 pets isn't to shabby either ^- 2 of each maybeh ;)

At higher rrs get TWF on 2 and Baod on 2. Would like to test a BD grp with NF ras. Havn't played one since TOA release :( PD and bof on healers is pretty vital as well.

Prolly wont be the most appreciated grp around but they are very fun to play ;)
 

moik

Fledgling Freddie
Joined
Jan 27, 2004
Messages
482
For low RR group i'd prolly do smth in the lines of:
3 healers
1 shaman
1 sm
1 bd - banelord ofc. if ur gonna play smth insanely overpowered u might aswell take it to the maximum
1 savage
1 zerker

And for high RR grp:
2 healers
1 shaman
2 sms
savage
2 zerkers
 

Toomi

Fledgling Freddie
Joined
Mar 27, 2004
Messages
131
This setup is nice imo:

2 m/p healer
1 aug/m healer (well doenst really matter, the important thing is 3 healer with resists hehe)
shammy
sm
2 zerks/2svg/svg+zerk (you get it :p)
1 skald

there are many good setups, the most important req is good players though ;)
 

Jobbegea

Loyal Freddie
Joined
Aug 4, 2005
Messages
457
village people is using this setup last 2 days just for fun:

pachealer
augmendhealer
shaman
dark sm
dark sm
dark sm
RC rm
BD

yes its lame :p
pachealer has to be a fkn good healer thos, lucky we got the best pac healer available. if you get jumped and everyone is mezzed, you get in trouble. else its just iwin-group
 

Shagrat

I am a FH squatter
Joined
Dec 23, 2003
Messages
6,945
you just need a summon spec sm to focus pull the albs and a shammie for buffs then fill the other 6 spots with mates to leech rpees......
 

Sourcream

Fledgling Freddie
Joined
Oct 30, 2004
Messages
238
Lywon said:
Melee setup:

Dmg dealer, zerk / svg 3 *
Healer AUG 1
Healer PAC 1
Shaman 1
Warrior 1
Thane 1

Melee for teh win :)

Caster setup:

SM 2
Runey 2
BD 1
Healer PAC 2 *
Shaman 1

:)

Hehe there is no such a diffyrent what class you take, all depends on player skills.

Skald => in a group imo :p replace it:m00:
 

Kalba

Can't get enough of FH
Joined
Jan 23, 2004
Messages
1,395
Lywon said:
Hehe there is no such a diffyrent what class you take, all depends on player skills.

I guess that this gets the most clueless post of the month award.
 

ruudoniac

Fledgling Freddie
Joined
Apr 17, 2004
Messages
205
as mentioned before Mid = tank realm and since det is back i would say :

Healer p/m
Healer m/p
Healer a/m
shaman
zerker
savage
zerker/savage
skald(or a caster)

must have zerker and savage on it- warlord and banelord is a must to a group
 

Hediir

Fledgling Freddie
Joined
Mar 23, 2005
Messages
51
ruudoniac said:
as mentioned before Mid = tank realm and since det is back i would say :

Healer p/m
Healer m/p
Healer a/m
shaman
zerker
savage
zerker/savage
skald(or a caster)

must have zerker and savage on it- warlord and banelord is a must to a group

I guess you haven't seen Mid Caster groups tearing sh*t up yet...
 

Takhasis

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,078
6WL + 1 SB (ML10 of course for grp stealth) +1 other - how funny would that be ;)
 

Bonehead

Fledgling Freddie
Joined
Jan 22, 2004
Messages
1,217
moik said:
For low RR group i'd prolly do smth in the lines of:
3 healers
1 shaman
1 sm
1 bd - banelord ofc. if ur gonna play smth insanely overpowered u might aswell take it to the maximum
1 savage
1 zerker

And for high RR grp:
2 healers
1 shaman
2 sms
savage
2 zerkers
moik?
 

Bonehead

Fledgling Freddie
Joined
Jan 22, 2004
Messages
1,217
Zane said:
3healers(1aug/mend, 2mend/pac)
shaman
4BDs

1BD Dark specc for MA body debuff. 3 supp specc.
Not sure about MLs. BL is very nice but 4assisting ML9 pets isn't to shabby either ^- 2 of each maybeh ;)

At higher rrs get TWF on 2 and Baod on 2. Would like to test a BD grp with NF ras. Havn't played one since TOA release :( PD and bof on healers is pretty vital as well.

Prolly wont be the most appreciated grp around but they are very fun to play ;)
say when, ghaz :)
 

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