Midgard rvr report

K

Kirtaa

Guest
RvR Specific Issues: Endurance Regeneration

Due to the concentration-based single target nature of the endurance regeneration buff in Midgard, killing a Shaman often results in a fatal crippling of any Midgard group. End regen is often the single most important factor in any fight – it increases the survival rate of support players while increasing the offensive capability of melee players

oh,,, so if u kill a shaman u cripple the entire mid grp, oh and no other realm loosed end when pala/bard die? or what happens if u just barley poke a bard? =)

stupid tl report imo
 
E

Ekydus

Guest
Actually I'd prefer it if I got some Determination for myself. :/
 
P

Pin

Guest
Originally posted by Pandemic
my guess is they will nerf determination = ouch

Determination needs to be reduced to 10% per level, or made only 3 levels for 3, 6, 10 points.
 
S

salamurhaaja

Guest
Actually it's very good report imo.
I liked few parts in it:

Many classes in Midgard are seen as relatively “useless” in RvR by the general playerbase. These classes feel both forsaken and ignored in RvR, commonly being turned down for both pickup groups and guild groups alike due to the overwhelming desire of players to form the most effective group. While nearly all Midgard classes suffer this to some degree, classes that are very high on the list of unwanted classes in RvR groups include Thanes, Hunters, Shadowblades, and to a lesser degree, various spec options in the Runemaster (Darkness/Runecarving), Spiritmaster (Darkness/Summoning), and Bonedancer (Darkness/Bone Army) classes

That's true.
Only what mids need in groups are:
Skald
2-3 Healers
Shammy
Rest savages
Mythic might as well delete all other mid classes.
What are my chances to get in even random grp as my RM, kinda zero.

Players in Midgard rarely have access to all six resist buffs due to the lack of interest in spec’ing Augmentation high by played Shaman and Healers. Healers especially only have resist buffs on extremely rare occasions. This combination means that a typical Mid group is lucky to have three yellow resist buffs from a Shaman, and may often have only three blues – or none.

So true.

Changes were made in 1.62 to the Left Axe style line, reducing overall damage, without addressing specific flaws with the Left Axe ability. The largest of these issues is that the offhand weapon’s damage variance is based purely on LA spec instead of mainhand spec – this results in harm to any character who spec’s LA lower than their main weapon spec, with the harm increasing as the gap widens. This has a very large impact on Shadowblades, who typically spec LA lower than Berserkers, and hence lose overall damage in RvR.

Good mention about SB gimpyness.

Due to the sheer quantity of changes made in 1.62, all classes received a single line skill respec. This single respec, unfortunately, was far from sufficient for many classes and templates who were directly impacted in 1.62, especially Shadowblades. Many players were forced to hobble themselves partially when trying to use this single line respec, because it was simply impossible to free up the necessary points.

Givf 2.5 spec points plz or full respec.
 
A

Aoami

Guest
had a l33t grp last night with rms

5 rms, healer, savage, shammie

it pwned tbh
 
B

beehappy

Guest
oh,,, so if u kill a shaman u cripple the entire mid grp, oh and no other realm loosed end when pala/bard die? or what happens if u just barley poke a bard? =)
after rezz: bard can play end song i next sec, pala can play end chant - shaman can't cast 8!!!!! end buff in the middle of fight.

and - with 16 buff's limit: 8 buffs for end and 8 spec buff. So - we need buffbot for buffing all group..
 
P

Pin

Guest
Originally posted by beehappy
oh,,, so if u kill a shaman u cripple the entire mid grp, oh and no other realm loosed end when pala/bard die? or what happens if u just barley poke a bard? =)
after rezz: bard can play end song i next sec, pala can play end chant - shaman can't cast 8!!!!! end buff in the middle of fight.

and - with 16 buff's limit: 8 buffs for end and 8 spec buff. So - we need buffbot for buffing all group..

20 buff limit.
 
B

beehappy

Guest
ok ok solly -
anyway - 12 buffs for 8 members...
 
K

Kallio

Guest
I can say from experience that after a rezz the end is REALLY hard to get on... especially when you are totally unbuffed so you have to use the first 6secs to buff yourself.

Then start to give end regen out on 1000range
 
P

Pin

Guest
Originally posted by beehappy
ok ok solly -
anyway - 12 buffs for 8 members...

sucks to not have bots in midgard, don't it?
 
K

Kallio

Guest
I cant see what the yank dude is claiming about resists buffs, at least when i run around I have most of time all 16% resists buffs... is excalibur the only server with aug/mend healers?
 
D

Driwen

Guest
Originally posted by Pin
sucks to not have bots in midgard, don't it?

its stupid to say that you need to get a buffbot to stay balanced. Unless having 4 spec buffs less in game for mids is balanced, otherwise they should need to make a way around this.
 
M

Mavl

Guest
Other Issues:
- Overabundance of “Flavor of the Month” classes

:rolleyes:
 
C

censi

Guest
Notice the word savage isnt mentioned.

"Midgard is generally capable of performing “on-par” in typical RvR conflicts on nearly every server. " thats an understatement and a half!

The comment about endurence is ridiculous.

Point about resist buffs is silly. Just ask why they dont spec to have them. :)

point about support issue is bollacks to. Mid support is more protected with instas (heal and cc) and perma end and chain than the other 2 realms (by a long way)

determination isnt a specific realm issue. He didnt mention that they have the most classes with determination either.

his LA comment is silly. thats pretty much how its supposed to be. the less u spec it the less effective it is.

im not anti midgard but this guy doesnt really have a clue.

would have been nice for him to at least acknowledge that the real realm concerns in the form of 2 overpowered classes. SM and RM need more lov as do all mages but healers and savages (healers more than savages tbh) need to be nerfed a tad.
 
G

Gorb

Guest
Change determination to 5% per level, that way thanes would have a better chance for groups.
 
H

hidon_steve

Guest
stfu and leave determination alone!...

even if it did get lowerd we all still got purge anyway so wtf does it matter?.... just give thane Determination and they will be just as usefull as warriors :p
 
R

Runolaz

Guest
Originally posted by censi

his LA comment is silly. thats pretty much how its supposed to be. the less u spec it the less effective it is.

im not anti midgard but this guy doesnt really have a clue.


ROFLMAO

You do know that this is the same dude that 99% of Albion and Hibernia embraced cuz of his "LA-rapport", "The Inner Workings of Celtic Dual, Dual Wield, and Left Axe"?? Suddenly he has no clue...LoL. This is Pete Waterman as Mid-RvR TL in case you did not know.
 
S

Skopti

Guest
Originally posted by Runolaz
ROFLMAO

You do know that this is the same dude that 99% of Albion and Hibernia embraced cuz of his "LA-rapport", "The Inner Workings of Celtic Dual, Dual Wield, and Left Axe"?? Suddenly he has no clue...LoL. This is Pete Waterman as Mid TL in case you did not know.


LOL, my sentiments exactly, Albs and Hibs hailed this guy as a hero when he put the final nail in the coffin of left axe, now he is a fool that knows nothing.

I really dont know why the whiners just dont petition Mythic to remove Mid from the game alltogether.
 
A

Amadon

Guest
Originally posted by censi
...
I disagree. I think he has some valid points, and obviously some biased points but since he's Mid TL that's to be expected.

Personally I think he's really brave for suggesting a determination nerf, since that's pretty much the most imbalancing RA in the game at present (in that it imbalances the magic/melee situation badly), and it's what really lets the melee groups dominate, and Midgard can make the strongest melee groups.

Imo determination should really only work on root, not all CC, since it's only root that has any worse effect on a primary tank than other class. However I think chances of that happening are non-existant at best.
 
O

old.Thanatlos

Guest
Well, the end songs/chants/buffs all have their disadvantages:

Bard: need to play instrument, can be interrupted.
Paladin: takes power.
Shaman: takes conc, need to rebuff it after dieing.

So the shaman has the same disadvantage as a bard after dieing, trying to get end running again.
Bard has an advantage in range, shaman and paladin have the advantage that they can still fight while running their spells.
I can probably also say that paladin also has problems getting chant to run when he's just been ressed (ghetto res i mean, no power then)

So either fix em all (give group cast end buff thingy for shaman, make bards end song uninterruptible and paly's hmmm, give em MCL or something)
 
B

BidAccount

Guest
Can't see determination getting a hit - be an uproar.

And its not root thats the pain in the ass - stun/mez.

Determination is the main defense against the hib nuke/stun/nuke/nuke/nuke technique. And middie AE stun is an eternity in battle terms without determination.

LA is now on a par with CD/DW and the middies whine. Guess they just can't hack the game without a 30% damage advantage.
 
S

Skopti

Guest
Originally posted by donttouchpoopy

LA is now on a par with CD/DW and the middies whine. Guess they just can't hack the game without a 30% damage advantage.

You truly dont understand the mechanics of LA compared to DW/CD do you?
 
B

belth

Guest
Originally posted by Skopti
You truly dont understand the mechanics of LA compared to DW/CD do you?

It's quite interesting that pre-LA-fix, zerkers and SBs wouldn't have traded LA to DW/CD. Post-fix, they're sometimes screaming loudly for it.
 
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BidAccount

Guest
Actually I've got a fair idea on LA/CD/DW mechanics.

I've seen the numbers, and the test logs.

And even spec LA slightly (very slightly - around 1%ish) outperforms CD/DW.

Guess the shadowhines can't hack an eve playing field after all - and all this time they thought it was their 'l33t skillz'.
 
A

Amadon

Guest
Originally posted by donttouchpoopy
And its not root thats the pain in the ass - stun/mez.

Determination is the main defense against the hib nuke/stun/nuke/nuke/nuke technique. And middie AE stun is an eternity in battle terms without determination.
And why should primary tanks be the only classes that can negate those effects?
 
B

BidAccount

Guest
personally I don't thinkm it should be an RA.

Should be a pure tank (note - savages are not pure tanks) ability - det1 at 30, det2 at 40 and det3 at 50.
 

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