Mid Defense

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,798
Javai said:
But did ML4 really take ya 24 hours I know you don't have pet spam but still :eek7:

its fun to repeat it several times after eachother, because pve is sooooo much fun :D the longer it takes the better!
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
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10,133
Javai said:
I don't look at Mid forums to know when raids are on, I think of that as a form of cross realming :) But did ML4 really take ya 24 hours I know you don't have pet spam but still :eek7:

Also the raids were not realm wide organised but rather 1fg with a treb, who later found another fg got some rams together and had some fun. For information nothing that happened in Mid frontier in last two days was pre-organised just so happens that a good number of Albs like their action at keeps and towers rather than at DC bridge.
54 albs dropped wr tower

and ml4 took 3-4hrs on average in which case u had cut port to most the important keeps.
assumably most the mids cba to run there just to die to superior numbers hiding in a keep.
Personally i was tierd so logged onto guildwars

Hope you enjoyed your pve
 

Javai

Fledgling Freddie
Joined
Jan 8, 2004
Messages
1,531
Chronictank said:
54 albs dropped wr tower

and ml4 took 3-4hrs on average in which case u had cut port to most the important keeps.

Hope you enjoyed your pve

I think you are referring to Saturday night whereas this thread was about Sunday night. Yeah Saturday the various Albs found so little action that a zerg formed dropping towers etc. Again though that was not prearranged, just the result of Albs gradually arriving at Hlids as the siege progressed.
 

Akyma

Fledgling Freddie
Joined
Jan 24, 2004
Messages
396
mmm mid keep defense is few mids holding the allways outnumbered albs till any gg come and kill all inside keep, then all leave with walls down, doors down, none care, it dont is rps...
Allways same ^^
Well, and other importan point on mid defense is:
60 mids at <insert random mid keep name here> and BG/CG have 12 guys...
where biger group r 3 - 4 mids

givf port to all realms and ll have more chance "play" rvr,
atm albs can leave Hilds and get blend, mids get Eras and hibs Berk, 3 port for all realm ll split zergs imo
 

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