Mercenary Template (Crush)

Discussion in 'Albion' started by Turran, Dec 10, 2005.

  1. Turran

    Turran Fledgling Freddie

    Recently ive been trying to make my merc a template, but not doing very good. So anyone got a good reasonably cheap template with the following artis included... GOV,Malice,Battler,SOM...
    Thanks, :)
     
  2. Stt

    Stt Fledgling Freddie

    Here is 1 i made for remi couple months ago, nice little templet, hardest items is a zahur ring which there are plenty for sell.
    swap slash for crush obviously and if u prefer more cons, swap an energy resists for more con.

    And if u r mega rich like me, i have a temp with capped quickness (best for use of a HO merc imo) using 2x ml10 maces, but dont think u will be interested.


    Stats

    Str: 101 Int: 0 Hits: 276
    Con: 52 Pie: 0 Power: 0
    Dex: 30 Cha: 0
    Qui: 86 Emp: 0

    Resists

    Body: 26 Energy: 18 Crush: 28 (3)
    Cold: 30 (5) Matter: 20 Thrust: 25
    Heat: 25 Spirit: 26 Slash: 28 (2)

    Skills

    2 Crush

    2 Thrust

    11 Dual Wield

    11 Slash

    3 Parry

    Focus

    Cap Increases

    10 Qui

    5 Dex

    80 Hits

    25 Str

    18 Con

    Other Bonuses

    11 Melee Damage Bonus

    5 Fatigue

    20 AF Bonus

    13 Melee Speed Bonus

    9 Style Damage Bonus

    Piece Listing

    Chest
    Name: GoV
    Level: 51 Quality: 94
    AF: Bonus:
    Effect 1: 40 Hits
    Effect 2: 18 Strength
    Effect 3: 5 Strength Cap Increase
    Effect 4: 15 Dexterity
    Effect 5: 5 Dexterity Cap Increase
    Effect 6: 4 Melee Damage Bonus
    Effect 7: 4 Style Damage Bonus
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 32.00

    Arms
    Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
    Gem 1: 4 Dual Wield - 99 flawed Icy War Sigil
    Gem 2: 9 Energy Resist - 99 polished Light Shielding
    Gem 3: 9 Heat Resist - 99 polished Heated Shielding
    Gem 4: 7 Cold Resist - 99 imperfect Icy Shielding
    Utility: 70.00

    Head
    Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
    Gem 1: 4 Slash - 99 flawed Watery War Sigil
    Gem 2: 4 Dual Wield - 99 flawed Icy War Sigil
    Gem 3: 9 Cold Resist - 99 polished Icy Shielding
    Gem 4: 19 Quickness - 99 faceted Airy Essence
    Utility: 70.67

    Legs
    Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
    Gem 1: 3 Dual Wield - 99 rough Icy War Sigil
    Gem 2: 5 Slash - 99 imperfect Watery War Sigil
    Gem 3: 7 Heat Resist - 99 imperfect Heated Shielding
    Gem 4: 19 Quickness - 99 faceted Airy Essence
    Utility: 66.67

    Hands
    Name: Mad Scalar
    Level: 51 Quality: 94
    AF: Bonus:
    Effect 1: 40 Hits
    Effect 2: 15 Constitution
    Effect 3: 15 Quickness
    Effect 4: 3 Melee Damage Bonus
    Effect 5: 3 Melee Speed Bonus
    Effect 6: 5 Quickness Cap Increase
    Effect 7: 5 Constitution Cap Increase
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 30.00

    Feet
    Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
    Gem 1: 5 Slash Resist - 99 flawed Watery Shielding
    Gem 2: 11 Matter Resist - 99 faceted Earthen Shielding
    Gem 3: 16 Strength - 99 polished Fiery Essence
    Gem 4: 22 Constitution - 99 precious Earthen Essence
    Utility: 57.33

    Right Hand
    Name: Malice
    Level: 51 Quality: 94
    DPS: Bonus:
    Effect 1: 15 Strength
    Effect 2: 15 Constitution
    Effect 3: 5 Strength Cap Increase
    Effect 4: 5 Constitution Cap Increase
    Effect 5: 40 Hits Cap Increase
    Effect 6: 5 Style Damage Bonus
    Effect 7: 5 Fatigue
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 20.00

    Left Hand
    Name: Battler
    Level: 51 Quality: 94
    DPS: Bonus:
    Effect 1: 15 Strength
    Effect 2: 15 Dexterity
    Effect 3: 10 AF Bonus
    Effect 4: 6 Crush Resist
    Effect 5: 6 Slash Resist
    Effect 6: 6 Thrust Resist
    Effect 7: 4 Melee Damage Bonus
    Effect 8: 3 Melee Speed Bonus
    Effect 9: Empty
    Effect 10: Empty
    Utility: 56.00

    Two Handed
    Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
    Gem 1: Empty -
    Gem 2: Empty -
    Gem 3: Empty -
    Gem 4: Empty -
    Utility: 0.00

    Ranged
    Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
    Gem 1: Empty -
    Gem 2: Empty -
    Gem 3: Empty -
    Gem 4: Empty -
    Utility: 0.00

    Neck
    Name: Ancient Copper Necklace
    Level: 51 Quality:
    Bonus:
    Effect 1: 10 Crush Resist
    Effect 2: 10 Thrust Resist
    Effect 3: 10 Body Resist
    Effect 4: 10 Spirit Resist
    Effect 5: Empty
    Effect 6: Empty
    Effect 7: Empty
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 80.00

    Cloak
    Name: Shade of Mist
    Level: 51 Quality:
    Bonus:
    Effect 1: 3 Parry
    Effect 2: 15 Strength
    Effect 3: 15 Quickness
    Effect 4: 10 AF Bonus
    Effect 5: 5 Melee Speed Bonus
    Effect 6: Empty
    Effect 7: Empty
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 35.00

    Jewel
    Name: Eerie Darkness Lighting Stone
    Level: 51 Quality:
    Bonus:
    Effect 1: 3 Heat Resist
    Effect 2: 3 Matter Resist
    Effect 3: 3 Crush Resist
    Effect 4: 3 Cold Resist
    Effect 5: 3 Body Resist
    Effect 6: 3 Slash Resist
    Effect 7: 3 Energy Resist
    Effect 8: 3 Spirit Resist
    Effect 9: 3 Thrust Resist
    Effect 10: Empty
    Utility: 54.00

    Belt
    Name: Corrupt Cinture of Terkari
    Level: 51 Quality:
    Bonus:
    Effect 1: 48 Hits
    Effect 2: 6 Heat Resist
    Effect 3: Empty
    Effect 4: 8 Strength Cap Increase
    Effect 5: 8 Constitution Cap Increase
    Effect 6: Empty
    Effect 7: Empty
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 24.00

    Right Ring
    Name: Band of Shadow
    Level: 51 Quality:
    Bonus:
    Effect 1: 6 Crush Resist
    Effect 2: 6 Thrust Resist
    Effect 3: 6 Slash Resist
    Effect 4: 7 Body Resist
    Effect 5: 7 Spirit Resist
    Effect 6: Empty
    Effect 7: Empty
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 64.00

    Left Ring
    Name: Zahur Ring
    Level: 51 Quality:
    Bonus:
    Effect 1: 60 Hits
    Effect 2: 6 Matter Resist
    Effect 3: 6 Cold Resist
    Effect 4: 6 Energy Resist
    Effect 5: 6 Body Resist
    Effect 6: 6 Spirit Resist
    Effect 7: Empty
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 75.00

    Right Wrist
    Name: Cermonial Bracer (quick)
    Level: 51 Quality:
    Bonus:
    Effect 1: 18 Quickness
    Effect 2: 40 Hits
    Effect 3: 6 Slash Resist
    Effect 4: 5 Quickness Cap Increase
    Effect 5: 40 Hits Cap Increase
    Effect 6: Empty
    Effect 7: Empty
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 34.00

    Left Wrist
    Name: Nexos Avalon Bracer
    Level: 51 Quality:
    Bonus:
    Effect 1: 22 Strength
    Effect 2: 48 Hits
    Effect 3: 8 Strength Cap Increase
    Effect 4: 2 All Melee Skill Bonus
    Effect 5: 2 Melee Speed Bonus
    Effect 6: Empty
    Effect 7: Empty
    Effect 8: Empty
    Effect 9: Empty
    Effect 10: Empty
    Utility: 36.67
     
  3. Shimynor

    Shimynor One of Freddy's beloved

    Well

    I really still can't see the point of using CB in a merc template, if like most mercs you are going for charge 3 and det 5, theres no point for the charge, but thats my opinion.

    Oli
     
  4. Infanity

    Infanity Can't get enough of FH

    Good point, and one to be noted. Try get more con in that template, or even cap quick
     
  5. Tiarta

    Tiarta Fledgling Freddie

  6. Aeoric

    Aeoric Fledgling Freddie


    Stun feedback = tendrils with no negative effect
     
  7. eggy

    eggy Fledgling Freddie

    You still have to have a caster stun you to get immunity, CB or no CB. Just means without CB you'll be standing still for a second or less while the stun wears off.
     

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