Melee scout template :)

VaaN^

Fledgling Freddie
Joined
Jan 16, 2005
Messages
52
This is what i came up with.. anybody who got any idea's how to improve it?

Config Report

Stats

Str: 99 Int: 0 Hits: 232
Con: 80 Pie: 0 Power: 0
Dex: 98 Cha: 0
Qui: 74 Emp: 0

Resists

Body: 25 Energy: 26 Crush: 26
Cold: 23 Matter: 23 Thrust: 29 (3)
Heat: 16 (5) Spirit: 16 Slash: 34 (2)

Skills

11 Thrust

11 Stealth

11 Shield

2 Slash

Focus

Cap Increases

22 Dex

12 Qui

32 Hits

21 Str

5 Con

Other Bonuses

8 Style Damage Bonus

4 Spell Range Bonus

4 Spell Damage Bonus

7 Melee Damage Bonus

8 Melee Speed Bonus

5 Fatigue

20 AF Bonus

Piece Listing

Chest
Name: Gov
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage Bonus
Effect 7: 4 Spell Damage Bonus
Effect 8: 4 Style Damage Bonus
Effect 9: 4 Spell Range Bonus
Effect 10: Empty
Utility: 32.00

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 9 Thrust Resist - 99 polished Airy Shielding
Gem 2: 4 Shield - 99 flawed Fiery Battle Jewel
Gem 3: 22 Constitution - 99 precious Earthen Essence
Gem 4: 52 Hits - 99 faceted Blood Essence
Utility: 65.67

Head
Name: Winged helm
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 5 Fatigue
Effect 3: 10 AF Bonus
Effect 4: 15 Dexterity
Effect 5: 15 Strength
Effect 6: 5 Matter Resist
Effect 7: 5 Spirit Resist
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.00

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 precious Earthen Essence
Gem 2: 5 Thrust - 99 imperfect Dusty War Sigil
Gem 3: 7 Body Resist - 99 imperfect Dusty Shielding
Gem 4: 5 Energy Resist - 99 flawed Light Shielding
Utility: 63.67

Hands
Name: Scalars
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Constitution
Effect 2: 15 Quickness
Effect 3: 3 Melee Speed Bonus
Effect 4: 3 Melee Damage Bonus
Effect 5: 5 Constitution Cap Increase
Effect 6: 5 Quickness Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 20.00

Feet
Imbue Points: 36.5 of 32 (100 Qual) Overcharge: 58%
Gem 1: 3 Shield - 99 rough Fiery Battle Jewel
Gem 2: 19 Dexterity - 99 faceted Vapor Essence
Gem 3: 28 Quickness - 99 perfect Airy Essence
Gem 4: 7 Energy Resist - 99 imperfect Light Shielding
Utility: 60.33

Right Hand
Name: Golden spear
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 12 Strength
Effect 2: 12 Dexterity
Effect 3: 7 Crush Resist
Effect 4: 7 Slash Resist
Effect 5: 7 Thrust Resist
Effect 6: 4 Style Damage Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 58.00

Left Hand
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 4 Thrust - 99 flawed Dusty War Sigil
Gem 2: 3 Energy Resist - 99 rough Light Shielding
Gem 3: 4 Shield - 99 flawed Fiery Battle Jewel
Gem 4: 5 Stealth - 99 imperfect Airy Battle Jewel
Utility: 71.00

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Name: astral bow of dismay
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 6 Longbow
Effect 2: 15 Dexterity
Effect 3: 2 Archery Range Bonus
Effect 4: 2 Archery Damage Bonus
Effect 5: 8 Dexterity Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 40.00

Neck
Name: sillia
Level: 51 Quality:
Bonus:
Effect 1: 7 Crush Resist
Effect 2: 7 Slash Resist
Effect 3: 7 Matter Resist
Effect 4: 7 Body Resist
Effect 5: 5 Strength Cap Increase
Effect 6: 5 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

Cloak
Name: Shades of mist
Level: 51 Quality:
Bonus:
Effect 1: 3 Stealth
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 10 AF Bonus
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 35.00

Jewel
Name: dark stone
Level: 51 Quality:
Bonus:
Effect 1: 5 Body Resist
Effect 2: 5 Cold Resist
Effect 3: 5 Heat Resist
Effect 4: 5 Energy Resist
Effect 5: 5 Matter Resist
Effect 6: 5 Spirit Resist
Effect 7: 4 Crush Resist
Effect 8: 4 Thrust Resist
Effect 9: 4 Slash Resist
Effect 10: Empty
Utility: 84.00

Belt
Name: black water belt
Level: 51 Quality:
Bonus:
Effect 1: 5 Strength Cap Increase
Effect 2: 5 Dexterity Cap Increase
Effect 3: 21 Strength
Effect 4: 21 Dexterity
Effect 5: 21 Constitution
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00

Right Ring
Name: zahur ring
Level: 51 Quality:
Bonus:
Effect 1: 60 Hits
Effect 2: 6 Body Resist
Effect 3: 6 Cold Resist
Effect 4: 6 Energy Resist
Effect 5: 6 Matter Resist
Effect 6: 6 Spirit Resist
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 75.00

Left Ring
Name: blood ring
Level: 51 Quality:
Bonus:
Effect 1: 8 Crush Resist
Effect 2: 8 Slash Resist
Effect 3: 6 Thrust Resist
Effect 4: 6 Cold Resist
Effect 5: 6 Heat Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 68.00

Right Wrist
Name: Blackened Wrap
Level: 51 Quality:
Bonus:
Effect 1: 3 Stealth
Effect 2: 16 Dexterity
Effect 3: 16 Quickness
Effect 4: 7 Dexterity Cap Increase
Effect 5: 7 Quickness Cap Increase
Effect 6: 2 All Melee Skill Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.33

Left Wrist
Name: Darkspire
Level: 51 Quality:
Bonus:
Effect 1: 6 Slash Resist
Effect 2: 40 Hits
Effect 3: 6 Cold Resist
Effect 4: 18 Strength
Effect 5: 6 Strength Cap Increase
Effect 6: 32 Hits Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00
 

Ezeine

Loyal Freddie
Joined
Jan 19, 2004
Messages
735
My suggestion would be to try to make the template mainhand independant.
 

BlackrazoR

Fledgling Freddie
Joined
Jun 23, 2004
Messages
604
Not sure on this one tbh but I believe a lot of assassin classes use LW-heaters for the very reason that other stealthers have low resists to heat, which you do. Might want to confirm it with someone who knows about these things though :p .
 

VaaN^

Fledgling Freddie
Joined
Jan 16, 2005
Messages
52
BlackrazoR said:
Not sure on this one tbh but I believe a lot of assassin classes use LW-heaters for the very reason that other stealthers have low resists to heat, which you do. Might want to confirm it with someone who knows about these things though :p .

15+5race racist+10 from armor should be enough imo :)

about the mainhand, bloody hard makeing a template with out mh.. been trying for over a week now..
 

SoulFly

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,803
VaaN^ said:
15+5race racist+10 from armor should be enough imo :)

about the mainhand, bloody hard makeing a template with out mh.. been trying for over a week now..

It isn't. The more the better.

cap body, heat, melee resists and then think about the others.
 

VaaN^

Fledgling Freddie
Joined
Jan 16, 2005
Messages
52
SoulFly said:
It isn't. The more the better.

cap body, heat, melee resists and then think about the others.

nerf :( back to the drawing board :)
 

Notirt

One of Freddy's beloved
Joined
Dec 26, 2003
Messages
279
switch some of the energy resist to heat resist
 

Users who are viewing this thread

Top Bottom