K
Kallio
Guest
Most of us have noticed this far that there´s no room for mages in RvR groups, I find this annoying. There was a time when a Good group in emain was 3 RMs, 2 tanks, skald, shammy and Healer.
Now many groups play with 2 or even 3 healers, the rest spots are filled with the needed skald, rest is zerks/savages, one warrior too.
So what i was thinking is to drastically take Melee damage in the game down, this would make mages "Do more damage" since all tanks would do less, or would it just leave the problem to a tank slamming and taking the caster down during the stun?
Or am I jsut a raving maniac thinking a problem which apparently cannot be solved? at least from what we hear from mythic.
Casters need a fix, Good ideas for it here, leave your +1 posts out.
Now many groups play with 2 or even 3 healers, the rest spots are filled with the needed skald, rest is zerks/savages, one warrior too.
So what i was thinking is to drastically take Melee damage in the game down, this would make mages "Do more damage" since all tanks would do less, or would it just leave the problem to a tank slamming and taking the caster down during the stun?
Or am I jsut a raving maniac thinking a problem which apparently cannot be solved? at least from what we hear from mythic.
Casters need a fix, Good ideas for it here, leave your +1 posts out.