E
ECA
Guest
Some of your IRC monkeys know ( I'm Gryff on irc btw ), that I've been looking forward to this for a while :-]
I went out friday morning and purchased a copy, still in its shrink wrapped state.
Took it home, started installing , taunted CptDoom on irc for a bit whilst it was installing ( he cant go and buy a copy untill next week ), and then went to play.
Nice intro movie, picked my sponsors ( Wolf Dragoons ), and went off on my first mission.
The first mission is very very easy, think of the first level on doom, its just to get you used to how it looks and what you do.
Unfortunately I've been playing Mechwarrior since its inception, and have played a few other mecha games.
The second level is nothing like Dooms its much much harder than the first - what learning curve? style.
It remains easy.
I'm sure a newbie would have a hard time on some of the later levels, but the only time I had to restart a mission was the last level when an essential team mate died.
Please note I had heat, limited ammo and vulnerability switched on.
The new C-bill thing is nice, but seeing as I didnt die, and none of my squad died, I was rolling in cash.
Graphically its better than vengeance or Black Knight, the mech models are much more detailed, and there are more ingame particle effects and trees etc, none of the uber sparse landscapes.
Anyway onto the multiplayer.
For some reason I cant play on zonematch, it doesnt connect, yet its fine in veng and BK - I'm going to have to email support or something.
This means I have to get into multiplayers from on zone.com, which means that the games are slow and mostly n00bs, or vets, come to chew up the n00bs with their super configs.
They've removed the little played game modes and now only destruction, battle, their respective team modes, and co-op play.
Destruction is DM, Battle tallies the total damage done and co-op is on specially made maps, or from the single player campaign.
Multiplayer works very well, with smooth netcode.
56k'ers dont need to worry about their ping a lot, its not like CS where you will die to almost any lpb apart from a retard, as battles last at least 15-60 seconds unless a participant is already damaged.
For newbies who are interested I'd say buy this game, its polished, and will last you 20-30 hours.
For vets of MW, you will already have bought it, or plan on buying it.
For vets it will not take very long, I completed it on a single day, or admittidly almost non-stop play, over about 8-14 hours.
Vets - If you've played MW before and only want it for single player I'd say dont bother, its not worth the cash, for those who want to play multiplayer, its well worth the cash.
I went out friday morning and purchased a copy, still in its shrink wrapped state.
Took it home, started installing , taunted CptDoom on irc for a bit whilst it was installing ( he cant go and buy a copy untill next week ), and then went to play.
Nice intro movie, picked my sponsors ( Wolf Dragoons ), and went off on my first mission.
The first mission is very very easy, think of the first level on doom, its just to get you used to how it looks and what you do.
Unfortunately I've been playing Mechwarrior since its inception, and have played a few other mecha games.
The second level is nothing like Dooms its much much harder than the first - what learning curve? style.
It remains easy.
I'm sure a newbie would have a hard time on some of the later levels, but the only time I had to restart a mission was the last level when an essential team mate died.
Please note I had heat, limited ammo and vulnerability switched on.
The new C-bill thing is nice, but seeing as I didnt die, and none of my squad died, I was rolling in cash.
Graphically its better than vengeance or Black Knight, the mech models are much more detailed, and there are more ingame particle effects and trees etc, none of the uber sparse landscapes.
Anyway onto the multiplayer.
For some reason I cant play on zonematch, it doesnt connect, yet its fine in veng and BK - I'm going to have to email support or something.
This means I have to get into multiplayers from on zone.com, which means that the games are slow and mostly n00bs, or vets, come to chew up the n00bs with their super configs.
They've removed the little played game modes and now only destruction, battle, their respective team modes, and co-op play.
Destruction is DM, Battle tallies the total damage done and co-op is on specially made maps, or from the single player campaign.
Multiplayer works very well, with smooth netcode.
56k'ers dont need to worry about their ping a lot, its not like CS where you will die to almost any lpb apart from a retard, as battles last at least 15-60 seconds unless a participant is already damaged.
For newbies who are interested I'd say buy this game, its polished, and will last you 20-30 hours.
For vets of MW, you will already have bought it, or plan on buying it.
For vets it will not take very long, I completed it on a single day, or admittidly almost non-stop play, over about 8-14 hours.
Vets - If you've played MW before and only want it for single player I'd say dont bother, its not worth the cash, for those who want to play multiplayer, its well worth the cash.