C
Chameleon
Guest
I wonder if anyone can explain why ADSL is not capable of supporting the requirements of cl_maxpackets 100 ?
I played in a 2 round league game last night. The first round, a convincing win ......... then comes the second round and suddenly my teammates and I notice that we cannot hit the enemy, at all! But the other team don't seem to miss this time! I noticed at about 8-10 mins in that they have changed their q3 settings to cl_maxpackets 100. Ah! I think, so I do the same ......... but for me cl_maxpackets 100 makes things only worse, not better. I found it impossible to play. Getting the flag was hard enough, but trying to escape was impossible, as I seemed to have lead in my boots the whole time ...... almost like I'm moving at half the speed. I could literally see things happening in front of me, in like slow motion ...... knowing what was about to happen, and trying to deal with it, but finding that I just could not get my connection to respond quick enough.
ADSL should be capable of dealing with such bandwith requirements surely. I ping 20 in tracerts with ZERO packet loss and q3 feels smooth as ........ but the change in the game due to these settings changes was so 'in your face' obvious, yet I could do nothing. My conn is always spot on, I know my settings are good for the connection type I have, but in a similar way to Dredded's post the other day, I'm being sapped of playability by people whos conns seem to handle the high settings better than mine.
Why is ADSL, this new 'broadband' technology so inadequate? Pings and stability seem fine, the connection is l33t ....... just not against things like cable modem. I just don't get it.
I'm with Nildram adsl btw, currently using the newnet pipe ....... which is totally tip-top adsl.
I played in a 2 round league game last night. The first round, a convincing win ......... then comes the second round and suddenly my teammates and I notice that we cannot hit the enemy, at all! But the other team don't seem to miss this time! I noticed at about 8-10 mins in that they have changed their q3 settings to cl_maxpackets 100. Ah! I think, so I do the same ......... but for me cl_maxpackets 100 makes things only worse, not better. I found it impossible to play. Getting the flag was hard enough, but trying to escape was impossible, as I seemed to have lead in my boots the whole time ...... almost like I'm moving at half the speed. I could literally see things happening in front of me, in like slow motion ...... knowing what was about to happen, and trying to deal with it, but finding that I just could not get my connection to respond quick enough.
ADSL should be capable of dealing with such bandwith requirements surely. I ping 20 in tracerts with ZERO packet loss and q3 feels smooth as ........ but the change in the game due to these settings changes was so 'in your face' obvious, yet I could do nothing. My conn is always spot on, I know my settings are good for the connection type I have, but in a similar way to Dredded's post the other day, I'm being sapped of playability by people whos conns seem to handle the high settings better than mine.
Why is ADSL, this new 'broadband' technology so inadequate? Pings and stability seem fine, the connection is l33t ....... just not against things like cable modem. I just don't get it.
I'm with Nildram adsl btw, currently using the newnet pipe ....... which is totally tip-top adsl.