Long Walk Home - comments

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old.Poker

Guest
Comments/suggestions/bugs/criticism for this new mission type here please.
 
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old.Zenith

Guest
Tried this out with the BW Admin mod a couple of weeks ago with some tribesmates.

I can see how it could be used to improve teamplay in that your teammates have to cover you like crazy to get you home with the flag. The problem I feel is that this mod unbalances a lot of maps just that little bit too far.

Zenith
Co-ordinator
The Celtic Tribe
 
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old.Poker

Guest
Long Walk Home is only suitable for IceRidge and perhaps Equino_X anyway as the carrier really needs to be able to walk to his own flag to capture.

I was thinking a few minor tweaks to maps might make them suitable..add a ramp here or there.
 
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Mongrol

Guest
I`m Long Walk Home`s biggest fan. The funcup game BR played last time was easily one of the most enjoyable tribes games I`ve ever played. Usually normal tribes games rarely show clearly the benefits of pre-match practises. This mod showed exactly what a bit of planning beforehand can do and in that, promoted great teamspirit and made us feel all jolly n stuff.

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Mongrol,
Crunchy on the outside,
Chewy on the inside.
 
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Stamper

Guest
I played this map in the 2nd funcup and enjoyed it thoroughly, prolly the best mod in the cup.

The feeling of teamwork during capping, the hectic all v all battles in the middle of the map, and the rise in moral once a cap has been made was really something...
 
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old.Poker

Guest
Few more posts like that and I'll put some ramps into Dangerous Crossing
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old.Gryffinder

Guest
More ramps plz Poker.
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Cheers
Gryffinder
 
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old.[DT]Karma

Guest
Go for it Poker, Long walk home was easily the best mod in the FunCup. Funniest game I ever played
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