Tried this out with the BW Admin mod a couple of weeks ago with some tribesmates.
I can see how it could be used to improve teamplay in that your teammates have to cover you like crazy to get you home with the flag. The problem I feel is that this mod unbalances a lot of maps just that little bit too far.
I`m Long Walk Home`s biggest fan. The funcup game BR played last time was easily one of the most enjoyable tribes games I`ve ever played. Usually normal tribes games rarely show clearly the benefits of pre-match practises. This mod showed exactly what a bit of planning beforehand can do and in that, promoted great teamspirit and made us feel all jolly n stuff.
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Mongrol,
Crunchy on the outside,
Chewy on the inside.
I played this map in the 2nd funcup and enjoyed it thoroughly, prolly the best mod in the cup.
The feeling of teamwork during capping, the hectic all v all battles in the middle of the map, and the rise in moral once a cap has been made was really something...
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