Lighttanks of exc

Leel

Fledgling Freddie
Joined
Jan 25, 2004
Messages
931
The new det is so sick that charge is mostly useless anyway. Removing it wouldn't help much then. Still, charge 1 or 2 could be nice, but not a necessity.
 

Arid|Disci

Fledgling Freddie
Joined
Jun 30, 2004
Messages
488
Leel said:
The new det is so sick that charge is mostly useless anyway. Removing it wouldn't help much then. Still, charge 1 or 2 could be nice, but not a necessity.
charge useless ? WTF?
wouldn't give it up I like it more than det :<
 
Joined
Apr 6, 2005
Messages
774
Leel said:
The new det is so sick that charge is mostly useless anyway. Removing it wouldn't help much then. Still, charge 1 or 2 could be nice, but not a necessity.
i still have charge3 even though i have det5, and its most useful :)
 

Bracken

Fledgling Freddie
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Jan 7, 2004
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2,368
Belomar said:
Old complaint, Bracken, at least you have access to the beefed-up Determination now. :)

All my complaints are old...I have a little collection I select from every time I need to amuse myself on FH :D
 

Eregion

Fledgling Freddie
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Jan 21, 2004
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1,218
Alithiel said:
No, this new determination value is just about right... a tank will be CC'd (assuming no other immunities) long enough for a caster to get out of melee range and get off a couple of nukes, but not so long that the caster can get to max range and nuke the tank to death before the tank can catch up.

Charge now becomes a 'get away from the boring grapple spammer for free!' card...
No, the casters wont be able to get off a couple of nukes, say after a qc root or so. ST roots lasts 4-6 seconds or something on my bm without even having resists up. This combined with charge and there's fuck all you can do to keep your casters free. And this goes for all realms, before you start the bla bla sm pets etc. :)
As belomar said earlier, remove charge and keep this new det, atleast then tanks can be stopped for a second on inc.
 

Flimgoblin

It's my birthday today!
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Dec 24, 2003
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Olgaline said:
thats true, however det4 63% at 20pts is preatty deasent at least til you get to around rr6'sh, the det+charge combo seems kinda over the top for me tho :/

hmm suppose that's not too bad :)

ok - remove charge from the game ;) or remove interrupts from banelord abilities and I'm happy :)
 

Olgaline

FH is my second home
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Jan 9, 2004
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or change charge to what is was ;)
for tho's that cant remember - it let you sprint for a couple seconds without loosing end, cant remember exactly how long 10secs or so i guess ;)
 

Flimgoblin

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Olgaline said:
or change charge to what is was ;)
for tho's that cant remember - it let you sprint for a couple seconds without loosing end, cant remember exactly how long 10secs or so i guess ;)

it was a world of suck :)
 

Olgaline

FH is my second home
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Jan 9, 2004
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heh well, never said it was usefull :p
or well it was, kinda, for rushing targets in mini groups without end provider "shaman" ect
 

Alithiel

Fledgling Freddie
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Dec 23, 2003
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648
Just replace Charge with an ability more like the Warrior's Intercept ability from WoW... activating it automatically moves you into combat with your target, and stuns them for 3s on impact, with a 2 min reuse timer!

That wouldn't be at all overpowered, oh no... :p
 

Belomar

Part of the furniture
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Dec 30, 2003
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I say Light Tanks have been at the top of the food chain for far too long. It's time to change all instances of Battler and Malice to chocolate equivalents, force them to wear papier mache replicas of GOV and GSV, and spawn cackling imps who spam /rofl everytime the tank tries to hit something!
 

Eregion

Fledgling Freddie
Joined
Jan 21, 2004
Messages
1,218
Alithiel said:
Just replace Charge with an ability more like the Warrior's Intercept ability from WoW... activating it automatically moves you into combat with your target, and stuns them for 3s on impact, with a 2 min reuse timer!

That wouldn't be at all overpowered, oh no... :p
why not just give them perma charge while we are at it? :D
 

Flimgoblin

It's my birthday today!
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Dec 24, 2003
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8,324
Belomar said:
I say Light Tanks have been at the top of the food chain for far too long. It's time to change all instances of Battler and Malice to chocolate equivalents, force them to wear papier mache replicas of GOV and GSV, and spawn cackling imps who spam /rofl everytime the tank tries to hit something!

that's old skool! (ahh fond days of when my level 35 earth wizard was more deadly than my 47 merc)
 

Puppet

Part of the furniture
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Dec 24, 2003
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Just bullshit that my Ranger can get Determination, but my Vampiir cannot :S

And TL isnt even trying to get Determination on the Vampiir 'coz it would be overpowered'. Not realising the entire concept of Determination/Stoicism/Charge is overpowered compared to casters. However not having it is makes you, as light-tank, underpowered.

With that in mind, I did pretty well as Determination0-Vampiir lastnight. With Charge3 and Purge2 it is not that big of a deal with a good demezzer :)
 

Sollers

Fledgling Freddie
Joined
Feb 28, 2005
Messages
749
Puppet said:
Just bullshit that my Ranger can get Determination, but my Vampiir cannot :S

And TL isnt even trying to get Determination on the Vampiir 'coz it would be overpowered'. Not realising the entire concept of Determination/Stoicism/Charge is overpowered compared to casters. However not having it is makes you, as light-tank, underpowered.

With that in mind, I did pretty well as Determination0-Vampiir lastnight. With Charge3 and Purge2 it is not that big of a deal with a good demezzer :)

just that ST root is a b*tch then :( Then again, you can use purge 2 for that :p
 

Kanim

Banned
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Jun 9, 2005
Messages
477
Puppet said:
Just bullshit that my Ranger can get Determination, but my Vampiir cannot :S

And TL isnt even trying to get Determination on the Vampiir 'coz it would be overpowered'. Not realising the entire concept of Determination/Stoicism/Charge is overpowered compared to casters. However not having it is makes you, as light-tank, underpowered.

With that in mind, I did pretty well as Determination0-Vampiir lastnight. With Charge3 and Purge2 it is not that big of a deal with a good demezzer :)

vamp underpowered k!
 

Javai

Fledgling Freddie
Joined
Jan 8, 2004
Messages
1,531
Well I was considering respeccing Sorc after reading this thread but played with a group of tanks tonight and find that my bolt range 400 radius mezz stufffs support well enough for tanks to be chopped up by other tanks :)
 

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