charge useless ? WTF?Leel said:The new det is so sick that charge is mostly useless anyway. Removing it wouldn't help much then. Still, charge 1 or 2 could be nice, but not a necessity.
i still have charge3 even though i have det5, and its most usefulLeel said:The new det is so sick that charge is mostly useless anyway. Removing it wouldn't help much then. Still, charge 1 or 2 could be nice, but not a necessity.
Belomar said:Old complaint, Bracken, at least you have access to the beefed-up Determination now.![]()
No, the casters wont be able to get off a couple of nukes, say after a qc root or so. ST roots lasts 4-6 seconds or something on my bm without even having resists up. This combined with charge and there's fuck all you can do to keep your casters free. And this goes for all realms, before you start the bla bla sm pets etc.Alithiel said:No, this new determination value is just about right... a tank will be CC'd (assuming no other immunities) long enough for a caster to get out of melee range and get off a couple of nukes, but not so long that the caster can get to max range and nuke the tank to death before the tank can catch up.
Charge now becomes a 'get away from the boring grapple spammer for free!' card...
Olgaline said:thats true, however det4 63% at 20pts is preatty deasent at least til you get to around rr6'sh, the det+charge combo seems kinda over the top for me tho :/
Olgaline said:or change charge to what is was![]()
for tho's that cant remember - it let you sprint for a couple seconds without loosing end, cant remember exactly how long 10secs or so i guess![]()
why not just give them perma charge while we are at it?Alithiel said:Just replace Charge with an ability more like the Warrior's Intercept ability from WoW... activating it automatically moves you into combat with your target, and stuns them for 3s on impact, with a 2 min reuse timer!
That wouldn't be at all overpowered, oh no...![]()
Belomar said:I say Light Tanks have been at the top of the food chain for far too long. It's time to change all instances of Battler and Malice to chocolate equivalents, force them to wear papier mache replicas of GOV and GSV, and spawn cackling imps who spam /rofl everytime the tank tries to hit something!
Best idea you've had so far!Eregion said:why not just give them perma charge while we are at it?![]()

Vasconcelos said:Charge3
Det5
Pain3
works for me![]()
Puppet said:Just bullshit that my Ranger can get Determination, but my Vampiir cannot :S
And TL isnt even trying to get Determination on the Vampiir 'coz it would be overpowered'. Not realising the entire concept of Determination/Stoicism/Charge is overpowered compared to casters. However not having it is makes you, as light-tank, underpowered.
With that in mind, I did pretty well as Determination0-Vampiir lastnight. With Charge3 and Purge2 it is not that big of a deal with a good demezzer![]()
Puppet said:Just bullshit that my Ranger can get Determination, but my Vampiir cannot :S
And TL isnt even trying to get Determination on the Vampiir 'coz it would be overpowered'. Not realising the entire concept of Determination/Stoicism/Charge is overpowered compared to casters. However not having it is makes you, as light-tank, underpowered.
With that in mind, I did pretty well as Determination0-Vampiir lastnight. With Charge3 and Purge2 it is not that big of a deal with a good demezzer![]()