Last weakend.

Muylaetrix

Can't get enough of FH
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Teiten said:
still wonder why the alb that saw 2-3fgs of hibs entering snowdonia or whatever its called didnt blow the RR horn.. ;o

As if 2-3 fg could even try take a relic, wait, it`s hibs, we should have know...


Can someone please ask mister ardamel that he returns the relic to us ?

As albs can only crash servers it seems during a RR because we need the far superior numbers to even stand a chance.
 

Pin

One of Freddy's beloved
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Trubble said:
Yeah 2-3 fg is really a threat to Relics when you are only one keep down...
It's not just the numbers. It's the location.
 

noaim

Fledgling Freddie
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Trubble said:
Yeah 2-3 fg is really a threat to Relics when you are only one keep down...

2-3fg hibs in alb frontier day after they lost relic and you have it in Castle Myrrdin...yeah I think you should worry.
 

Keffo

Fledgling Freddie
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Kagato said:
To make it even more stupid theres not even a horse route at swanton keep, so you have to release to swanton, then run south to get a horse back north if you havent got speed.

Good one mythic.



I think it's Mythic's way to punish you for all the lub you Balbanians get class wise.
 

Raven

Fuck the Tories!
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should of gone to hmg, and stopped us on the way back..simple
 

Jaapi

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Raven said:
should of gone to hmg, and stopped us on the way back..simple
Why even bother to go that far, just go to the valley leading from Snowdonia to Pennine Mountains and knowing the amount of people albs can gather, none shall pass. :D

Always easier to blame someone else though.
 

Gahlzor

Fledgling Freddie
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Why not log an alt in myr when you have a relic there? then you can login, crash zone/server and when it's up again it's really easy to farm those hibs(/mids) who are logging in. honestly i think this would make myr defendable.

Might say something like "hey! i rather have my alt logged in str rk!!". why? i then ask. you are there in seconds after leaving CS with mincer speed.
 

Arindra

Fledgling Freddie
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The issue isn't getting to snowdonia. There were enough albs in snowdonia to stop the hibs - that's not the point.

The issue is that an incoming zerg will never be detected until it is actually killing relic guards *and* the fact that Myrrdin is a few minutes further from the border than any other relic keep (excal being the second furthest) *and* the aggro strewn zone abortion that is snowdonia *and* the fact that Myrrdin is backed into the zone corner so it's easier for the invading army to blockade.

Nonetheless, grats mids and hibs on successful relic raids - you can only raid the keeps Mythic gives you after all.
 

Arindra

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Gahlzor said:
Why not log an alt in myr when you have a relic there? then you can login, crash zone/server and when it's up again it's really easy to farm those hibs(/mids) who are logging in. honestly i think this would make myr defendable.

Mythic Entertainment said:
- Players who attempt to log in near a frontier keep or relic keep that is "under attack" or owned by an enemy realm will now be moved to a "safe point". "Under attack" is defined as when the doors are actively taking damage or are completely broken open. The safe point for attackers is the portal keep of the enemy frontier they are in. The safe point for defenders is the border keep with the portal pad of the frontier they are defending.

- Note that players who go linkdead near a frontier will have a 10 minute "window" during which they can log back in without being moved to the safe point.

...
 

Gahlzor

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Arindra said:
The issue isn't getting to snowdonia. There were enough albs in snowdonia to stop the hibs - that's not the point.

The issue is that an incoming zerg will never be detected until it is actually killing relic guards *and* the fact that Myrrdin is a few minutes further from the border than any other relic keep (excal being the second furthest) *and* the aggro strewn zone abortion that is snowdonia *and* the fact that Myrrdin is backed into the zone corner so it's easier for the invading army to blockade.

Nonetheless, grats mids and hibs on successful relic raids - you can only raid the keeps Mythic gives you after all.

well, low numbers in hadrians does actually work for you if you ain't lazy enough to not take advantage of it. As Pin pointed out 2-3FG mids/hibs moving together in alb frontier is a heads up for albs. If same is seen in Emain, or even Odin's, none will respond more then "gg zergers" on IRC or so.

Actually, with 3 infils with high stealth on the right spots, you can insta spot when there's a relicraid going on. The same is hardly possible in Odin's not to say Emain(where you can't even say if 10FG+ zerg is just roaming or not).

As for the not beeing able to log in on attacked keeps, that's something i have missed out. Prolly since i haven't played much. Infact, gained less then 10k RPs since ToA. ;)

Edit: what you however can do, is to find out how long this distance fro the keep is and make sure it's oov for attackers and have as login points. Maybe spread it out, maybe have it inside Snowdonia Castle(sp?). There actually is a few tricks you really aren't using just cuz you "cba" to defend the "undefendable" rk. Oh, and you i mean alb as a realm and not you alone cuz i have no idea about what you do. ;)
 

Ogen

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Muylaetrix said:
So we basically had mids doing a prime time relic raid on hibs, (grats), dropping the relic on emain/apk (!!!!wtf!!!). Next day hibs do a prime time relic raid on us and take it back.... Without us being able to anything about it (insta suiscide and regroup snowdonia was toooooo late).

This is a joke.

Do a little thinking? Before we raidet our relic back, there was like no hibs in emain, and you must be stupid to think we would just let you/albion have our relic... So tbh it BS that you didnt have a chance to defend it. Just pure lazyness imo.
 

Arindra

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Gahlzor said:
Edit: what you however can do, is to find out how long this distance fro the keep is and make sure it's oov for attackers and have as login points.


Just for reference - the distance is 'a long fucking way' ;) .

I seem to remember the day it got patched in there was a relic raid planned, only it had to be cancelled because the log in points were all too close to keeps.
 

Muylaetrix

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Ogen said:
Do a little thinking? Before we raidet our relic back, there was like no hibs in emain, and you must be stupid to think we would just let you/albion have our relic... So tbh it BS that you didnt have a chance to defend it. Just pure lazyness imo.

no hibs in emain at that moment ? hmm.

Truth of the matter is, in alb psychology 2-3 fg are not a relic force... at least, 2-3 fg albs are not a relic force.

Most albs only payed attention to the hibs the moment someone in emain chat said there were like 100 peops on a keep. That was the moment i think most albs realized something dodgy was going on.. 2-3 fg, lol.

During herbals last server crashing attempt, we had ... 70 ?? people on the power relic keep at one time, being held back by a few animists. I didn`t know if i had to laugh or cry at the sight.
 

Gahlzor

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Arindra said:
Just for reference - the distance is 'a long fucking way' ;) .

I seem to remember the day it got patched in there was a relic raid planned, only it had to be cancelled because the log in points were all too close to keeps.

still wouldn't take much more then a min from borderkeep in snow to relickeep.
 

Gahlzor

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Muylaetrix said:
Truth of the matter is, in alb psychology 2-3 fg are not a relic force... at least, 2-3 fg albs are not a relic force.

kinda stupid of albs to not realise 2-3FGs hibs in HW is a heads up. yeah, roaming HW with 2FG+ would be fun! ;)
 

Pin

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Gahlzor said:
still wouldn't take much more then a min from borderkeep in snow to relickeep.
~4 mins on minstrel speed.
but that's not the whole point. - what're you going to do when you get there and meet 1000 shrooms and 100 hibs? unless you have a fecking massive army with you there's 0 point.
 

nol

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Pin said:
~4 mins on minstrel speed.
but that's not the whole point. - what're you going to do when you get there and meet 1000 shrooms and 100 hibs? unless you have a fecking massive army with you there's 0 point.

Honestly, you guys have the best defense in the world, you have zone crashing numbers, you don't even have to leave alb.
 

Dawn

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when i started this game albs had all 6 relix and df 24/7. what was so wrong then? :eek:. i started abit before 1.62 iirc
 

Fluid

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Pin said:
~4 mins on minstrel speed.
but that's not the whole point. - what're you going to do when you get there and meet 1000 shrooms and 100 hibs? unless you have a fecking massive army with you there's 0 point.

tbh, with the speed faultfinders take down relickeep doors theres no point you even porting to snowdonia bk, best best is to just get the zerg to hmg and play it from there
 

Killrake

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Ogen said:
Do a little thinking? Before we raidet our relic back, there was like no hibs in emain, and you must be stupid to think we would just let you/albion have OUR relic... So tbh it BS that you didnt have a chance to defend it. Just pure lazyness imo.

U wrote OUR relic. dont get to attached to it buddy, in the future I hope relics change owners a lot more, it would make the game a lot more fun.

SOME say that Midgard is the melee Realm, it would be nice to see Midgard without strenght relics and with power relics instead (half of midgard might hate me for saying that :) )

And maybe Albion or Hiberina with the strengtrelic/s It MIGHT balance the game a bit, what do u think? IMO Mid caster suxz compared to alb and hib today.
 

Asq

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3 spotting of hibs nearing relickeep

Besides the one poor alb spotting the 1-2fg hibs entering snow and middy warning on irc about TD running at HMG, we were spotted by three albies when we arrived in the greater relickeep area.
We were the first to arrive in the keep area, well before (and well after the TD irc announcement) we had enough people in the area to take the keep. Reason enough to be thinking the alb zerg would be out soon and a relicraidforce being booted back to the pad in DL.

Adding one + one + one (=111) I can hardly imagine albs wouldn';t have had sufficient time to bring out the big guns (either suicide, release housing or last bindspot, port borderkeep, run snow / take horse, run snow / or simply run snow :p).
 

Arindra

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Gahlzor said:
still wouldn't take much more then a min from borderkeep in snow to relickeep.

Distance from border keep to relic keep is abouut 70k as the crow flies - 90k actual walking distance.

That's 7.5 minutes travel time.

If say 30 seconds to alert everyone to hibs at myrrd, then 2m minutes to suicide, port, form random group, buff, and head out. That's still 10 minutes minimum before any defenders can arrive, longer if we form proper groups or wait for a zerg that won't get wiped at Myrrd. How long does a relic door last with a dozen FF tanks + 3 rams? 3-4 minutes?
 

Pin

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Fluid said:
tbh, with the speed faultfinders take down relickeep doors theres no point you even porting to snowdonia bk, best best is to just get the zerg to hmg and play it from there
With the speed faultfinders take down relic keep doors there's no point in going to hmg either (unless you're already in the alb frontier, or at least grouped up in CS when the first guard is killed). It's doubtful you could get a large enough defense force to Excalibur if they aren't aleady moving when the guards are pulled by 100 people.
 

Filip

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Distance from border keep to relic keep is abouut 70k as the crow flies - 90k actual walking distance.
That's 7.5 minutes travel time.

then 2m minutes to suicide, port, form random group, buff, and head out. That's still 10 minutes minimum before any defenders can arrive, longer if we form proper groups or wait for a zerg that won't get wiped at Myrrd. How long does a relic door last with a dozen FF tanks + 3 rams? 3-4 minutes?

takes longer than 2 min ... remember you need find suside... load housing ... load again for snowdonia ... then form the group .. and you need 5-6 fga at least to move out to stand a chance vs schroom army ..
 

noaim

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Arindra said:
Distance from border keep to relic keep is abouut 70k as the crow flies - 90k actual walking distance.

That's 7.5 minutes travel time.

If say 30 seconds to alert everyone to hibs at myrrd, then 2m minutes to suicide, port, form random group, buff, and head out. That's still 10 minutes minimum before any defenders can arrive, longer if we form proper groups or wait for a zerg that won't get wiped at Myrrd. How long does a relic door last with a dozen FF tanks + 3 rams? 3-4 minutes?

With those odds against you, how the fuck can 2-3fg hibs in your frontier be ignored?
 

Icebreaker

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noaim said:
With those odds against you, how the fuck can 2-3fg hibs in your frontier be ignored?

Because they rather whine about the distance instead of improving the Realm Defence :D
 

Vasconcelos

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The lame defense tactic

1) Log an alt with glowing DF stuff at relic keep
2) /as every1 log your alt in 1min, synchronize clocks
3) crash the zone

Be lame :wub:
 

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