[NEWS] KOTBS and BG ability lists

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
if anguish line goes live as it is.. then its pretty lol

also its nice to see BG get 160ap insta spell, when the exact mirror for IB is 75 :p. Thats not even considering that BG get hate when hit and when hitting, IB only get the former.
 

Legean

Fledgling Freddie
Joined
Jul 11, 2004
Messages
672
So a defensive juggernaut that can reduce targets hits and toughness, have perma AP, snare, pierce armour and life tap? ... Time to roll on destruction!
 

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
So a defensive juggernaut that can reduce targets hits and toughness, have perma AP, snare, pierce armour and life tap? ... Time to roll on destruction!

from the WHA boards :

"What's wrong with 40-50% parry, 32-40% disrupt, 30% speed, 45% toughness up all the time? On a class in plate with a two-hander? That never runs out of AP, heals itself, and is practically immune to magic damage?"
 

`mongoose

One of Freddy's beloved
Joined
Jan 9, 2004
Messages
957
Anguish needs toning down.

That's pretty horrific as it stands. I hope a bit of common sense get's applied to those abilities OR other classes are buffed in line.

my bet.

People will complete the Heavy metal event. 250000000000 Black Guard will be rolled and Path of Anguish will be nerfbatted in the 1.06 patch 1 week later :s

M
 

Dre@d

Fledgling Freddie
Joined
Jul 7, 2004
Messages
393
And all these things we comment, just taking a look on the abilities, wich is pretty obvious, are that hard to figure for the developers? I mean, i know its not released yet but, its damn obvious that is superior so why make it like that from the start? Nerfs aint good when not needed, just make it balanced from the start, at least, on the obvious things.

With things like that... i wonder if the dude that develops the classes on Mythic its the same that made the GOA flash site :)
 

civy

One of Freddy's beloved
Joined
Feb 3, 2004
Messages
823
Anguish needs toning down.

That's pretty horrific as it stands. I hope a bit of common sense get's applied to those abilities OR other classes are buffed in line.

my bet.

People will complete the Heavy metal event. 250000000000 Black Guard will be rolled and Path of Anguish will be nerfbatted in the 1.06 patch 1 week later :s

M

Yeah cause Mythic are well known for nerfing clases when they are obviously OP ;)
 

ramathorn

Fledgling Freddie
Joined
Aug 8, 2008
Messages
505
I'd love to know what goes in the the heads of the people that come up with the abilities for these classes.....
 

Kami

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,254
abilities are fine, but they seem quite over the top - need to see how they play. I play both order and destruction and frankly we don't need a OP destro class as it's already rather busy - I'd rather have one on Order!!
 

Marwolaeth

Fledgling Freddie
Joined
Dec 29, 2004
Messages
13
abilities are fine, but they seem quite over the top - need to see how they play. I play both order and destruction and frankly we don't need a OP destro class as it's already rather busy - I'd rather have one on Order!!

*COUGH* Bright Wizard... *COUGH*
 

Mabs

J Peasemould Gruntfuttock
Joined
Dec 22, 2003
Messages
6,869
point the first: all im reading is a lot of "waa i rolled a BW cos its overpowered shit and i wanted easy mode and now i will actually have to EARN my rp boo hoo"

point the second: i suspect it, along with the KOTBS about which similair things have been mooted, is a return to catacombs* form. LOOK AT BROKEN CLASSES WEWT - pay subs ! - 6 weeks later patch notes ftl. :)


*i think
 

Kami

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,254
My worry is that the new classes effectively seem to be improved versions of the Ironbreaker and Chosen. So where does that leave those two classes?

It's the same old Mythic - new class is overpowered to hell and back, then gets nerfed gradually over the next year.
 

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