Keep Taking

Darklis

One of Freddy's beloved
Joined
Dec 28, 2003
Messages
316
Recently I've been on loads of keep takes and I have noticed a lot of BG "Leaders", after taking a single keep, just run on to the next one, unwilling to wait for the keep to be upgraded, or doors to be repaired, or even for the keep to be claimed(!)

Why bother taking a keep if it is going to be left unclaimed, at level 1 with paper doors?

Nerf, imo tbh :)

D xx

(And a big thank you to all the convokers last night :cheers: , except bad Ath ... over enc record is now 1163 ;) )
 

B0wnz

Fledgling Freddie
Joined
Jan 5, 2004
Messages
80
why , cant people find there way back to the keeps after all keeps are retaken?
 

Darklis

One of Freddy's beloved
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Dec 28, 2003
Messages
316
It's an idea, but when there are hib/mids groups roaming there's no guarantee the keep will still be in alb hands then? To me makes sense to fortify then move on.
 

Martok

Part of the furniture
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Dec 24, 2003
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1,784
Darklis said:
It's an idea, but when there are hib/mids groups roaming there's no guarantee the keep will still be in alb hands then? To me makes sense to fortify then move on.

agreed :drink:
 

Kained_again

Fledgling Freddie
Joined
Feb 7, 2004
Messages
69
It also makes sense to keep the momentum going, before all the players leave, due to boredom of sitting around, sure having every keep claimed with lvl 10 doors would be nice, but its not always possible
 

Cybwyn

Fledgling Freddie
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Dec 23, 2003
Messages
251
Sometimes it's just better to move on to the next keep and have the guild that claimed come back to fix the doors later. Take last night as an example; Albs took 3 keeps and all 3 times stood around outside the keep in a big clump while the doors were fixed up, sure enough, all 3 times (despite numerous warnings) Hibs turned up and PBAoE farmed. People just switch off in those situations if they've got nothing to do and end up giving free RPs away.

Just my thoughts on it. :)
 

Argyle_Avendale

Fledgling Freddie
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Jan 21, 2004
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1,092
Cybwyn said:
Sometimes it's just better to move on to the next keep and have the guild that claimed come back to fix the doors later. Take last night as an example; Albs took 3 keeps and all 3 times stood around outside the keep in a big clump while the doors were fixed up, sure enough, all 3 times (despite numerous warnings) Hibs turned up and PBAoE farmed. People just switch off in those situations if they've got nothing to do and end up giving free RPs away.

Just my thoughts on it. :)

Couldnt have said it better myself.
 

Adorith

Fledgling Freddie
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Apr 9, 2004
Messages
100
Cybwyn said:
Sometimes it's just better to move on to the next keep and have the guild that claimed come back to fix the doors later. Take last night as an example; Albs took 3 keeps and all 3 times stood around outside the keep in a big clump while the doors were fixed up, sure enough, all 3 times (despite numerous warnings) Hibs turned up and PBAoE farmed. People just switch off in those situations if they've got nothing to do and end up giving free RPs away.

Just my thoughts on it. :)

Yup. The problem isn't the fact that we're reinforcing the doors though, the problem is albs unbending desire to stand outside the keep while waiting instead of inside the walls where we can't be pbae'd. With the old keep designs the outer door cannot be repaired from inside though so then at least repair person has to stand outside and possibly convokers unless you want to tire out the poor gatekeeper but still, unless you're at a keep with old style door layout and repairing door or summoning wood for the person doing it there's NO reason to stand outside.
 

Tamron

Fledgling Freddie
Joined
Dec 22, 2003
Messages
46
It takes the 'standard' Mid keeptaking force of 2fg about 7 minutes to take an unclaimed, doors-at-level 1 keep. So while you're running around retaking keeps, they just nip over to the keep you just took, and take it all over again. If the force stayed behind 10 minutes, that's about the time it takes 4-5 convokers with 1 or 2 able woodworkers to upgrade BOTH doors 50 level 5, thus buying you very precious time to react to the next assault. If you can't wait around 10 minutes without getting bored and whining, go play counterstrike.

There's only 1 keep where ANYONE at all need stand outside while this is being done, and provide free rp's for the leeching Hibs, and even then it shouldn't be more than the convokers and the woodworker tops. If time after time you get ganked at the door by the oh-so-obvious Hib PBAoE group, look to your own shortcomings rather than to others'.

This game is RvR, REALM being the operative words here. If you can't stop to think 1 minute what's better for your realm than what's always better for you, maybe this game isn't what you should be playing. Saying 'let's all go ahead to the next keep and the convokers and door upgrader will catch up later' is the surest way to insure doors never get upgraded, keeps fall in under 7 minutes, and Mids hole up in the lord room and farm us for the umpteenth time.

Grow up folks, start looking more than 1 step ahead or your own narrow interests, and start working together, and maybe we can make Albion take it's rightful place as the dominant Realm, and stop being Midgard's and Hibernia's playground.
 

MrCoffee

Fledgling Freddie
Joined
Dec 24, 2003
Messages
25
Darklis said:
Why bother taking a keep if it is going to be left unclaimed, at level 1 with paper doors?

So you can clean up quick and get in DF for a few hours before mids take all the keeps again.
 

ilaya

Can't get enough of FH
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Jan 26, 2004
Messages
1,659
said this before on hib/ec.. but but if wanna run a convoker with me to upgrade doors at any point it np at all. better than waiting for a grp.

if u a convoker pm me, will run to a keep and upgrade doors.

as junon cleric i mean.
 

Corran

Part of the furniture
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Dec 23, 2003
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6,180
Tamron said:
Stuff!!!!!!

Takes 3seconds for a fg to claim a keep. Said fg should basically all be in lord room already helping to kill it. Claim it, /gc upgrade 10. Move onto next keep if mids/hibs are known to be in frontier!

Why!?

You say it takes 7minutes for 2fg mids to take keep. Same goes for albs thou. Hit the next keep before it has time to upgrade, and also preventing enemy to get inside in large numbers to sit and farm albs. Means it an easier retake. At this point you know when enemy are attacking keeps you got also as you should of taken the few seconds needed to claim it in first place, and being that moving at mach5 it only takes a couple minutes between keeps (well 30seconds-1minute between the 4 pennine keeps which mainly are ones taken in numbers) means you can hit the enemy while they try to take it back. Thou 95% the time once you retaken a keep enemy picks the easiest to defend one and sits and waits!

Doors can be upgraded to lvl 2/3 in matter of seconds with a few convokers and WW's so it will by a little time without losing the advantage of fast strikes. But really is quite rare for enemy to go back and take keep they just lost as long as you claim it.


Anyways. Still waiting on mids retaken the relics i helped take off them! They slower then i expected :twak:
 

Darzil

Fledgling Freddie
Joined
Jan 10, 2004
Messages
2,651
If people are alert, then standing outside is ok, in my opinion, as long as you're not bunched together.

An alert group out from will happily farm a hib group that tries the bomb attack. I've just not seen it all that often !

Darzil
 

Bunnytwo

Fledgling Freddie
Joined
Apr 14, 2004
Messages
374
Tamron said:
This game is RvR, REALM being the operative words here. If you can't stop to think 1 minute what's better for your realm than what's always better for you, maybe this game isn't what you should be playing.

True, but then when I now think myself damned lucky when a group pauses to give me a rez, due to the amount of times that many in their hunt for rps will just run right by, talk of "for the good of the realm" doesn't really do it for me tbh.

p.S Would like to take the opportunity to thank those who do still rez. :wub:
 

Corran

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Bunnytwo said:
True, but then when I now think myself damned lucky when a group pauses to give me a rez, due to the amount of times that many in their hunt for rps will just run right by, talk of "for the good of the realm" doesn't really do it for me tbh.

p.S Would like to take the opportunity to thank those who do still rez. :wub:

Most groups will rezz if they see you tbh.

However i will NEVER put my group at risk to rezz someone. if i know the group is still near i wont stop to rezz and say "hi kill us". If we pass you within 30seconds of the death you be very lucky to get rezzed until know the area is secure. Else we die. we waste 10-15minutes porting/buffing and people get fed up!
However, playing a solo game you got to expect to /release often, i know i do. So cant moan if dont get rezz. Just a bonus if do :p
 

Oro

Fledgling Freddie
Joined
Mar 3, 2004
Messages
691
I like Hib pbae groups. Move to one side of the lemmings and don't stay still and watch out for them. Have caught out a few both with SM in the past and now a couple of times with cabby :)
 

Bunnytwo

Fledgling Freddie
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Apr 14, 2004
Messages
374
Corran said:
Most groups will rezz if they see you tbh.

However i will NEVER put my group at risk to rezz someone. if i know the group is still near i wont stop to rezz and say "hi kill us". If we pass you within 30seconds of the death you be very lucky to get rezzed until know the area is secure. Else we die. we waste 10-15minutes porting/buffing and people get fed up!
However, playing a solo game you got to expect to /release often, i know i do. So cant moan if dont get rezz. Just a bonus if do :p

Don't expect a group to get themselves ganked in order to rez, or even to come and rez me (I don't go PMing people to). however, I've had groups literally running over my body (and seen it happen to others who have died) just out from apk and not stopping to rez and I have a cleric friend who when offered a group has been told that they will not be stopping to rez anyone (he refused to join them :clap: ). Its that sort of thing that I was referring to.
 

Mason

Fledgling Freddie
Joined
Feb 28, 2004
Messages
17
Well from playing a mid 50th char on prydwen there's an easy explaination to this tbh.

Mids when it comes to taking keeps not only enjoy it but seem to take pride in a job well done, Albs on the other hand have a tendancy to rush the keep take the keep and assume the jobs done.

Mid keep takes with 2fgs that i was on always stayed in the keep to keep it safe from a insta-retake, then claimed upgraded and sorted doors. Then they moved on and did the same to the next until numerically they couldn't outdo their oponents resulting in a fun event.

Albs keeps takes with 2fgs more often than not involves a few ppl saying things like "anyone gonna claim ?" but even when a claim is made doors are rarely if ever urgraded, and the same 2fgs pile out of the keep and straight onto the next, it's little wonder they don't tend to hold them for long.

Oh and don't even get me started on the RR comparison quite simply put if mids if albs worked half as well at it they'd be better than they are now imo. (btw i have no intention of disrespecting any albs that may have in the past lead a rr but seeing how good mids are at it does make you realise there's a proper way to do it.)
 

Bunnytwo

Fledgling Freddie
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Mason said:
Oh and don't even get me started on the RR comparison quite simply put if mids if albs worked half as well at it they'd be better than they are now imo. (btw i have no intention of disrespecting any albs that may have in the past lead a rr but seeing how good mids are at it does make you realise there's a proper way to do it.)

Personally would be more inclined to look towards hibs as an example cos numbers being equal they tend to whoop the arse of whoever they meet, whether alb or mid. :worthy:
 

I_did_not_read_my_pms

Fledgling Freddie
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Darklis said:
(And a big thank you to all the convokers last night :cheers: , except bad Ath ... over enc record is now 1163 ;) )

One of my guildies had over 7000 enc from 21 of the junk bags that named drops on you in sidi :)
 

nerfbbs

Fledgling Freddie
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Jan 3, 2004
Messages
62
Mason said:
Oh and don't even get me started on the RR comparison quite simply put if mids if albs worked half as well at it they'd be better than they are now imo. (btw i have no intention of disrespecting any albs that may have in the past lead a rr but seeing how good mids are at it does make you realise there's a proper way to do it.)

Yes let's all run identical fotm groups - refuse to group with 'lowbies' and use radar and lag bugs then we can all do 'a good job'

Peersonally I prefer to group with my mates and have fun, we report all bug abusers as soon as we have proof, we dont gank greys, and we dont spam arrogant and insulting emotes. If I want to do a proper job i have all day at work.

If i want to relax I play games - and TOA is only that.
Xerk 50 Reaver and awesome sex machine
 

Mason

Fledgling Freddie
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nerfbbs said:
Peersonally I prefer to group with my mates and have fun, we report all bug abusers as soon as we have proof, we dont gank greys, and we dont spam arrogant and insulting emotes.

Get your facts in order as i was on that raid and it wasn't a radar event as you so assumingly suggested it was infact a well organised raid by Durgi and Belorfyn, there was no grey ganking involved either or rude emotes while we're on the subject.

It was just 116 mids well lead and organised to the point where every ram builder knew which door they were on before they'd left pk, the whole lot of them went via HoC and stayed together there was no mindless spam in the bg there was no issues over who was in charge people just worked together in a co-ordinated way and with a great spirit which is something i've personally thought was lacking on alb raids i've been on.
 

nerfbbs

Fledgling Freddie
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62
Darklis said:
Recently I've been on loads of keep takes and I have noticed a lot of BG "Leaders", after taking a single keep, just run on to the next one, unwilling to wait for the keep to be upgraded, or doors to be repaired, or even for the keep to be claimed(!)

Why bother taking a keep if it is going to be left unclaimed, at level 1 with paper doors?

Nerf, imo tbh :)

D xx

(And a big thank you to all the convokers last night :cheers: , except bad Ath ... over enc record is now 1163 ;) )

dont see u talking about anything specific which is why i was talking in general about my experiences

mids are designed to be stronger tanks, hibs are designed to be stronger casters any1 who says 1fg of albs can take on 1fg of any of the other realms in general has not understood the game

the game is designed so that realm defence with armies fighting each other occurs at the choke points - the mile gates - this i believe is going to be reinforced in NF

btw how many rps do i get for the 3 hours i spent repairing beno doors the other night ?
 

Corran

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nerfbbs said:
dont see u talking about anything specific which is why i was talking in general about my experiences

mids are designed to be stronger tanks, hibs are designed to be stronger casters any1 who says 1fg of albs can take on 1fg of any of the other realms in general has not understood the game

the game is designed so that realm defence with armies fighting each other occurs at the choke points - the mile gates - this i believe is going to be reinforced in NF

btw how many rps do i get for the 3 hours i spent repairing beno doors the other night ?

1fg albs can take 1fg mids/hibs. just takes good play and running a stong group. Something you dont understand most the time thou yerk. but then most albs dont or dont want to put in the effort. Saying i dont understand the game thou as i think, rather know that thou makes me laugh. Your not a rvr type. You complain about the situation all the time yet dont but the effort in to get first hand knowledge of it.

Oh and frontiers = sod all choke points = open field and only place can camp is keeps (or relic mile gates) if i remember rightly.
 

Derric

Fledgling Freddie
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Dec 22, 2003
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1,377
nerfbbs said:
any1 who says 1fg of albs can take on 1fg of any of the other realms in general has not understood the game

No offense, but I think your lack of experience in RvR (you're RR2L9?) and your understanding of how to make a balanced RvR group is somewhat flawed.
Sit down and think a bit/ask around on what you'd need to deal damage, have good healing, good interrupts and good crowd control.
Then gather the people for it, make a group and go out there and get some experience, I bet it'd make your RvR a lot more fun.
 

Morimdin

Banned
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May 14, 2004
Messages
561
har har har... did it occur to you that the raid-leader maybe jsut want to farm some rp's, as keep-takings draw alot of attention? :) besides, like 80% of the albs give a shit about uppgrading doors cause it might cause them a few gold coins, and then they can't buy 3 MP weapons for they twinked thidranki-infil with buffbot!
 

Morimdin

Banned
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nerfbbs said:
Peersonally I prefer to group with my mates and have fun, we report all bug abusers as soon as we have proof, we dont gank greys, and we dont spam arrogant and insulting emotes.
why not gank greys? :( a enemy is a enemy, no matter what color it is on it's name! :twak:
 

nerfbbs

Fledgling Freddie
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Corran said:
<edits out the usual personal insults>

Oh and frontiers = sod all choke points = open field and only place can camp is keeps (or relic mile gates) if i remember rightly.

http://www.camelotherald.com/newfrontiers/geography/albionmap_h.jpg

a, b, c, d, e, f, g - Tower. These tower locations control chokepoints, passes, and approaches to the Frontier Keeps

did any1 see the words 'in general' in my post ?

I stick with what I say I prefer to group with mates - killing the enemy is just a byproduct of a night out with some mates so it may be we just play the game different ways for different reasons
 

Corran

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nerfbbs said:
http://www.camelotherald.com/newfrontiers/geography/albionmap_h.jpg

a, b, c, d, e, f, g - Tower. These tower locations control chokepoints, passes, and approaches to the Frontier Keeps

did any1 see the words 'in general' in my post ?

I stick with what I say I prefer to group with mates - killing the enemy is just a byproduct of a night out with some mates so it may be we just play the game different ways for different reasons

If you dont go to a keep = no choke points ... You got an option to enter the area or not. Which you do not with mg's.

And you prefer to group with friends, THAT is why you cant beat hibs 1fg vs 1fg. Be surprised if beat them 2fg vs 1fg tbh. Nothing to do with being overpowered.
It to do with 1) being balanced group. 2) all being high rr and ml 3) all know how the other plays and reacts to any circumstance!
 

nerfbbs

Fledgling Freddie
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Corran said:
If you dont go to a keep = no choke points ... You got an option to enter the area or not. Which you do not with mg's.

And you prefer to group with friends, THAT is why you cant beat hibs 1fg vs 1fg. Be surprised if beat them 2fg vs 1fg tbh. Nothing to do with being overpowered.
It to do with 1) being balanced group. 2) all being high rr and ml 3) all know how the other plays and reacts to any circumstance!

Just a longer way of saying fotm
 

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