it's 4am

S

Sar

Guest
I'd use nothing but Photoshop now, know it backwards and Adobe know their shit when it comes to keeping you focussed on the work rather than digging through layers of menus looking for an option.
 
S

Sar

Guest
Originally posted by caLLous

Yes, but Paint Shop Pro costs a fifth as much (if that) and can do about 80% of what Photoshop can do. I think PCFormat put the 2 apps against each other last year and Paint Shop Pro actually won (for the home environment).

PCF are fucking clueless though tbh :)
 
K

kanonfodda

Guest
While I agree PhotoShop is a top piece of software, for most people paint shop pro is more than powerful enough, and a small note, most people are used to going through lots of menu's now (the 'Windows' syndrome?).

I have photoshop at home as well, but I have never bothered to learn how to use it.
 
X

xenon2000

Guest
Originally posted by caLLous

Yes, but Paint Shop Pro costs a fifth as much (if that) and can do about 80% of what Photoshop can do. I think PCFormat put the 2 apps against each other last year and Paint Shop Pro actually won (for the home environment).

Exactly.

- https://www.jasc.com/shopping/catalog.asp? -- PSP costs a mere $100 download

- http://www.adobe.com/store/products/photoshop.html -- Photoshop weighs in at a ridiculous $609

Unless you're a true professional GFX designer, what's the point in paying for Photoshop? (There's always cracking, but I'll overlook that for now :)).
I've used Photoshop before and found very little different; PSP is user friendly enough and supports all the features one could want, with the possible exception of macros. Still, the slight (on relative terms) increase in quality with Photoshop hardly warrants spending over 6 times the price, imho.
 
N

Nibbler

Guest
I got it 'free' with MS Office 2000. It was a buy 0, get 2 free deal from a friend ;)
 
S

Sar

Guest
Unlimited layers
Styles
Layer effects
Vector Text support
Actions
History pallette
Art History
PDF Output
Layer Sets
Superior & vastly more efficient UI
Dynamic layer-based slicing
Seamless integration with Imageready 3.0
Colourspace management

:)
 
X

xenon2000

Guest
Originally posted by Sar
Unlimited layers - PSP
Layer effects - PSP
Vector Text support - PSP
Actions - wtf?
History pallette - PSP
Art History - You mean a virtual guide around an art gallery or what?
PDF Output - How useful!!
Superior & vastly more efficient UI - Matter of Opinion
Dynamic layer-based slicing - wtf?
Seamless integration with Imageready 3.0 - Another Adobe product... hardly expected that with PSP...
Colourspace management - uh?
 
S

Sar

Guest
I'll go over them later. Got a thing to go to for a guy in my office who leaves today.

Bah.

:/
 
C

.cage

Guest
Photoshop = the graphics utility.
Paintshop pro = some shareware shite
 
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xenon2000

Guest
Originally posted by CageCunt
Photoshop = the graphics utility.
Paintshop pro = some shareware shite
You thinking of the right program? Read upwards, it's fucking retail, not shareware.. you idiot. I'd also safely presume you didn't pay for whatever you use, too.

Jesus fucking christ...
 
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xenon2000

Guest
Originally posted by CageCunt
presume away
I see my other point nicely backed up there, too *cough*.
Get both programs, experiment with them both, and tell me honestly that Photoshop is SIX TIMES more versatile and user friendly than PSP, with reasons... Then I might respect your shitladen statement several posts back (or at least half of it; it might help looking up what 'shareware' means, too.)
 
O

old.Kez

Guest
I tried using PSP once, never again. PSP is a perfectly adequate product for $100, and a good second best to adobe, but Adobe's PS 6 has enough little features that save time or make life easier to warrant the professional's price tag. I'd have a fit were I forced to use anything but the graceful UI of photoshop. I'd have its children, given half the chance.
 
S

Summo

Guest
My word! PhotoShop 6 seems to be streaming its way onto my hard drive! How did that happen?
 
S

Sar

Guest
Jasc Software offers trial versions of every product, so you can test-drive the software before you purchase it. Every trial version is completely free, fully functional, and runs for 30 days. We also offer full support for your download versions including free technical support. Test-drive one today!

Don't download twice. Unlock your trial of Paint Shop Pro, Animation Shop, Media Center Plus, WebDraw, and After Shot.


It's Shareware. And has been for the past 6/7 years since it began being produced. That's how it started life, so unless the definition of shareware has changed in the last 6/7 years then shareware it remains...
 
X

xenon2000

Guest
Originally posted by Sar

It's Shareware. And has been for the past 6/7 years since it began being produced. That's how it started life, so unless the definition of shareware has changed in the last 6/7 years then shareware it remains...

There's a 30-day demo which is shareware, true. But isn't that like calling full games shareware products for having demos released beforehand?
 
S

Sar

Guest
Originally posted by xenon2000

1) Unlimited layers - PSP
2) Layer effects - PSP
3) Vector Text support - PSP
4) Actions - wtf?
5) History pallette - PSP
6) Art History - You mean a virtual guide around an art gallery or what?
7) PDF Output - How useful!!
8) Superior & vastly more efficient UI - Matter of Opinion
9) Dynamic layer-based slicing - wtf?
10) Seamless integration with Imageready 3.0 - Another Adobe product... hardly expected that with PSP...
11) Colourspace management - uh?

1) I think PSP is limited to 99 layers?

2) Not quite. Nowhere near as flexible or easy to use as photoshops

3) Not usable with layer effects though

4) IE Macros - recording a set of your actions to playback on another image. Very useful for repeating techniques etc

5) PSPs is clumsy and strictly linear and disappears once you used it - PShops remains on screen, and is easy to use and is non-linear

6) "The art history brush tool lets you paint with stylized strokes, using the source data from a specified history state or snapshot. By experimenting with different paint style, fidelity, size, and tolerance options, you can simulate the texture of painting with different colors and artistic styles.

Like the history brush, the art history brush uses a specified history state or snapshot as the source data. The history brush, however, paints by recreating the specified source data, while the art history brush uses that data along with the options you set to create different colors and artistic styles."

7) It depends. It can be very useful for business presentations etc.

8) Yup, and most people agree that Photoshops is far superior. I don't think I've met anyone that has preferred PSPs for reasons other than to be difficult in an argument ;)

9) "Dynamic layer-based slices - Photoshop 6.0 introduces a new way to slice images: Set up effects on selected layers and then let Photoshop or ImageReady® generate layer-based slices for you. When you slice images this way, each slice is bound to the outermost pixels on each layer. If you then reposition or edit the content of the layer, the slice adjusts automatically to accommodate the changes. This technique is particularly useful for generating precise slices for rollovers."

10) True, but it does provide far greater still functionality

11) Very techy, but has to do with colour proofing etc.

There's a 30-day demo which is shareware, true. But isn't that like calling games shareware products for having demos released beforehand?

Not quite, you can't unlock the full game from a demo by entering a code :)

Additionally demos remain fully playable forever, and don't cease to (or lose) function(ality) after 30 days.
 
X

xenon2000

Guest
Can't argue with that, Sar. Nicely put - I still aint forking out £400 quid on it though :)
Originally posted by Sar
Not quite, you can't unlock the full game from a demo by entering a code :)
Ah... I thought the trial version was a seperate package; my mistake.
Additionally demos remain fully playable forever, and don't cease to (or lose) function(ality) after 30 days.
Well, my point was they both restrict; game demos on length, PSP trial version on time. Anyhow, doesn't matter. Case closed :).

Kez: Doom and Quake had versions that were advertised as shareware, but they were effectively just standard demos. I know for Quake, anyway, that the 'shareware' version featured only the first of four episodes, and limited monsters.
 
S

Sar

Guest
Same was true for Doom - Knee deep in the dead was the first Doom episode which was basically the "demo".
 

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