N
[NP]ArlaHaren
Guest
Let's see what Mids got to help them.
Spiritmaster. - pbae and nice pets works pretty good, if some1 actually rolled any except vs BAoD which actually makes it useless.
Runecarvers/darkcarvers. -really nice Gtae and darkcarver has nice dmg capability.
Hibs.
Enchanters. - good pbae, doesnt have to face baod, can debuff dd from range and use stun to prevent target from jumping/getting down from battlements. Pets to interfere etc.
A regular basis of pbae grps that is normal in hib. which makes it easier to find good pbaers.
BAoD, make urself immune to magic dmg, ie for rushing lordroom and pwn pwn.
Albs.
SoS. Best RA ingame and very useful if u need to get inside keep, run thru enemy force with relics, do outbreak etc.
VP. If used by 8+ wizard it can easily wipe out an attacking force, lets say mids camp gatekeepers @ relic keep.
X numbers of VP, Sos, run in.
Sorcerer. Boltrange mezz. can run in and mezz with uber radius on maxrange with hibs/mids bein able to do shit. (if albs play smart ofc.)
Minstrel climb. Is this the right thing to give to an already overpowered class? yesyes, say savages needs nerf etc etc. but if played right, a minstrel can be EXTREMELY dangerous.
Spiritmaster. - pbae and nice pets works pretty good, if some1 actually rolled any except vs BAoD which actually makes it useless.
Runecarvers/darkcarvers. -really nice Gtae and darkcarver has nice dmg capability.
Hibs.
Enchanters. - good pbae, doesnt have to face baod, can debuff dd from range and use stun to prevent target from jumping/getting down from battlements. Pets to interfere etc.
A regular basis of pbae grps that is normal in hib. which makes it easier to find good pbaers.
BAoD, make urself immune to magic dmg, ie for rushing lordroom and pwn pwn.
Albs.
SoS. Best RA ingame and very useful if u need to get inside keep, run thru enemy force with relics, do outbreak etc.
VP. If used by 8+ wizard it can easily wipe out an attacking force, lets say mids camp gatekeepers @ relic keep.
X numbers of VP, Sos, run in.
Sorcerer. Boltrange mezz. can run in and mezz with uber radius on maxrange with hibs/mids bein able to do shit. (if albs play smart ofc.)
Minstrel climb. Is this the right thing to give to an already overpowered class? yesyes, say savages needs nerf etc etc. but if played right, a minstrel can be EXTREMELY dangerous.
