irvr -> mid

Isgaroth&Ths

Fledgling Freddie
Joined
Jul 21, 2004
Messages
162
well trollum i am tempted to log me infi so we can go hibland and bash some towers and listen gamah whines hehehheehhe mani got flamed that time for x-realming gamah dident see me :p:p:p:p
btw how r u doing good?
 

Vladamir

FH is my second home
Joined
Dec 28, 2003
Messages
15,105
Isgaroth&Ths said:
well trollum i am tempted to log me infi so we can go hibland and bash some towers and listen gamah whines hehehheehhe mani got flamed that time for x-realming gamah dident see me :p:p:p:p
btw how r u doing good?

Hmm

Isgaroth&Ths said:
ACC Closed

Please keep it that way :)
 

atos

Fledgling Freddie
Joined
Jan 3, 2004
Messages
2,527
HUH?

Now gifv more hibs so they can take like Blend or Nott.
 

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
Messages
5,355
I always liked Hib Insta RvR, Holding Crim was always great, there were good places for the zerg and great places for fg action
 

sneakies

Fledgling Freddie
Joined
Nov 27, 2004
Messages
502
it could be the same in any frontier zone bubble - would just require people to move away from towers and bridges!
 

atos

Fledgling Freddie
Joined
Jan 3, 2004
Messages
2,527
Both hib and alb is getting boring. I want some Brynja camping.
 

Lethul

FH is my second home
Joined
Jan 25, 2004
Messages
8,433
sneakies said:
it could be the same in any frontier zone bubble - would just require people to move away from towers and bridges!

not really, OG is useless fg zone tbh, pennine is best, followed by HW then breifine and emain. imo :)
 

Gamah

Banned
Joined
Dec 22, 2003
Messages
13,042
Isgaroth&Ths said:
well trollum i am tempted to log me infi so we can go hibland and bash some towers and listen gamah whines hehehheehhe mani got flamed that time for x-realming gamah dident see me :p:p:p:p
btw how r u doing good?

First all all..what the fuck are you babbling about? Second of all I am well known for hating IRvR in HW, so why would I whine?
 

scarloc

Fledgling Freddie
Joined
Dec 29, 2003
Messages
567
Change of scenery would be nice, would also throw the zerg off for a while until they realise where the new "best place to stand still and leech rps" is.
 

Glacier

Fledgling Freddie
Joined
Jan 12, 2004
Messages
765
Agree strongly to the main post, the Albland iRvR must be the most boring even, give something new, and put landmines on the bridges :<
 

Arethir

Fledgling Freddie
Joined
Mar 26, 2004
Messages
2,205
Hadrians is the crappiest place to have iRvR :eek: Cant really imagine anything worse as it's the smallest area ever.

If we could move it to between bled/berks/glen, eras/surs/berks, bolg/behn/nGed would be the best :) If hibs would take surs and albs retake berks it would be very nice imo, big nice area there.
 

Martok

Part of the furniture
Joined
Dec 24, 2003
Messages
1,784
trouble is though your all dreaming as albs do not have the numbers atm to take back berks vs's hib zerg! and even if we did 1 fg of opted hibs would take it back within 2 hours tops!
 

Belisar

One of Freddy's beloved
Joined
Sep 20, 2004
Messages
357
Martok said:
hib zerg!

Been reading about hib zerg for days now and it has been making me laugh.

All I have seen is several grps of albs hugging the bridge, ganking anyone who comes close and then making the odd venture to the villa before running back again.

Not saying hibs don't - as was pointed out to me, if 2 fg's of hibs happen to be in the same fight at the same time how does that look to the opposition.

But it is getting real hard for even a fg to have a decent run out cos you know you are going to get jumped by larger numbers sooner rather than later.
 

GReaper

Part of the furniture
Joined
Dec 22, 2003
Messages
1,984
Typical morning/afternoon RvR: Mainly Albs with groups of up to 3 players - rarely a full group, Hib/Mid tends to run 1fg and constantly farm anything in sight. These groups tend to run around for a bit, searching for anything which might be moving about, then they'll go and camp the bridge. Such a group usually ends up being killed by 2fg or more Albs, who all tend to stay close to the bridge once its safe, scared of the 1fg roaming about who might gank them.

Evening RvR: Zerg, add, zerg add. Amazing how a group goes to HW, gets zerged and then returns to the exact same zone for more zerging!
 

Arethir

Fledgling Freddie
Joined
Mar 26, 2004
Messages
2,205
If the opted groups just would start running elsewhere, like eras area and bold t3 and up to beno docks then maybe things would change, atleast for a little while. Atm every realm is whining and every realm is boored of the zerge, and they only run in HW because "everyone else do it". So why don't those who want opted fg RvR simply move elsewhere to some other zone and area?
 

Brite

Banned
Joined
Dec 23, 2003
Messages
67
Arethir said:
If the opted groups just would start running elsewhere, like eras area and bold t3 and up to beno docks then maybe things would change, atleast for a little while. Atm every realm is whining and every realm is boored of the zerge, and they only run in HW because "everyone else do it". So why don't those who want opted fg RvR simply move elsewhere to some other zone and area?

because the zerg will follow to add
 

pjuppe

Fledgling Freddie
Joined
May 31, 2004
Messages
2,052
Corran said:
Thought the zerg never left the bridge though?

we just need to send 1-2fgs every 20 minutes to kill them so they don't get suspicious and venture out from the safety of the bridge.
 

daoc_xianghua

Fledgling Freddie
Joined
Jan 14, 2004
Messages
576
GReaper said:
Typical morning/afternoon RvR: Mainly Albs with groups of up to 3 players - rarely a full group, Hib/Mid tends to run 1fg and constantly farm anything in sight. These groups tend to run around for a bit, searching for anything which might be moving about, then they'll go and camp the bridge. Such a group usually ends up being killed by 2fg or more Albs, who all tend to stay close to the bridge once its safe, scared of the 1fg roaming about who might gank them.

Evening RvR: Zerg, add, zerg add. Amazing how a group goes to HW, gets zerged and then returns to the exact same zone for more zerging!


if the reason why they dont leave bridge with less than 3fg´s is cuz they are "scared" then they should rly not play computer games (if daoc scares them already imagine what a FPS like Doom3 or HL2 could do to their psyche)

the zerg is bad atm on all sides but i still go out in 1fg and try the zerg, ofc i (my group) dies alot when fighting 3fg+ on open terrain. same goes for fighting mael/pe with a semi random group, i know we will most likely loose but when you dont try you cant improve - when you dont improve, you cant win. Now some noobs will say but we can just team up with another 2 groups and zerg them! i wouldnt consider that as a win.
 

Users who are viewing this thread

Top Bottom