INSTA win button? FYI

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Trinilim

Guest
Originally posted by Danyan
Where, in your fantasy land of "things that never happen"? Bards don't chant body... ever. :p

BTW the point of insta stun is to last 1-2 secs so the healer can cast a mez, not to be "teh ubar stun". :p

:rolleyes: and why not?

Seems like it'd be pretty useful to me if the group didn't have a warden.
 
E

Eleasias

Guest
Originally posted by Trinilim
:rolleyes: and why not?

Seems like it'd be pretty useful to me if the group didn't have a warden.
yeah and no end song? T_T
 
F

Flimgoblin

Guest
geldor - perfect recovery is cast on someone else... have to be alive to use it :) still quite nice

static tempest triggers the immunity timer - so you get stunned once for 3s then ignore it. Still it's better than ragnarok/void. Not sure if it interrupts.

Ichor of the deep is apparently quite good though.
 
S

skyrie

Guest
As Aussie said

- the insta button will still own the casteble 3sec mez -

When casting a spell you have to stop too which means any movement will break the casting, whereas insta doesnt take into consideration whether youre moving or not.

I have no realistic estimate of how many times my light eld have produced the -you move and cancel your preparation- message :/

Give light eld castable AE stun! :)
 
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Tasans

Guest
Originally posted by geldor

thane RA

Static Tempest Active 30 min. 14 0 0 0 0 N/A N/A Ground-targetted radius cloud spell that lasts 30 seconds. Every 7 seconds anyone near the object representing the center of the cloud is stunned for 3 seconds.


that souns prety good to 3 times ulle stun some one for 3 seconds :))


LOL
:ROFLMAO:
UBAH RA!!
PHEAR TEH 1 SEC STUN FOR 14 RSP!!

The PR can rez 1 (one) person every 30 min, not like you can rez the entire zerg with no rs.
Mids got shafted in Ras, only PR and ichor of the deep are worth the points.
 
A

Aussie-

Guest
so what, it's not like you need unique RA's to win.
you got best tank/mezzer/'buffer' and best SI classes prolly too
 
M

Molten Lava

Guest
Originally posted by Flimgoblin
High mind sorcerers will also be hard to keep mezzed .... - unfortunately the group mezz resistance chant is only as good as determination 1 at the highest level - and that's if you gimp your other abilities by going 49 mind.

No matter if the sorc is unmezzed or not..if the rest of the group is mezzed, the sorc still dies in 2 hits (no pbt, no healer, clothwearing, very low HP's etc etc)

Ok maybe the sorc can get one extra mezz of before he dies...dont think will be that much of a surprise but we'll have to see...can only judge after the patch goes live
 
A

Aussie-

Guest
Molten Lava, you may add Front Line mage too :D
 
T

Trinilim

Guest
Originally posted by Eleasias
yeah and no end song? T_T

beginning of fight

to lessen mez.

End song is right after :)
 
K

Karnage

Guest
Originally posted by Pin
Mezz duration is calculated at the time which the mezz lands. So unless the sorc gets mezzed first, and there's a pulse-length pause between that and the rest of the group getting mezzed, the chant will reduce duration for the whole group.

aaaaah.. oki, thanks for the correction :)
 
O

old.Filip

Guest
just a noob question...

what is /face range ?? i think it is shorter than the AE mezz range ...

but tbh honest i really dont know .. (i never need to stop to mezz :eek:) )

Filip
Minser of HB
 
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old.Filip

Guest
arrggg im bugged ... BW put my postes in at tread end-1
 
O

old.anubis

Guest
Originally posted by skyrie
When casting a spell you have to stop too which means any movement will break the casting, whereas insta doesnt take into consideration whether youre moving or not.

I have no realistic estimate of how many times my light eld have produced the -you move and cancel your preparation- message :/

hint: try hit /face before casting anything, you will stop
 

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