censi
Can't get enough of FH
- Joined
- Jan 18, 2004
- Messages
- 4,632
just seeing things from the other side of the fence.
one fun thing assasin classes can do is get into keeps (infiltrate enemy lines) get to the heart of where the enemy forces are and if you work skillfully and fast and get a bit of luck you might get a kill before the 50 enemies inside spot you and blow your nuts off.
I remember back in OF like in keep sieges hoardes of brave little luris and elfs "john rambo'ing" it into keeps and somethings PA'ing and escaping and other times getting insta pwned etc. Dead luri courpses sloly descending as they got pwned in transit down to the ground or insta mezzed or summin.
All this was fun and for me was what the assasin class about.
So what do they do???
Go put guards in keeps that pop you and pwn you if you go anywhere near an enemy keep?
Kind of defeats the point in putting a climb point in there.
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just my observation? do people agree (assasins or non assasins) that these guards are kind of pointless and just remove potential fun for both sides.
one fun thing assasin classes can do is get into keeps (infiltrate enemy lines) get to the heart of where the enemy forces are and if you work skillfully and fast and get a bit of luck you might get a kill before the 50 enemies inside spot you and blow your nuts off.
I remember back in OF like in keep sieges hoardes of brave little luris and elfs "john rambo'ing" it into keeps and somethings PA'ing and escaping and other times getting insta pwned etc. Dead luri courpses sloly descending as they got pwned in transit down to the ground or insta mezzed or summin.
All this was fun and for me was what the assasin class about.
So what do they do???
Go put guards in keeps that pop you and pwn you if you go anywhere near an enemy keep?
Kind of defeats the point in putting a climb point in there.
----
just my observation? do people agree (assasins or non assasins) that these guards are kind of pointless and just remove potential fun for both sides.