Sharkith
Can't get enough of FH
- Joined
- Mar 11, 2005
- Messages
- 2,798
I am posting this from Pryd.net because I happen to think that the poster has a point it might be worth discussing here:
Its not a bad idea at all you know!
Gandelf said:An idea for relics...
I was encouraged to post this on the main discussion forum by a friend. It is with regard to the fact that it seems (according to a number of people), that there is a groundswell of players lately who are interested only in earning realm points and who are not interested in defending keeps and relics:-
Maybe if Mythic changed the bonus on relics so that they had a direct effect on how many RPs players earned, then it would help to solve the problem of players not wanting to defend keeps/relics? Perhaps if you lost one of your realm's relics to the enemy, then the whole realm earned 15% less RPs, so with both lost it would be 30% less RPs, then players would probably wake up!?
If you capture an enemy relic then your whole realm would earn 15% more RPs. Of course, I plucked the figure of "15%" completely out of the air... it may be too large a figure and perhaps 10% would be better... but you know what I'm getting at.
I think power and strength bonuses no longer mean as much as they used to... mostly because of all the items that give cap increases etc. So, perhaps it is time for Mythic to rethink what the real value of the relics should be?
Its not a bad idea at all you know!