Idea for Agramon that would be good I think

illu

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I was just thinking, that as more people log off in the early hours of the morning, the island should shrink to a smaller size, so that people that are still fighting have a smaller area to search to look for a good fight :>

The same thing used to happen at the Ministry of Sound nightclub in London. The evening would start in a small room, and would start filling. Then as it got a little cramped, they would open the 1st side room. Then as that was filled, they opened the 2nd side room. Then as the evening wound down, they would do the opposite. And the whole time you felt like there was a really good atmosphere.

Last night, until about midnight, it was zerg fest, with groups of 5 hib stealthers and 2-3 mid stealthers and fg's steamrolling each other left right and centre. It was frustrating. Saying that though, there was a great point when about 4-5 middies (visibles and stealthers) ran into about 6-8 Alb (stealthers and visibles) and a few hibs too and it was actually good fun, everyone bashing everyone :>

Also kudos to the Alb fg that let me finish my fight with the Alb that went pretty much to the last hit before they killed me :>

Oh yeah, then at about 2am, it was like a ghosttown trying to find a fight, and in the end we went and re-took bled t4(?) from the hibbies as they had killed off our port....

So I think the game designers should change the size of Agramon depending on the number of people in and around it....... :>

Oli - Illu
 

illu

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PS Almost had you VF :> Damn the hib caster zerg on the bridge :>
 

Lethul

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i think they should just bann stealthers from agramon, would be perfect then
 

Kagato

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I just think it would be nice if full groups stuck to the main inner island on the other side of the milegates, leaving the entrance regions to soloers and people coming in rather then running through the entrance bridges where the soloers are inc.
It would increase the encounters of the kind people want more as full groups wont need to travel as far to find other groups and soloers will only need to worry about the groups passing through into the mainland if they are on an enemy side.


It wont happen and im not foolish enough to request it, but it would help.
 

Glottis

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Lethul said:
i think they should just bann stealthers from agramon, would be perfect then

Would be even better if they banned fg's from attacking solo players...
So boring, repeating record...
Go back to playing OP classes biatchhh....
Regards, Glottis
 

Jox

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Glottis said:
Would be even better if they banned fg's from attacking solo players...
So boring, repeating record...
Go back to playing OP classes biatchhh....
Regards, Glottis

Well said Glottis :)
 

Muylaetrix

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It kinda recreates the old emain feeling a bit with all the pros and contras. It is not instances rvr, so adding and leaching will happen. Some people do it more than other.

I think it works nice tbh.
 

Konah

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i'm alot more positive about the zone, u still get zerged now n then but it isnt anywhere near as bad as old_emain got. main problem atm is all the fg's swarming to the alb side to farm teh gimped warderzerg... if fgs stay mainly in middle it could get very nice indeed.

post-cluster things will get mental :m00:
 

Varna

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I'd suggest to people attempting to solo that they should keep a low profile on entering the island, alot of soloers are there aswell and it's especially nice for me when I find a animist setting up shrooms with a FG inside the room right next to the MG gate, heh makes soloing worthwhile. I would also if I were you go-to Emain and try soloing there again, it's a bit better now everyones gone off to RvR-Island.
 

MxN

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Kagato said:
I just think it would be nice if full groups stuck to the main inner island on the other side of the milegates, leaving the entrance regions to soloers and people coming in rather then running through the entrance bridges where the soloers are inc.

Then u will Farm em with your zerg?
 

Phake

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imo if yah wanna solo .. play a singleplayer game :p.. HUGS! ..
 

Varna

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Phake said:
imo if yah wanna solo .. play a singleplayer game :p.. HUGS! ..

Sometimes you have no choice but to solo and can't afford a new game atm :(
 

Phake

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hardly so that ppl pay for a game once every month and cant afford to buy a singleplayer game :p .. anyways .. ill tell u a secret about my previous post ... "i was kidding" :p ... hehe
 

Chronictank

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Glottis said:
Would be even better if they banned fg's from attacking solo players...
So boring, repeating record...
Go back to playing OP classes biatchhh....
Regards, Glottis
or OR
how about soloers dont go agramon and fight in NF?
then they wont be steamrolled by fgs will they?

back on topic,
would be a nice idea but i dont think its easily implemented
 

Awarkle

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The thing i noticed was this

Soloers dont exist because every time i went across the bridge as my valkyrie the following things happened.

1. Jumped by high realm rank fully buffed stealther (every realm)
2. Jumped by high realm rank fully buffed stealther and his friend
3. Jumped by high realm rank fully buffed guild group that just so happened to be there
4. Jumped by full group of stealthers
5. Not jumped by anyone until i got to the otherside where i was then jumped (see 1 to4)
6. Jumped by hibbeh casters who just stun nuke nuke nuke
7. Jumped by any alb caster + add

although did have a sort of fun fight against a vamp although

Valkyrie vs vamp wasnt much of a fight :p

its not as if i expect my valky to win many fights but rr3 valk vs rr7+ stealthers isnt much of a fight (although i do love dex qui sheer)
 

Varna

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Your like the only one who does solo on a Valk, and credit to you. I was like wtf? A couple of weeks ago when you dex/qui sheared me :< Wondered what was going on! Outraged. :twak:
 

Sollac

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its a shame that agramon has the damn mile gates......hibs and mids got there camp zones back...

as a mainly PvE player, every now and again i go rvr with guild or adhoc grp...

ass gets farmed....

dont mind the dying but its frustrating that the game players will moan about the same thing when it happens to them...

perhaps the high rr's should agree amongst themselves not to gank soloers unless they are attacked first... honour amongst theives?

anyways.. the dream is over, agramon sucks .....time to siege.
 

Awarkle

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Its funny really how the first thing every single guild group does is head towards an enemy bridge head and camps it killing everything solo that dares walk across. Been online an hour had 1 solo kill everything else has been hib and alb guild groups / full group zergs
 

Dracus

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Sollac said:
hibs and mids got there camp zones back...

aaaaaaaaaaaaaaaaaaaaaaaaaahahahahahahahahahahahahhahahaha

n0b

/Dracus
 

Flimgoblin

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Awarkle said:
The thing i noticed was this

Soloers dont exist because every time i went across the bridge as my valkyrie the following things happened.

1. Jumped by high realm rank fully buffed stealther (every realm)
2. Jumped by high realm rank fully buffed stealther and his friend
3. Jumped by high realm rank fully buffed guild group that just so happened to be there
4. Jumped by full group of stealthers
5. Not jumped by anyone until i got to the otherside where i was then jumped (see 1 to4)
6. Jumped by hibbeh casters who just stun nuke nuke nuke
7. Jumped by any alb caster + add

although did have a sort of fun fight against a vamp although

Valkyrie vs vamp wasnt much of a fight :p

its not as if i expect my valky to win many fights but rr3 valk vs rr7+ stealthers isnt much of a fight (although i do love dex qui sheer)

so true :( same, but with a crossbow armsman or possibly a melee cleric here ;)

(shearing is so nice, you know that as soon as you die that they're going to go drown themselves to get back to their bot ;))

I must enjoy it or something though - keep going back for more... (soloing, not necessarily agramon)
 

illu

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It seems strange just how up to a certain time (midnight?), there are large amounts of stealthers in the same area on the bridges, who are "not afraid to add", and then suddenly, as if by magic, most of them disappear and better fights happen.

Last night for instance, first 4-5 fights I had, I got attacked by 1 stealther, then a 2nd, then a 3rd, then dead - then scrolled up and checked fight and see 2 more archer leechers also had a few shots. Rinse and repeat another few times, then they just all disappeared. I would have expected slightly less and then a few more going to bed - but it was almost like a all-for-one one-for-all mass going to bed / moving to a different area. (or maybe they just got bored of 5on1 :>)

Anyway, still enjoying this island. I like the fact that you can get to a bridge to fight within about 3-4 minutes after dying.

And it would be so nice, for the soloers and the full groups if the terrain / island did get smaller as the total number of people in the RvR zone decreased, as fighting, whether 1on1 2on2 or 8on8 is what this game is all about, and you shouldn't have to look too hard to find that next fight fix :>

Oli - Illu
 

Varna

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Wish there were more stealthers like you as form the times I've fought you, you've been solo :< So many coward stealthers out there who run in a SZ, nice when you find someone with balls! Givf more good fights for my vid :D
 

illu

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Slowly working towards the solo kill title heheheehe

Only need about another 1970 kills >.<

I reckon about 2 years? :>

Next opportunity I have - I'm getting more toughness to try and last that little bit longer. In 2 or 3 fights last night, I died a micronano-second after the person who attacked me did (with his 4 pals) which was a bit frustrating :/

Just makes you try harder the next fight :)

Oli - Illu
 

Fenderon

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not all bad as a solo sb.. easier for me to find fights than in NF
 

Yunio

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Flimgoblin said:
so true :( same, but with a crossbow armsman or possibly a melee cleric here ;)

Btw may I add here that melee cleric actually has a lot of potential with right RA's.. if you can speak of potential that is. Tried once AR2, BoF3, Aug str3 MoC1 and random stuffs. as 40 enh 36 reju spec. I run like so now and then :)

Its like 30 seconds godmode vs any melee enemy you meet.


Anyway OT. its bit FFA at this point.. hopefully it will spread a bit out soon because with cluster 2k+ peeps on agramon is really scheisse me thinks :p
 

Kagato

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Mxn said:
Then u will Farm em with your zerg?

If every soloer that joined a FG occasionally is now suddenly a zerger then you can safely say every single player is a zerger by your reckoning. :eek7:


As for everyone else, i'd suggest if anything, soloers consider using HW Mainland for hunting and keep of the Island/bridges as most people you'd like to fight wont make it past their own milegates.
 

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