How viable is a Pierce BM?

Dumle

Fledgling Freddie
Joined
Jan 27, 2004
Messages
762
I assume that Blades Firbys are the best choice but that doesnt appeal to me all that much, Im thinking Celt/Shar Pierce instead using SoK/CTD.

Will I be totally gimped or will it be ok?
 

Azraeth

Fledgling Freddie
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Jul 22, 2004
Messages
188
a pierce bm is always a good choice against alb/mid chain wearers,they r both pierce weak and u can do some really good dmg on them specially their healing classes!
as for shar i wouldnt recomend it cause of its low starting dex but i believe a celt would be more apropriate!
anyway gl with ur decision ;)
 

Dutx

One of Freddy's beloved
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May 8, 2005
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i've made a pierce bm and i really do belive they are better than bolg blades as 80% of the enemys are chain wearers (cleric, mercs, sham, healer etc.)
but is really up to you ;)
 

Solari

Can't get enough of FH
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Firb = 135 str at 50 without RA's, items, ect.
Celt = 105 str, 83 dex = 94

Asuming your fighting a chain wearer wielding blades (I would go crush any day.)

at the firb is 39 above the celt, the chain weakness would not prove such a great advantage at all. The celt would have 20 qui more, but it's damn easier to add 20 qui to your template and 26 str cap, than both str and dex cap.

Imo, if you want to play a pierc bm go celt, but overall the firb WILL hit a lot harder.
 

Spankya

Fledgling Freddie
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Jan 23, 2004
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pierce bm's were quite popular at one stage and overall they seem pretty good. As someone else said, they are good against mid healing classes.
 

Solari

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Spankya said:
pierce bm's were quite popular at one stage and overall they seem pretty good. As someone else said, they are good against mid healing classes.

I'm quite happy with both celt pierc/blade tbh... but I would give much for firby stats and blades tbh.
 

Gear

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I didn't want to jump into this discussion but i'm actually building 2 piercemasters atm, celts both of them. Looking at the resists table and seeing how my vamp was performing I can't say that I didn't like it. Ofc no malice&battler but I can always have malice for the /use2 if the need arises.
 

Yurka

One of Freddy's beloved
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Solari said:
Firb = 135 str at 50 without RA's, items, ect.
Celt = 105 str, 83 dex = 94

Asuming your fighting a chain wearer wielding blades (I would go crush any day.)

at the firb is 39 above the celt, the chain weakness would not prove such a great advantage at all. The celt would have 20 qui more, but it's damn easier to add 20 qui to your template and 26 str cap, than both str and dex cap.

Imo, if you want to play a pierc bm go celt, but overall the firb WILL hit a lot harder.

firbs wont hit alot harder, if all melee dmg/style/quick/haste/rr/weapons are the same; it will just have more ws. With all the new stat caps its not like you have that low ws if you choose celt anyway.

From the point of a new BM, id go blades while low rr until u get get some passive str/dex to increase ws.


Oh, and I'd also only go pierce if i had BMF, otherwise malice would be the preferable option.
 

Dumle

Fledgling Freddie
Joined
Jan 27, 2004
Messages
762
Well I have made my PierceBM and so far I dont think he does too bad damage, I think that a Firb will do more damage sure but I considered all the aspects and I think a celt Pierce will in the end not be so far behind.

Will not be as vulnerable to Disease or Str/Con debuff and will have a good damagetype on chain to get rid of healers and Bodyguards.


Also put a little template together, Im assuming energy is a pretty useless resist for a hib? If not Ill just remake it, this only took me 5 minutes to make and is except for Belt and Cloak real easy items to get.

Config Report

Stats

Str: 99 Int: 0 Hits: 240
Con: 76 Pie: 0 Power: 0
Dex: 94 Cha: 0
Qui: 77 Emp: 0

Resists

Body: 27 Energy: 0 Crush: 30 (2) (21 with GSV-weakness)
Cold: 25 Matter: 26 Thrust: 28 (29 with GSV)
Heat: 21 Spirit: 31 (5) Slash: 30 (3) (42% with GSV+Slashres/armor)

Skills
11 Celtic Dual
6 Blunt
6 Piercing
6 Blades

Focus

Cap Increases
18 Dex
40 Hits
22 Str

Other Bonuses
5 Fatigue
10 Melee Damage Bonus
11 Melee Speed Bonus
9 Style Damage Bonus

Piece Listing

Chest
Name: GSV
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Dexterity
Effect 2: 6 Crush Resist
Effect 3: 6 Slash Resist
Effect 4: 6 Thrust Resist
Effect 5: 4 Melee Damage Bonus
Effect 6: 4 Style Damage Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Arms
Imbue Points: 36.5 of 32 (100 Qual) Overcharge: 58%
Gem 1: 10 Strength - 99 flawed Fiery Essence
Gem 2: 9 Slash Resist - 99 polished Watery Shielding
Gem 3: 9 Body Resist - 99 polished Dusty Shielding
Gem 4: 68 Hits - 99 flawless Blood Essence
Utility: 59.67

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 16 Constitution - 99 polished Earthen Essence
Gem 2: 5 Celtic Dual - 99 imperfect Icy War Spell Stone
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 7 Heat Resist - 99 imperfect Heated Shielding
Utility: 63.67

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 16 Constitution - 99 polished Earthen Essence
Gem 2: 9 Cold Resist - 99 polished Icy Shielding
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 9 Matter Resist - 99 polished Earthen Shielding
Utility: 64.67

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Quickness - 99 precious Airy Essence
Gem 2: 9 Cold Resist - 99 polished Icy Shielding
Gem 3: 9 Matter Resist - 99 polished Earthen Shielding
Gem 4: 7 Spirit Resist - 99 imperfect Vapor Shielding
Utility: 64.67

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 13 Quickness - 99 imperfect Airy Essence
Gem 2: 6 Celtic Dual - 99 polished Icy War Spell Stone
Gem 3: 5 Spirit Resist - 99 flawed Vapor Shielding
Gem 4: 5 Heat Resist - 99 flawed Heated Shielding
Utility: 58.67

Right Hand
Name: Spear of Kings
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 4 Crush Resist
Effect 2: 4 Slash Resist
Effect 3: 4 Thrust Resist
Effect 4: 4 Matter Resist
Effect 5: 4 Body Resist
Effect 6: 4 Spirit Resist
Effect 7: 5 Fatigue
Effect 8: 40 Hits Cap Increase
Effect 9: 5 Melee Speed Bonus
Effect 10: Empty
Utility: 48.00

Left Hand
Name: Crocodile tooth dagger
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 27 Strength
Effect 2: 27 Dexterity
Effect 3: 2 Melee Speed Bonus
Effect 4: 3 Style Damage Bonus
Effect 5: 4 Melee Damage Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.00

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Paidrean necklace
Level: 51 Quality:
Bonus:
Effect 1: 10 Body Resist
Effect 2: 10 Crush Resist
Effect 3: 10 Spirit Resist
Effect 4: 10 Thrust Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Hardened Cetus skin
Level: 51 Quality:
Bonus:
Effect 1: 16 Constitution
Effect 2: 8 Crush Resist
Effect 3: 8 Slash Resist
Effect 4: 8 Thrust Resist
Effect 5: 2 All Melee Skill Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 68.67

Jewel
Name: GOLM
Level: 51 Quality:
Bonus:
Effect 1: 10 Constitution
Effect 2: 24 Hits
Effect 3: 4 Body Resist
Effect 4: 4 Matter Resist
Effect 5: 2 All Melee Skill Bonus
Effect 6: 2 Melee Damage Bonus
Effect 7: 2 Style Damage Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 38.67

Belt
Name: Plaited hair of malamis
Level: 51 Quality:
Bonus:
Effect 1: 22 Strength
Effect 2: 22 Dexterity
Effect 3: 6 Dexterity Cap Increase
Effect 4: 8 Strength Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 29.33

Right Ring
Name: Spellbound Indigo Ring
Level: 51 Quality:
Bonus:
Effect 1: 21 Quickness
Effect 2: 15 Dexterity
Effect 3: 32 Hits
Effect 4: 6 Dexterity Cap Increase
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00

Left Ring
Name: Spellbound Indigo Ring
Level: 51 Quality:
Bonus:
Effect 1: 21 Quickness
Effect 2: 15 Dexterity
Effect 3: 32 Hits
Effect 4: 6 Dexterity Cap Increase
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00

Right Wrist
Name: Spellbound Indigo Bracer
Level: 51 Quality:
Bonus:
Effect 1: Empty
Effect 2: 18 Strength
Effect 3: 18 Constitution
Effect 4: 36 Hits
Effect 5: 6 Strength Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 33.00

Left Wrist
Name: Naxos abalone Bracer
Level: 51 Quality:
Bonus:
Effect 1: 48 Hits
Effect 2: 22 Strength
Effect 3: 2 All Melee Skill Bonus
Effect 4: 8 Strength Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.67


This any good?
 

Eva

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Solar said:
Asuming your fighting a chain wearer wielding blades (I would go crush any day.)
Haha. We had 2 crush firbies rr6, and the rr5 celt pierce bm was out damaging them both. Both firbies had perfect sc with 26 oc and 1 had 10/10 bonus other had 11% melee dmg 8% style dmg 10% melee speed with 4.4 20% abs debuffer + ml10 offhand. Pierce bm had sililias neckie, zahurs ring etc and landed on 96 dex 101 str.

ow both firbies respecced slash tho and do waaaay more damage than they did as crush, mostly due to resist tables I guess. Crush on albs = Like nuking hibs with 50% body with a rog sorc.

More on topic: Pierce bms are more than viable. 1 slash and 1 pierce will rip through albs and do quite decent damage on mids. I like pierce waaay more than slash, but that's myself. ;)
 

sphir

Fledgling Freddie
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agree, i like pierce alot we're running 2xslash 1xpierce bm's and it works fine :)
 

Suffix

Fledgling Freddie
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Jan 24, 2004
Messages
106
I wish i could build an uber template, so i could go pierce again :(

Now give GS to bm's! Give it now!
 

Yurka

One of Freddy's beloved
Joined
Jan 23, 2004
Messages
821
how opinions change :p

Vodkafairy said:
it depends what you want (as said)

i think blades is by far superiour in group rvr over the other dmg types.. slash will be neutral to all albs, and you will be able to hit savages/zerks really hard. considering albs have spec AF, even with thrust, you won't hit them really hard - whereas you can use the advantage you can have against mids

blunt is just crap for group rvr, resistant to albs, neutral to all mids, but the parry chain kinda rocks for solo'ing..

thrust is out of date, assisting on zerk/svg against mids = win, and with thrust you can't do that
 

Vodkafairy

Fledgling Freddie
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Dec 23, 2003
Messages
7,805
times change a lot :p

it used to be very effective to rip the slash weak tanks apart, but mids adapted and now the most viable tactic is to go for their mages and support. hence pierce > slash at this point, and slash > pierce a few months ago ;)
 

vintervargen

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Dec 23, 2003
Messages
2,779
firb pierce with fang + croc

only reason i did spearo instead was cause of charge ezmode x)
 

Solari

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considering you can stand the fat firby look, I would clealy go for a blade/crush firby rather than a pierc celt =/
Just a humble stealther opinion from someone who'd love to have firby stats o_O
 

Nausilus^^

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Dec 25, 2003
Messages
1,745
hammer firb to smash the enemies in their faces! bwhaaarg!! like this: :twak:

:cheers:

For pierce, there are loads of nice combo's...

ctd+sok
ctd+blade shadow
spirit lgw+blade shadow
2x spirit lgw's
bmf+ctd/sok/blade shadow/spirit lgw

Depends on what floats your boat, go for what you like the most, and what you think you are gonna like playing the most.. my bm is blunt with malice/battler and I wouldn't want it any other way - blunt appeals to me and even though the utility of blunt parry chain is highly limited in fg rvr, it owns in 1on1.

to sum it up, I'd advice you to toy around with some templates, find the items you want to be using and chose spec when you know which weapons you'll be using. Look into which styles seem good to you, and you might want to take stuff like enemy armor resists and dmg stats into consideration as well, like other ppl mentioned.

GL creating your BM :)

/Ulg, firby bluntmaster
 

sphir

Fledgling Freddie
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Dec 20, 2004
Messages
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Nausilus^^ said:
For pierce, there are loads of nice combo's...

ctd+sok
ctd+blade shadow
spirit lgw+blade shadow
2x spirit lgw's
bmf+ctd/sok/blade shadow/spirit lgw

SoK + CTD
BMF + CTD
BMF + Bladeshadow

i wouldnt recommend using ctd+bladeshadow as you wrote.
using lw's that dosnt have that high utility on a blademaster isnt to good either, most used are thoose above, some use the ML10 main/offhand piercers aswell, but id rather have bladeshadow offhand than any ml10 bling weapon as the non cureable disease proc is lovely.
 

Dumle

Fledgling Freddie
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Jan 27, 2004
Messages
762
Im pretty sure Im gonna use SoK + CTD, I like the looks and stats on that combo ;)
 

Kanim

Banned
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Jun 9, 2005
Messages
477
sphir said:
SoK + CTD
BMF + CTD
BMF + Bladeshadow

i wouldnt recommend using ctd+bladeshadow as you wrote.
using lw's that dosnt have that high utility on a blademaster isnt to good either, most used are thoose above, some use the ML10 main/offhand piercers aswell, but id rather have bladeshadow offhand than any ml10 bling weapon as the non cureable disease proc is lovely.

ml10 pierce offhand procs the same disease proc afaik.
 

Raven

Happy Shopper Ray Mears
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Dec 27, 2003
Messages
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you can also go over 10% damage/speed with a ml10 off hander
 

sphir

Fledgling Freddie
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Dec 20, 2004
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the mephic fang disproc is cureable, bladeshadow isnt
 

Punishment

Resident Freddy
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Jan 23, 2005
Messages
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Firb Slash ftw !!!

Well last few days ive pled a 44 blades firb specced 15 str 10 qui @ creation and i must say im impressed with the damage ... even in leirvik .

Has a nice set until i toa him etc , reason i rolled firb was to be able to cap str <450> and qui <250> with minimal use of ra points for augs , imo its most efficient way to spec points aug str 3+aug qui 3 should do it +charge 3 ofc ^^

Weps will be Malice+croc afaik

Also i had an elf pierce bm afew months back lev 43 and i deleted as imo damage was shite , that being said elf hp arent as bad as people say as he had 1468 @ lev 43

Well anyways that my 2 cents , Intimidation teh firb bm inc !!!
 

Dumle

Fledgling Freddie
Joined
Jan 27, 2004
Messages
762
Well there was no way in hell I was gonna make a firb :p

I have to stand looking at the git while playing him too, hehe
 

Punishment

Resident Freddy
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Jan 23, 2005
Messages
8,604
Well every high rr bm ive talked too has said they wish they had rolled firb from the start .

Winning and looking good > leaving a pretty corpse ... imo

I wanted to make a feemale celt originally ... but firb = win

Atleast they dont look as bad as Half-Ogres <Shudder>
 

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