How useful are healers in RvR?

K

Krillin

Guest
so what would you say to my template?

48 smite/ 23 rejuv and 9 enhance

i'm already at lvl smite 31 / rejuv 23 and enhance 9 and am feeling totally disheartened with my cleric.


any advice as to what top do would be appreciated
 
B

Bethor

Guest
reply to Phaeron

Uping rejuv to 29 gives a good boost to healing, better group heal, and larger heals and 44 smite gives you the best mez. I see little point of going 48/23/9 as if your going for high smite, 49 smite is better as it gives you the best aoe spells which rocks in rvr.
 
O

old.Moongoose

Guest
You get the group heal at 26 rejuv. From 26 to 29 you get nothing at all. Spec-heals heals for the same no matter your skill. The group heal is a little more powerefficient than the single heal but only if it heals all partymembers. I have never found any use for the group heal but I can imagine situations during keep atc/def where its usefull but by no means revolutionary. Those 26 points will be more usefull in general for a better spec-buff or for more smite. Going from 23 to 25 rejuv is nice though.

To me the choice is either 23, 25 or 40 rejuv -or less rejuv if going for a pure mage in chain with 49 smite.

I think the 48/23/11 build is ok. Nice for both PvE, scirmish and ok for keep raids.

Phaeron Moongoose
 
C

cleeve

Guest
Heh

Ask the kobold that one shotted a lvl 20 in Cruachon Gorge and tried to run - Druid Damage sheild unstealthed him and the Root held him as he tried to run off. I smile everytime I remember watching him try to get away as hew was mobbed by grey-yellow cons and hacked apart :)

I think Albions have access to more offensive spells than druids, we get our poison DOT (not that useful tbh ) and Root (very useful, but still not as good as a bards mezz) But then we get our pet and we get truly massive heals.

I normally just chill at the back pressing F9 and then my top -up heal. If someone tries to break thru to me I peg it ;)

Revor
 
K

Krillin

Guest
well i've decided i'm sticking to my original plan, i came here to play the game the way i liked and for me thats being an offensive cleric :)

48 smite / 23 rejuv / 9 enhance

if i'm gimped then so be it but i'll be gimped and pack a big punch so i can live with that.

take care and good luck to you whatever you decide
 
O

old.Bubble

Guest
Kril your template is fine- powerfull DD's with 2 insta heals


darktemplars final template is 11rejuv 50 smite 16ish Enhance- i only have one extra life :(
 
K

Krillin

Guest
just feeling down Bub thats all, feel like i putting in time for nothing :)

i'll cheer up soon
 
O

old.seb1024

Guest
at the moment healer/clerics are most useul for any combat spells they bring most battles dont seem to last long enough to have much healing going on
 
O

old.Quiblet

Guest
hmmm Krillin
Wait till you get to 50
You will be rather powerful (as in Clerics are the best RvR class in the game and will become even more so when stealth becomes gimped)
 
K

Krillin

Guest
i look forward to lvl 50 :)

on a side note how does everyone else structure their quickbars?

be interested to hear
 
B

blain

Guest
Me personally.

Bar 1 - buffs
Bar 2 - Leveling bar ---- Stuns, heals, debuffs
Bar 3 - First Aid Kit ---- Cures, Rezzes
Bar 4 - RvR --- AoE Stuns & Mezzes, heals, Rezz
 
K

Krillin

Guest
thanks alot always find it interesting to see how other people structure their quick bars, atm i have like this

bar 1> heals and insta mez (that spell is so useful)
bar 2> smite based
bar 3> buffs based
bar 4> disease cures and rezzes
bar 5> RvR focused with smite, mez, stun, 2 x heal, rez, 2 x insta heals

need two more spaces for stick and sprint :/

ack

shame
 
G

Gef

Guest
Yeah sprint should be a standard hotkey, everybody has it so why force us to use up a quickbar slot?? Pain in the neck, same goes for stick too really.
 

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