Svartmetall
Great Unclean One
- Joined
- Jan 5, 2004
- Messages
- 2,467
OK, stop me if you've heard this one before...
I'm edging near to LGM with my Weaponcrafter, and finally had enough of pissing away Odin knows how much cash making arcanium weapons just to get a ding in Leatherworking, which isn't even any use to me. So I hit upon a way to waste the smallest possible amount of cash while getting your primary skill up as fast as possible (I'll be using examples from Weaponcrafting, but this should apply to all tradeskills that have secondary skills). So, as you're skilling up in WC, WC dings first, then the secondary skills - Leatherworking, Metalworking + Woodworking - all catch up as you keep going. In other words, at, say, 700 WC, the first ding you're going to get is WC (since you can't have a secondary skill, in this case leather, metal or wood higher than your primary skill). OK, we know it can take X amount of tries to get a skill gain in WC, that's part and parcel of crafting up. But I hate having to spend cash on expensive materials just to get a gain in Leatherworking which is no damn use to me anyway...so here's what I do.
Fletching will increase metalworkng + woodworking skills too, so - quoting from exactly what I'm crafting in the background as I type this - I have a Well-Made Weaponsmith's Knife (the skill-up-faster-tool from the 800 WC tradeskill quest) in my 1H weapon slot, with my normal fighting weapon in pack slot 1. QB slot 10 has the Arcanium war axe (a costly 21 arc bars + 4 duskwood boards). QB slot 9 has Elm rough clout broadhead arrows (dirt cheap stuff from apprentice merchant). Enough parts in pack for 10 tries at the axe and 20 tries at the arrows. And they're off! Leave the skill-up tool in 1H slot, make the axe until you get a WC gain. Say 'w00t!' in /gu. Switch out the skill-up tool for your usual weapon. Make the arrows until you get metalworking + woodworking up to the WC ding you just had. Swap the tool back in, back to axes.
Repeat till LGM.
This way you only use the expensive materials and the charges on your skill-up tool on your primary skill, and you use dirt-cheap materials to get the secondary skills up. No more pissing away hundreds of gold on a secondary skill ding you didn't even want! I just checked the log, it looks something like this:
Axe
Axe
Axe + 962 WC ding
Arrows
Arrows + 962 Metalworking + 962 Woodworking ding (they seem to ding simultaneously all the time using this system)
Axe
etc etc
Seems like a good plan to me, anyway .
...
I'm edging near to LGM with my Weaponcrafter, and finally had enough of pissing away Odin knows how much cash making arcanium weapons just to get a ding in Leatherworking, which isn't even any use to me. So I hit upon a way to waste the smallest possible amount of cash while getting your primary skill up as fast as possible (I'll be using examples from Weaponcrafting, but this should apply to all tradeskills that have secondary skills). So, as you're skilling up in WC, WC dings first, then the secondary skills - Leatherworking, Metalworking + Woodworking - all catch up as you keep going. In other words, at, say, 700 WC, the first ding you're going to get is WC (since you can't have a secondary skill, in this case leather, metal or wood higher than your primary skill). OK, we know it can take X amount of tries to get a skill gain in WC, that's part and parcel of crafting up. But I hate having to spend cash on expensive materials just to get a gain in Leatherworking which is no damn use to me anyway...so here's what I do.
Fletching will increase metalworkng + woodworking skills too, so - quoting from exactly what I'm crafting in the background as I type this - I have a Well-Made Weaponsmith's Knife (the skill-up-faster-tool from the 800 WC tradeskill quest) in my 1H weapon slot, with my normal fighting weapon in pack slot 1. QB slot 10 has the Arcanium war axe (a costly 21 arc bars + 4 duskwood boards). QB slot 9 has Elm rough clout broadhead arrows (dirt cheap stuff from apprentice merchant). Enough parts in pack for 10 tries at the axe and 20 tries at the arrows. And they're off! Leave the skill-up tool in 1H slot, make the axe until you get a WC gain. Say 'w00t!' in /gu. Switch out the skill-up tool for your usual weapon. Make the arrows until you get metalworking + woodworking up to the WC ding you just had. Swap the tool back in, back to axes.
Repeat till LGM.
This way you only use the expensive materials and the charges on your skill-up tool on your primary skill, and you use dirt-cheap materials to get the secondary skills up. No more pissing away hundreds of gold on a secondary skill ding you didn't even want! I just checked the log, it looks something like this:
Axe
Axe
Axe + 962 WC ding
Arrows
Arrows + 962 Metalworking + 962 Woodworking ding (they seem to ding simultaneously all the time using this system)
Axe
etc etc
Seems like a good plan to me, anyway .
...