How to kill the new Golestandt fast and efficient

CorNokZ

Currently a stay at home dad
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First of all hello to all of you

I can see that SoulFly is still planning a lot of raids on Dyvet. I've seen some of you talking about killing the new Golestandt, and I'd like to share my experience from the US servers with those of you who still play here on the EU servers :)

The Group

First of all you will need atleast a full group to down the mighty beast! But what setup is the best? You will be surprised when you see the setup that we use on the US servers! Ofcourse you still need clerics.. That's a given! But here is how we setup abroad:

Armsman(Must have 26% heat resists in template)
Cleric
Cleric
Cleric/scout
Scout
Scout
Scout/Paladin(but fastest with scout and it works better)
Friar(MUST HAVE RED HEAT RESIST!!!)

Now you are probably saying to yourself "Scouts? Has he gone mad?", and that's the exact same thought I had when I first joined a dragon raid with my ickle friar! What about mercs? Paladins? Or someone to take out all the nasty adds? But you will be surprised how big a difference scouts make in a dragon raid.. I'll try to explain everybodies role

The Roles

Clerics

What do clerics do? Heal, buff and rezz.. That's it! And that's what they should do on a dragon raid! Don't start smiting adds or anything! Mostly just heal! Heal the armsman! That's how easy it is! Don't let him die, just keep healing him and keep fop up!

Why not heal the scouts you might think? Cause they will be out of your range and they will die sooner or later, so don't worry about them! Worry about the armsman and keep him up and alive! If he should die, PR him asap! No waiting or anything, just get him up, rebuffed and healed so he can get back on Golly.. That's what he's there for! Heal and rebuff if needed! Simple as that!

One cleric will set a groundtarget 2k from himself a bit from Golestandt. See explanation in armsman section

DOES THE ARMSMAN OR FRIAR DIE REZZ ASAP!!! You won't last long with no heat resists or main tank ;p

If you get silenced, don't just stand about looking like a fool! Spam that fricking button untill you start casting a spell! It works, mkay?

Armsman

The armsman should be polespecced for more damage and better taunting! "But dude, with shield you'll block out most of his hits and take less damage!".. Yes you might block his 200dmg hit, but don't worry! You will have 2-3 clerics healing you! And it's not his hits that will kill you! It's the dragon breath! The insta 2k dmg will hurt, so be sure to have a proper template with 26% heat resists, lots of hits and a few realm ranks for aom4 and purge helps out a lot! Even throw in a heat myth to up to 56% heat resists! It all helps you and your group to stay alive!

Another very important thing for the armsman to do is STAY ON THE SAME SPOT ALL THE TIME! The clerics have set a gt where you should be stood at all times! If you move, Golly will be able to fly over you and agro the clerics! This is NOT good! Also if you move closer to Golestandt's Castle you will be out of healing range, and will most likely instantly die.. Therefore: Stay where you are!

Also, look at your buffs! The new Golestandt rips them, that big ol' bastard! If you lose any buffs, say it asap! You won't last long with no con buffs! 1 nuke and a hit can kill you with np! Look at your buffs and tell the clerics and the friar what you are missing! He rips off random buffs, so he can take off w/e he feels like, so keep a look out for all your buffs! If you should lose any buffs, the cleric with the best buffs will stop healing and run into range and rebuff!

Friar

I play friar on dragon raids.. Most of the time I'm watching Family Guy or some movie(Thank you mxn!) to pass the time, cause if it's a good grp, you're not really needed! The friar is basically just there to rezz the scouts, base buff them and give everybody in the group heat resists and end reduction.. It's that simple!

Other times, when the grps are not that good, you will be running back and forth between the clerics and the scouts to rezz and gain power.. Then there won't be time for watching FG or some other shit! Then you will need to focus on the game a lot!

So rezz, buff, give resists and try to snatch final blow on Golly! That's your job as a friar! Don't start hitting the adds, eventhough you got that leet lvl50 style! They will just resist it.. You're main rezzer! Also, just once in a while run up to Gole and give out heat resists, end reduction and the heal proc you got, just to make sure everybody has buffs

Last thing.. Don't hit Gole! The scouts and the armsman is already doing it, so why should you? He will just agro you and that's a mess once the friar gets agro.. Leave him alone and don't bother healing the scouts, cause they will die eventually, so it's just a waste of power basically!

Small note: If you're on 100% power and 2 scouts are dead, you rezz them both ofc! But when you get a slight bit of power again, give them heat resists , end reduction and base buffs right away!

Scouts

Wait for Gole to drop to about 97% before you move in or you will just mess it up, get booted and framed here on Freddy's and you don't want that, so you better behave! 97% and you can move in on him.. And when I say move in on him I really mean move in on him! You gotta get so close that you can lick his feet! Like right beneath him basically..

So far so good.. But what kind of shot should you use? Forget about all the fancy new shit you got and go with the good old standard shot! It never failed you before has it? Nooooo..! So let's stick to what we know, shall we? :)

When Gole is down to about 20% you can start using Point Blank shot, to speed it all up a bit!

If you die, don't start moaning, cause the friar is inc to rezz you, so don't worry! If don't get rezzed, don't worry.. The friar is just at a fop gathering power again! He will be back for you, so don't worry!

Don't start melee'ing Gole.. Why would you do that? You have this tiny sword! Use your bow you twat! It's there to be used, so use it! STANDARD SHOT, mkay? No fancy pansy..!

Scouts also have another very important role besides doing a little bit of dmg to Gole and keeping him in combat if the armsman dies.. KILLING ADDS! If Golestandt spawns adds, shoot them! They won't agro you, since they are spawned to kill the armsman! All scouts assist on mob at a time! One mobs you can use whatever shot you like! For spawns I'd say use PB shot! It's fast and does a lot of dmg! There will be adds from the castle and they will go straight for the clerics! As soon as someone sees the adds from the castle are inc yell it out on /g or /bc so everyone knows that they are coming!

When everybody knows they are coming, scouts assist and kill them fast!! They need to go down before they are all over the clerics stunning and nuking them to shit!

Buffbots

Do you have a buffbot? lol! Who doesn't these days? If you do, park them on the hill to the right, out of Gole's reach! Put up a fop for the friar so he doesn't have to go too far for power.. Don't bother fully rebuffing your scout! Give him spec dex perhabs if it's looking good, but if it's a bit tight, he should get right back in there! And don't heal ffs..

The Tactic

Okay, by now everybody should know what to do.. But how do you actually do it? :x

I'm really sorry about the brown! :x

That's how you set it up! Pretty simple! Everybody starts back at the clerics, gets buffed up and then the armsman runs up to the groundtarget 2k away set by the cleric who is in the middle! All clerics should have the same groundtarget, and same goes ofc for the armsman so he knows where to stand

When started Golestandt will fly up to the armsman and start doing his thing(nuking, hitting, silence, ns and turning you into a small stone giant which totally sux! If you have purge, purge it! It's worth it!). Armsman will just use his pole taunt style, coe taunt and stand at the same spot all the time! When Gole has dropped the first 3% of his health, scouts can move in and start shooting him with standard shot!

And since Golestandt is tethered to his castle, he won't move away from it and start agro'ing the clerics like the good ol' days, if they just stay the fuck away from him! 2k range or maximum heal range which is 2,2k away from the armsman and you'll be fine!

It is important that the scouts stand to the side of Golestandt to avoid the naste coe that he does! Also important for the friar, that when rezzing, come in from the side, would ya? Nothing worse than rezzing people and then getting nuked the fuck back to the stoneage.. Believe me, I speak of experience :p

If all goes well Golestandt will die within 10-15minutes and drop some phat lewt! Then you can have 10-30mins break where you can do whatever you feel like and then do it all over again for more loot :)




Hope this helps you out if you are planning to do Golestandt in the near future! If you feel like sticking this thread, feel free to please..

Happy hunting to all you happy Alblings ;D

ps. Sorry for any bad spelling or mistakes! If you have any questions, feel free to ask ;p
 

bufferer

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i got a question ! how long did it take to write that ? i mean thats pretty detailed right there :p
 

Cadelin

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Nice guide

You mention its important to have a decent armsmen with aom4+ and its always useful having realm ranks on the clerics but are there any useful RA for the scouts? Or is it just damage passives that are needed?
 

CorNokZ

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Well purge is always nice when doing the dragon, because he can turn you into those small stone giants, which will make you diseased(uncureable), decrease your movement and give you red haste debuff which is rather nasty for a polespecced armsman :p

Other than purge I think it's pretty much up to each scout which RAs they'd want.. But yeah, dmg passives are a good idea :)

bufferer said:
i got a question ! how long did it take to write that ? i mean thats pretty detailed right there :p
Oh, I'd say 1½ hour or so? :D
 

SoulFly

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Great guide !

Thanks !


RR10 paladin with S/S PVE template with 10% parry, blocking 101 dex, 26% body 26% heat, 50+20 shield up for the dragon ;]

Will respec RA's for pure PVE.


\o/
 

CorNokZ

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May I suggest you go full 2h Soul? Your S/S won't help you much if you're main tank as you will need to deal some damage and not be defensive..

And remember to get aom4-5! It really helps out the clerics! ;)

ps. I can work out some guides for the other dragon quests if you want me to? Perhabs the one for the Three Dragons in NF.. They are so soft and cuddly :)
 

Matmardigan

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silly game went nuts.

Where are the times as scouts wasnt wanted in groups?

Where are the times as scouts had to beg to get invited to anything?

:)
 

SoulFly

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When doing old gole, scouts were nice.

AOM5 and 6% heat mythrinian for the win.
 

CorNokZ

Currently a stay at home dad
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Did you do it last night? :)

edit. Just noticed you were talking about old Gole :(
 

SoulFly

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By the way, there is no chance this works in 1.89. Golestandt spawns Gjalpinulva and Cuuldurach to eat your ass.
 

CorNokZ

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No, that is not true.. Only when you have done the quest with the frontier dragons and found Gerik's sword and you /use the sword will Gjalp and Cuul spawn, so don't fear :)

ps. Hi Netty! /wave :p My melee wizard almost got you that one time .. :ninja:
 

SoulFly

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No, that is not true.. Only when you have done the quest with the frontier dragons and found Gerik's sword and you /use the sword will Gjalp and Cuul spawn, so don't fear :)

ps. Hi Netty! /wave :p My melee wizard almost got you that one time .. :ninja:

I don't know what you mean here. I've not done any frontier quests and still they kicked our teeth in after we did the 4 mini dragons in DM.
 

Jupiter

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Great guide !

Thanks !


RR10 paladin with S/S PVE template with 10% parry, blocking 101 dex, 26% body 26% heat, 50+20 shield up for the dragon ;]

Will respec RA's for pure PVE.


\o/

Dont do that, come fight me and we will set a world record for the longest fight with the most slams etc etc
 

Kinetix

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Did you do it last night? :)

edit. Just noticed you were talking about old Gole :(

So basicaly massive taunt from armsman outdoing aggro from scouts and clerics at max distance for less aggro?

If so sounds reasonable... well if the 2 mini dragons pop up and they kick you just bring a ml9 matter cabby or two with respective bbs and voilá :) they can handle mini dragons solo.
 

SoulFly

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So basicaly massive taunt from armsman outdoing aggro from scouts and clerics at max distance for less aggro?

If so sounds reasonable... well if the 2 mini dragons pop up and they kick you just bring a ml9 matter cabby or two with respective bbs and voilá :) they can handle mini dragons solo.

Mini Dragons ? You mean the adolescent ones for the great hunt quest ? those you can kill solo with some skills and an ml9'd pet.

Do these look mini dragons to you:

33ze2h5.jpg


I didn't think so. And yes, THEY DO debuff nuke for as much as the normal ones IE they are clones of the real ones.
 

CorNokZ

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Oh shiiit.. The don't pop like that on US servers :)

Cuul - Gole - Gjalp, so they can be pulled one at a time
 

SoulFly

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they pop middle of the fight and you can't get gole down more than 1% before those two are dead. -..-
 

Amanita

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CorN, the other two dragons are popping because the dragon campaign which is over on the US servers is active on the EU servers.

If you get someone to suicide on gole while the rest of the BG stands waaaay off the other two dragons pop and then you can pull them individually with a scout. I hadn't rolled alb merlin before the campaign ended, I have just gleaned it off my experiences with the hib dragon :p

You may still want more than 1fg with you though, the other two dragons are easier than your own dragon but still pretty tough and the hib dragon is MEAN

Since its SF I bet I am teaching my grandma to suck eggs here :)
 

Kinetix

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Mini Dragons ? You mean the adolescent ones for the great hunt quest ? those you can kill solo with some skills and an ml9'd pet.

Do these look mini dragons to you:

33ze2h5.jpg


I didn't think so. And yes, THEY DO debuff nuke for as much as the normal ones IE they are clones of the real ones.


Ahah forgot those were still active on EU servers :)

But just do like amanita said and use scout to pull them after 1 suicides or put a ml10 titan on them should be funny :D

Would come along aswell if my ISP connection wasnt so shity atm. Might appear but not in a main class or something cause ill ppbly go ld every 10 mins


PS: Do they have a limit range of action or they follow you all the way to Tokyo?
 

SoulFly

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Hehee ! :ninja:

any comments are welcome, especially from you Amanita <3

Suiciding should indeed work.

Will be using a scout to pull them one at a time, maybe titan too for fun times.

HMM ! Raid planned, now to set date ! :D

Thanks go to everyone who have posted in this thread.
 

SoulFly

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Ah !

A question about the dragon weapons:

Can you get all of the weapons you can use for your class, or just one which you can then change freely like the champion weapon ?
 

SoulFly

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edit: you can, from Grogotos.

Now the question remains: Can you get multiple Dragon items or do you have to choose what you want ? I wouldn't mind a few different ones. The minstrel harp is OP'd.
 

Amanita

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You can only have one weapon at a time.

And the minstrel harp is OP'd :)
 

CorNokZ

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Can some mod plz sticky this? Didn't spend 2 hours writing this for ppl not to see it in the future :p
 

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