How is it possible?

E

eynar

Guest
Originally posted by sru
Yes, LOS is irritating but please explain why Enhcanter LOS is also not bad?

Jut because Albs have finally got a casting pet class, you whine. Give me a break.

I will love the day when all pets need full LOS until then, :m00:

Oh please, there's a huge difference between enchanter pets and necromancers, if you fail to see the difference then you have to be retarded or something. First of all, an enchanter still has to pick a target himself before being able to order the pet to attack, so when he targets someone the opponent can target him as well. Besides that, there's always the range issue etc. Necromancers can go outside keeps and pick targets while their pets nuke from inside the keep on the yard. This involves no risk or whatsoever to them, since the pet cannot be targeted at all, let alone be killed. Now stop acting like a moron and admit this is nothing but exploiting a game flaw of the lamest kind.

Please, those people who try to defend this kind of behaviour do nothing but make a fool out of themselves on these boards in my point of view. And I'm quite confident not only in mine... :puke:
 
S

sru

Guest
Originally posted by eynar
Necromancers can go outside keeps and pick targets while their pets nuke from inside the keep on the yard. This involves no risk or whatsoever to them, since the pet cannot be targeted at all, let alone be killed. Now stop acting like a moron and admit this is nothing but exploiting a game flaw of the lamest kind.

Oooo .. chanter jumps up once at keep battlement, picks target and proceeds to let pet nuke the crap out of me as I run down the hill. Hmm. Oh yes, I can really kill the chanter.

Or .. scenario 2. I poke head above battlement, chanter sets pet on me, I run to Lords room - guess what - pet is still casting on me. Hmm yet again.

I am not defending the necro sitting outside keep (moron: read my message) just saying the LOS issue is applicable to ALL realms. While it exists for ALL realms, STFU about it.

And Mythic has a lovely ability to "fix" (read nerf) Albion yet leave other realms "exploits" alone. I am sure you will be back using your "legal" exploits with impunity soon.
 
J

Jupitus

Guest
Fact of the matter is GOA do not consider this an exploit. Sure, if a necro plants his pet in a wall or some other place where it cannot be targetted and hit (just as for players hiding in walls before now) then that is considered abuse and should be reported. If the pet is not in a wall or similar then they are free to target and play however they like. You might not like it but live with it.

Remember when we first saw hibbies camping lord rooms with PBAOE and had no answer to it so they could happily sit there and farm loads of RPs we gradually got new tactics together and practised being able to take them out? You folks need to work on your plans to kill necros, simple as that... how about using your armies of SB alts to do the trick for you? ;)
 
M

midmaster

Guest
Originally posted by Jupitus
Fact of the matter is GOA do not consider this an exploit.


Oh please, that is just BS. They are just saying it to avoid all the appeals and such. They can't just say it and make us think it's ok. Whoever thinks that it's ok with necros at the moment must have something fixed in their brain, perhaps a new patch.
 
E

Edlina

Guest
Originally posted by Jupitus
Fact of the matter is GOA do not consider this an exploit. Sure, if a necro plants his pet in a wall or some other place where it cannot be targetted and hit (just as for players hiding in walls before now) then that is considered abuse and should be reported. If the pet is not in a wall or similar then they are free to target and play however they like. You might not like it but live with it.

Remember when we first saw hibbies camping lord rooms with PBAOE and had no answer to it so they could happily sit there and farm loads of RPs we gradually got new tactics together and practised being able to take them out? You folks need to work on your plans to kill necros, simple as that... how about using your armies of SB alts to do the trick for you? ;)

Kind of hard when you are lucky if you have 2-3 shades on a keep take.

You albs for sure havn't been on the recieving side at this, and don't look on it objectively, the fact that necros with no danger what so ever can go out of the keep, target rammers there and persistently nuke them for ~200dmg effectively destroying all chance for attackers to use rams, can FAR from being compared to chanters selecting a target and setting pet on it, where you can quite easily run away, not to mention kill the chanter since he has to be on the bm, so you at least get a chance to kill him, while necros invunerably can take out all rammers in a matter of a few seconds. Effectively destroying any would-be keep raid.

chanter pet abuse is really annoying, but it's nothing compared to necro pet abuse. (even if non of them is abuse it sure isn't fair gaming either)
 
V

vestax

Guest
Leave Katie alone!

believe it or not its really hard trying to NOT abuse LoS

At the end of the day this is a competitive game and GoA have stated that its not an exploit

sooooooo........

crymoren00b.gif
 
J

Jupitus

Guest
Originally posted by Edlina
Kind of hard when you are lucky if you have 2-3 shades on a keep take.

You albs for sure havn't been on the recieving side at this, and don't look on it objectively, the fact that necros with no danger what so ever can go out of the keep, target rammers there and persistently nuke them for ~200dmg effectively destroying all chance for attackers to use rams, can FAR from being compared to chanters selecting a target and setting pet on it, where you can quite easily run away, not to mention kill the chanter since he has to be on the bm, so you at least get a chance to kill him, while necros invunerably can take out all rammers in a matter of a few seconds. Effectively destroying any would-be keep raid.

chanter pet abuse is really annoying, but it's nothing compared to necro pet abuse. (even if non of them is abuse it sure isn't fair gaming either)

Well I have been on the end of chanter pets nuking me, and sure I thought 'WTF?' at the time as Brannor's pet happily nuked me while I ran all the way to the lord tower to get away from it at Beno. Still, at the end of the day I kinda figured I'll have to put up with that until Mythic change the LOS implementation, and for sure players will use it if they can and it not classed as being against the rules. I never really got a chance to work out the best way around that before taking a break, but that's what I would be doing if I was playing right now. I expect I'd have PA'd Brannor alot more in the past few weeks than ever before ;)

Like everything else, there are probably tactics you can use to reduce the impact of necroes... you just need to go figure them out.
 
B

Brannor McThife

Guest
<whine><whine><whine><whine><whine><whine><whine><whine>

Sheesh, it's not a bug you utter whining gits. It's a shortsighted design. And just wait till the Hibbies get a bunch of level 50 animists before the patch and totally own any keep.

But hey, you need something to whine about...so please, don't let me stop you. :rolleyes:

-G
 
D

Danya

Guest
On the scale of things, 3 or 4 necros at a keep is a lot less of an issue than one animist (and this is from my observations as a hib, so none of this "bah you albs haven't seen this etc. etc." crap). The necro is easy to deal with you qc stun his pet and nuke it dead. The animist pets are much nastier as they will just auto-nuke stuff through doors and walls. I saw one animist drop 3 or 4 pets inside the doors of a keep and it really made it hard for the attackers to get near.
 
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Edlina

Guest
Originally posted by Danyan
On the scale of things, 3 or 4 necros at a keep is a lot less of an issue than one animist (and this is from my observations as a hib, so none of this "bah you albs haven't seen this etc. etc." crap). The necro is easy to deal with you qc stun his pet and nuke it dead. The animist pets are much nastier as they will just auto-nuke stuff through doors and walls. I saw one animist drop 3 or 4 pets inside the doors of a keep and it really made it hard for the attackers to get near.

Agreed, animists are very powerful in keep defences.

What you don't get though, is you CANNOT stun and kill the necro pet because he hides the pet INSIDE the keep, goes out himself gets a good target and sets the pet to nuke it from inside.

/ignore brannor changing realms - again - to pwlvl the "flavor of the month" char <sigh>
 
F

fatgit

Guest
Originally posted by mannschaft
Geez, having fun are you you wankers?


Yes thanks :D

After a year of chanter pets, mids using bugged bows to kill lowbies at PK's, axes thru doors, PA thru doors, mid stealther in cam hills, radar users, screenshot jumping, lagcasting and fuck knows what else, alb gets some payback.
 
E

Edlina

Guest
Re: Re: How is it possible?

Originally posted by fatgit
Yes thanks :D

After a year of chanter pets, mids using bugged bows to kill lowbies at PK's, axes thru doors, PA thru doors, mid stealther in cam hills, radar users, screenshot jumping, lagcasting and fuck knows what else, alb gets some payback.

ROFLMAO albs didn't use this?? Oh no mr. I'm a saint and so's my realm

LOL
 
E

eynar

Guest
Originally posted by vestax
Leave Katie alone!

believe it or not its really hard trying to NOT abuse LoS

At the end of the day this is a competitive game and GoA have stated that its not an exploit

sooooooo........


Then why did Mythic said this in the 1.58 patch notes:
- Necromancers now must be visible to their controlled creatures to perform "pet cast" spells. This fixes the exploit where Necromancers could park their pets in keep towers and wander around outside, and have their pets cast at the Necromancer's target
 
E

eynar

Guest
Re: Re: How is it possible?

Originally posted by fatgit
Yes thanks :D

After a year of chanter pets, mids using bugged bows to kill lowbies at PK's, axes thru doors, PA thru doors, mid stealther in cam hills, radar users, screenshot jumping, lagcasting and fuck knows what else, alb gets some payback.

I feel sorry for you
:rolleyes:
 
M

midmaster

Guest
Originally posted by Brannor McThife
<whine><whine><whine><whine><whine><whine><whine><whine>

Sheesh, it's not a bug you utter whining gits. It's a shortsighted design. And just wait till the Hibbies get a bunch of level 50 animists before the patch and totally own any keep.

But hey, you need something to whine about...so please, don't let me stop you. :rolleyes:

-G
 
F

fatgit

Guest
Re: Re: Re: How is it possible?

Originally posted by Edlina
ROFLMAO albs didn't use this?? Oh no mr. I'm a saint and so's my realm

LOL

No, Im saying why the fuck should necros sit at the back & wait to die. I've not seen hibs & mids hold back from using the game mechanic legally to their advantage, nor should albs. No realm is so whiter than white that they can tell another class to stop using a current "feature" of the class. As a cabalist aswell Ive given up fighting hibs because all they do is spam STT, which GOA also say is legal.
Casting from a keep wall is legal, stt is legal, amnesia is legal, axes through doors are legal, pa thru doors is legal. If you odnt like it, go play UO.

Stop your own realm mates using los issues etc, then maybe you have something to moan about.

My pet was killed 5 times at eras/surs lastnight, and I died 4times. How ? PA & GTAE.
The pet is not immune, you just have to use some bloody tactics for once.
 
F

fatgit

Guest
Originally posted by eynar
Then why did Mythic said this in the 1.58 patch notes:
quote:
- Necromancers now must be visible to their controlled creatures to perform "pet cast" spells. This fixes the exploit where Necromancers could park their pets in keep towers and wander around outside, and have their pets cast at the Necromancer's target

You try parking pet in the tower & casting at anything, and 9/10 it's servant is too far from you.
Necro has to be pretty close to the pet to cast, and the keep is not the place for it.
Parking the pet at a keep wall is not in the tower, so it is not an exploit.
You can also argue all day about Mythics patch notes & GOA's interpretation & use of english, but at the end of the day, its their servers, their rules and we all can choose at least 10 things the other realms do that we class as cheating/exploiting but goa say is perfecly legal.

I haven't tried, but Im pretty sure the shade icon starts flashing by the time you use the gatekeeper to get out of a keep & the pets in the tower, in which case theres 10 secs to get back in range before the pet goes pop, so theres absolutely no reason to use the tower unless the enemies have breached the doors.
In that case, a necro is screwed anyway as 9/10 we cant get UP the bloody stairs, until 1.59
 
F

Freia

Guest
Originally posted by Teador
Then tell me the answer to this question

--> How does a necro defend a keep without "exploiting" LoS? And would you really do it like that if you had a lvl 50 Necro right now?

You know.. he can try to play 'by the rules' and make sure his pet in visible everytime it nukes. But ofcourse nobody does that, and nobody will ever do that. Nobody rolled necros to play fair and that's why necros are lame. Period.
Before SI assasins and chanters were the lamest classes now it's necros.

Aaah the wonderful evolution of DAoC.

ps. Thanx for bringit it up.
 
E

Edlina

Guest
Re: Re: Re: Re: How is it possible?

Originally posted by fatgit
As a cabalist aswell Ive given up fighting hibs because all they do is spam STT, which GOA also say is legal.


My pet was killed 5 times at eras/surs lastnight, and I died 4times. How ? PA & GTAE.
The pet is not immune, you just have to use some bloody tactics for once.

So what your saying at the top is that the game is ruined for you cabalist so now you want to ruin it for the rest too? that makes much sence. You must really hate this, or something out there at least, enough to want to ruin it for us, because it was ruined for you. By using the necro "feature" as you call it, what you do, is the opposite of condeming mentalists spamming StT and in fact saying it's ok.

It's kind of hard killing a pet standing in lord tower with 20 albs on around with PA, not to mention gtaoe does 100dmg and your pet has something like 1500 hps, impossible to kill it with gtaoe on a 30 sec reuse timer (or is it 20sec?) with the amount of gtaoe'rs out there.

There's no freakin' tactic against necros exploiting a BUG PRECISELY as there's no freakin' tactic vs mentas using StT as I'm sure you by now have found out.
 
F

fatgit

Guest
No, GOA said it's OK, so I have 2 choices.

1, Always make sure the pet is 100% visible to the enemy whilst also remembering the pet runs off at random on its own whilst on stay/passive

2. Use all the options available to the class Im playing that are legal.

I choose option 2, otherwise I may aswell just cancel the subscription now.

As I've already said. Stop all the people in your respective realms from using "features", and then maybe you can ask us to do the same.

When I first complained about STT on the cabalists, I was flamed like fuck because I said it shouldnt be allowed, nevermind that it makes any pet class totally useless vs hibs.
I've accepted the decision by GOA, whether I like it or not, it's their decision.

.
There's no freakin' tactic against necros exploiting a BUG PRECISELY as there's no freakin' tactic vs mentas using StT as I'm sure you by now have found out.

As GOA told me about STT and earlier Bow of Flames, and god knows how many others, we are not exploiting anything, we are playing the class as it is currently intended to work.


People in glass houses shouldn't throw stones
 
B

Brannor McThife

Guest
Originally posted by Freia
Before SI assasins and chanters were the lamest classes now it's necros.
No, it was Buffbots and 'chanters. For now it is necros, till we get a few animists, then it will be them that really show you what an issue LoS is. Ever think, that it was maybe the Animist that forced the change, and not Necros? Just a possibility...

-G
 
F

fatgit

Guest
No, GOA said it's OK, so I have 2 choices.

1, Always make sure the pet is 100% visible to the enemy whilst also remembering the pet runs off at random on its own whilst on stay/passive

2. Use all the options available to the class Im playing that are legal.

I choose option 2, otherwise I may aswell just cancel the subscription now.

As I've already said. Stop all the people in your respective realms from using "features", and then maybe you can ask us to do the same.

When I first complained about STT on the cabalists, I was flamed like fuck because I said it shouldnt be allowed, nevermind that it makes any pet class totally useless vs hibs.
I've accepted the decision by GOA, whether I like it or not, it's their decision.

.
There's no freakin' tactic against necros exploiting a BUG PRECISELY as there's no freakin' tactic vs mentas using StT as I'm sure you by now have found out.

As GOA told me about STT and earlier Bow of Flames, and god knows how many others, we are not exploiting anything, we are playing the class as it is currently intended to work.


People in glass houses shouldn't throw stones
 
R

Regicide

Guest
Re: Re: Re: Re: Re: How is it possible?

Originally posted by Edlina
It's kind of hard killing a pet standing in lord tower with 20 albs on around with PA, not to mention gtaoe does 100dmg and your pet has something like 1500 hps, impossible to kill it with gtaoe on a 30 sec reuse timer (or is it 20sec?) with the amount of gtaoe'rs out there.

It's only a six second recast timer and mine does around 150 damage on ordinary buffed people. Still not very useful for killing anything, though.
 
D

Danya

Guest
Originally posted by Edlina
Agreed, animists are very powerful in keep defences.

What you don't get though, is you CANNOT stun and kill the necro pet because he hides the pet INSIDE the keep, goes out himself gets a good target and sets the pet to nuke it from inside.

/ignore brannor changing realms - again - to pwlvl the "flavor of the month" char <sigh>
If it's inside the keep you can run away. If it's outside you can kill it. Animists are nastier because their turrets will just auto target anything in 1500 range and nuke it. They don't have to pick a target, if you kill the turret the animist just replaces it, and they can have lots going at once. With 3 or 4 turrets parked inside the doors things get very nasty for attackers.
 
T

Turamber

Guest
Animists did this at Excalibur yesterday, mushrooms planted all over the gatekeepers - nuking away merrily at people inside the keep.

But of course that's okay 'cos their Hibs, only Albion classes are capable of abusing LoS issues everyone knows that :eek:
 
E

Edlina

Guest
Originally posted by Danyan
If it's inside the keep you can run away. If it's outside you can kill it. Animists are nastier because their turrets will just auto target anything in 1500 range and nuke it. They don't have to pick a target, if you kill the turret the animist just replaces it, and they can have lots going at once. With 3 or 4 turrets parked inside the doors things get very nasty for attackers.

You can't run away if your ramming the damned keep, or even trying to break the gate. Comprende?
 
N

Nemesis Warlock

Guest
Originally posted by old.Katie
LOL Wine"!

First it was the caba Dots at keeps!! now its necros.. lol at notts TONIGHT.. we (necros) spent 80/90% of the time out-side the keep. (pet aswell)


TIP - KILL the PET .. don't try and kill the shade and you might... yes might! get some where!!



TIP - USE WOODEN Ploughs .. don't try and kill the Vampire with Bullets and you might... yes might! get some where!!

.....Said Dracula

5 mins later...

Why did u kill me with that wooden plough ?
 

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