S
Shike
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Originally posted by scarffs
Savage wajn wajn, booooring.
Enchanters anyone ?
what about Enchanters?
Originally posted by scarffs
Savage wajn wajn, booooring.
Enchanters anyone ?
I dunno, I think its something about being able to debuff one of their own damage types. I think its really a reflex whine left over from about oh, 8 patches back when enchanters were quite powerful, you know when they hadnt fixed the LOS issue with pets, and they could debuff for one of their own damage types, even tho that line wasnt the main spec.
Oh yes and focus shield, the prime complaint of a lot of pve'rs, never mind that I think its theurgs get the same shield but it can be cast on other players. All old whines from long ago that are repeated an nauseum as the same people hold onto the same grudges like a toddler holding onto a puke stained, sh*t stinking blanket because its their very favourite thing.[/
The rest of us move on to looking at the -current- problems, namely being that necros are still fucked, bonedancers need tweaked, archer classes are mostly ignored, savages need nerfsledgehammering, pallys need an ice cream buff, mercs need a little tweak, wardens need more spec points, bards need to lose the big fat 'kill me now' instruments, etc etc etc.
Originally posted by Fafnir
Dont mess with the best.![]()
Originally posted by Derric
I see popcorn.I like popcorn.MmmMmm, popcorn.
Originally posted by zapzap
About 150 lvl 50 savage on prydwen doubt 1/3 was savage then.
Guess u see what u wanna see.
Originally posted by zapzap
About 150 lvl 50 savage on prydwen doubt 1/3 was savage then.
Guess u see what u wanna see.
Zapsi
Originally posted by Cuchuluhain
maybe 10 fgs on the RR, oops trip over some albs and the odd lone mid on the way
door 1 down, pretty quick, door 2 ... mass guard pop, damnit, lots die, get em up, onto inner door, mass guard spam, just starting to work it round to winable and then ..
60 odd mids arrive, along with probably about 25 already in the keep, and we, predictably, get savage assist trained and aoe`d into oblivion whilst being totally unable to move.
K, release, well thats 20plats cost to the mids, oh wait thats bugger all to them, right lets go back and annoy them.
50 or so brave (or mad, take your pick), Hibs head back, clobber bledmeer and yay, right lets get some merchants popped, Hibernian Dragon Slayers claim and start the upgrade. Hmm, its gotten laggy again, NS scout down the road dies and reports, 3fg inc. Ok we can handle 3fg, wait now 5fg, oh 8fg? well itll be a standoff <a guard from your outpost has died with 112 enemies in the area>. Well thats a bit more than 8fgs then Ted, <a guard from your outpost has died with 148 enemies in the area>. Ok this is NOT good.
Level 1 doors get trampled in about oh ... 80 seconds (hello to those lovely mids running around inside setting gts and generally being dicks due to the patch `screwups`). Manage to unlag enough to get up to the lord, defence ? whats that, spells arent casting, gt'd out the arse with no line of sight, here come the Savages oh look everyone died. Time from door to dropping lord? roughtly 3 minutes. Course, 150 mids with such stl0ng tactics as brainless zerg behind the savages wouldnt have had an issue taking a level 10 keep. I think we managed to drop maybe 2fgs total before we got steamrollered.
Be interesting to setup the an organised duel in emain sometime, Buffbot Druid+bard+Hero vs Healer+Shaman+Savage vs Armsman + Paladin + Cleric. Buffbot spec support of course, see if either the Hero or the Armsman has a hope in fucking hell in standing up to the Sav (oh look its a light tank, not the main tank.. cough cough).
Hib
problem 1, Hero in scale armour, the best Hib has to offer in abs, weak to slash, guess what savage damage output is (slash or pierce, or both at the same time)
problem 2, Hero is spear specced, good luck hitting the savage with that much evade
problem 3, Hero is sword n board, ohmy the quadhits ignore his 50+15 shield and still hit him, and the hero, oh dear, cant actually hit the savage with that evade
Problem 4, Hero is shield / Lw hybrid, hurrah he manages to slam the savage, oh, it lasted all of 2 seconds, well there goes annihilation, oh yes advanced evade, dodged from the rear.
ps, love n kisses, but if you think savages dont need nerfing, youre not on the recieving end of what they dish out.
Originally posted by Cuchuluhain
But wait, the caster can MOC, well they have to have moc and thats how many realm levels again? Yeah, quite a few.
Maybe they all focus on one savage, assist nuking, well theyll drop one, maybe 2 before they get close, but the rest will get through and thats the cat amongst the pigeons (quick PR and up pops Savage again)
Originally posted by rionnen
if savages need such a big nerf, how come my 50 troll sword warrior in epic armour without capped anything managed to beat a fully sc'd h2h troll savage? hmmmmmmmmmmmmm i got skills? or albs / hibs jus not know how to kill a savage?

ie. svgs = overpowered. Maybe you should find a better way to deal with hib pbaoe grps if your savage grps looses to them.Originally posted by Edlina
Dumle people know how to deal with savages best, and it still isn't good enoughie. svgs = overpowered. Maybe you should find a better way to deal with hib pbaoe grps if your savage grps looses to them.
Originally posted by Cuchuluhain
Agreed, there -are- ways to beat savage groups (the 3 healer, shammy skald 3 savage layout), the trick is time.
IF you have the time, you can throw all kinds of wonderful things at them, you can debuff with an eldy and theyre mincemeat for the pbaoe.
IF however, they get the drop on you, goodnight vienna, theyre on top of you faster than Hrod into a tub of Walls French Vanilla. Youre hit and dead before you can say `whaddafyck?`, this goes for classes in more than just cloth armour, you`d think Id live long enough to get off an insta or two when jumped, 1850 odd hp buffed in reinf, sc'd and mostly alchy`d armour and I get steam rolled in a hurry by savages (I live a bit longer vs Alb tanks, it must be said).
Originally posted by Cuchuluhain
The stats from the US servers and the Euro servers all show the same thing, the Savage is -the- dominant tank. The developer chats and info read back that more nerfs to the class were planned then stopped, but are under consideration. Still would rather see other classes boosted to a competitive level, than one being nerfed into the dirt (poor zerkers)
Originally posted by Dumle
I dare say, If played right a savage assist train grp cannot beat a Hib PBAoE grp (of same RR), there is simply too much damage once they reach the core of casters they need to hit.