Hey action at last.

MKJ

Fledgling Freddie
Joined
Jun 5, 2004
Messages
1,196
Fixed me puter and I must say there is plenty of action in Thid now. Lost quite a few fights. First fight back was against that elf - Nova something - give me a bit offa hiding but am well outta practise. Picking up now though and nearly dropping some uber mercs :) . Taped a few fights too. They only just managing to stay alive.

Good fights though I must say.
 

MKJ

Fledgling Freddie
Joined
Jun 5, 2004
Messages
1,196
Bit rediculous that - Aneusur. Ontop of all the benefits a Vamp has his damage add hits for 20-25 both weapons? Bit offa waste of time trying to kill him solo. Must admit he is beyond me. I have a better chance agains't a buffed merc.

What is the game coming to eh?

Game is deteriorating into a SC/TOA and RR2 battle. No way these geezers were meant to be as hard as they are. Oh well tis my choice to play or not after all. Game sux though for sure. Roll on ranged buffbots and no TOA - even ditch the shit sc too come to think of it. Each and everyone is spoiling the game big time.
 

Overdriven

Dumpster Fire of The South
Joined
Jan 23, 2004
Messages
12,988
Well, I agree it's stupid people are going in there with RR2. Its just all the little retarded kiddies who think they're better than everyone else.


Mk, duel my Zerk when ever you're free? It's level 25 though oO Just want to see what your damage/tactics are like.
 

Illudian

Fledgling Freddie
Joined
Mar 23, 2005
Messages
917
Vamps are overpowered in thid. That health regen and dd is just plain stupid. Me, minc and tomte soldier, and a pala ended up fighting a vamp. He regened so hard we couldnt even knock him down 3 on 1. Eventually he went down cuz playing something overpowered doesnt grow brain.. he tried to kill the pala first who was nicely spamming health chant. Yeah.. vamps.. they go down eventually.. Only option to have a decent 1 on 1 with em is to run on buffs.
 

Bourkester

Fledgling Freddie
Joined
Aug 23, 2004
Messages
58
Anesur aint a vamp hes a bm'er who has rog gear and un-sc'ed armour atm :p

/edit and hes not rr 2 lol :p



hes rr 3 ;) jokes :p
 

noblok

Part of the furniture
Joined
Jan 2, 2005
Messages
1,371
Illudian said:
Only option to have a decent 1 on 1 with em is to run on buffs.
I have very close fights against them on my self-buffed thane. Crush vs Hib leather probably helps though. Zerkers in zerk-mode should dish out enough damage in a short enough period to win and mercenaries using dirty tricks should stand a chance as well. Those two classes can't be powertapped either (I think), which should help a bit as well. This is only a theory though, I haven't actually played one of those classes to know if it works or not :).

They will also get a Thidranki nerf next patch: reduced hp on the hot (25/tick if I remember correctl) and it will then finally be possible to resist the damn claw :). Will be interesting to see how that will affect them. I don't think the nerf is too bad 75-150 hp, depending on the number of hot's casted, seems fair to me.

To Thugs: vampiirs don't have dual wield, you probably mistook the blademaster ability 'triple wield' for a vampiir spell. Nasty damage add that is.


Blokkie, Excalibur
 

MKJ

Fledgling Freddie
Joined
Jun 5, 2004
Messages
1,196
Come off it I have killed some buffed bms but Aneusur is by far the worse one I have come across. Only way that is if he is twinked to high heaven.

I been thinking if someone has TOA bonus items - which can add upto 12% on various stats at Thid level? (I think). Then has a buffbot with buffbonus from TOA (they can can't they?) does that mean they end up with a hell of an increase in all their stats beyond what is normal sc and buffs? How much are we talking about here then? For instance my str on Pedigree is 117 and his hits are 608. He would get boosted in hits to around 740 with normal buffs - not sure about his str. But if he had both TOA items and a TOA'd shaman how much extra would he get then? And then what about RR2? What advantage to stats would that give?

Roll on this new ranged buffbot non toa'd server that is suppose to show at some stage. Tell you what I hate being buffed. It makes no sense to be so. Ontop of that you gotta piss about everytime yu die etc. Nah honestly buffbots are nothing but a ripoff and pain in the rear.
 

Bourkester

Fledgling Freddie
Joined
Aug 23, 2004
Messages
58
I can beat anesur in a duel and i have random rog gear an crafted armour, im telling you nothing special bout him, we dont go and search special + cap toa gear etc and hes not even rr 1l5 so def not rr 2
 

MKJ

Fledgling Freddie
Joined
Jun 5, 2004
Messages
1,196
By the way wot the hell is Rog Gear?

You lot might think I am moaning but I ain't daft. My skills have improved over time. When I take a break I fight pathetically for a short while until I am back in form again but I can tell when people are getting harder and harder to kill. They don't do anything different than they have ever done fighting wise but I do less damage and they do far more or last a lot longer - or are bleeding faster or evade more etc. Now the only things responsible for it are buffing, gear and items. My gear has remained the same for the last 18 months or so but for sure people are improving all the time - how come?
 

Bourkester

Fledgling Freddie
Joined
Aug 23, 2004
Messages
58
i dont actually know what the rog stands for the abbrieviatin i forgot ^^ but it just means random drops off mobs with "unique stats" random generated stats.
 

Manisch Depressiv

Part of the furniture
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Mar 6, 2005
Messages
7,727
Looks like I missed a lot of fun there.

Restocking stuff on my Infi now, will be there tomorrow ;).
 

fettoken

I am a FH squatter
Joined
Jul 18, 2004
Messages
9,640
Pedigree, you almost got me once with your damn strafe walkthrouing. ):
 

soze

I am a FH squatter
Joined
Jan 22, 2004
Messages
12,508
MKJ said:
Bit rediculous that - Aneusur. Ontop of all the benefits a Vamp has his damage add hits for 20-25 both weapons? Bit offa waste of time trying to kill him solo. Must admit he is beyond me. I have a better chance agains't a buffed merc.

What is the game coming to eh?

Game is deteriorating into a SC/TOA and RR2 battle. No way these geezers were meant to be as hard as they are. Oh well tis my choice to play or not after all. Game sux though for sure. Roll on ranged buffbots and no TOA - even ditch the shit sc too come to think of it. Each and everyone is spoiling the game big time.

I have to agree with you on a few things here i hate to see buffbots in bgs but they have become a nessicary evil so i have one in thid now. But i still end up dead all the time :)

Second point you do know that Prydwen will never become a non toa ranged buff server dont you? they will create new servers for that if we ever get one in the UK that is.
 

Commandment

Fledgling Freddie
Joined
Jun 25, 2004
Messages
973
Back to alb atm ;S

if you see a female armsman called"Sullysmom" .. <yoyo Evra xD>

/bow /beckon im allways ready .. i dont like this zerging think much prefer the

1 on 1 .. had some good ones with frenzy but when i beat his savage .. he

logged the Zerker xD 316 damage 1 hit ? -_-

cya out there ^^
 

Urgat

Part of the furniture
Joined
Dec 29, 2003
Messages
665
Aye

Yeah some good duels last night.

Was on my Valkeryie, (Kittanna)

Ansuer is hard as nails,
And sullysmom, that polearm hurts. :)

Dont think i managed to win one... but i did ok considering i was lvl 22 and un buffed for a lot of the fights.

Regards to gear... I am using a full suit of Aurolite armour and Items. And the Quest sword from Njessie. I am very happy with it to be honest, i recomend anyone creating thid toons to go out with your 50 and farm 1k aurolite to kit them out, it really is worth it, and it doesnt take very long at all.

If you see Kittanna running abut, feel free not to zerg me, and give me a /beckon
 

MKJ

Fledgling Freddie
Joined
Jun 5, 2004
Messages
1,196

Illudian

Fledgling Freddie
Joined
Mar 23, 2005
Messages
917
noblok said:
I have very close fights against them on my self-buffed thane. Crush vs Hib leather probably helps though. Zerkers in zerk-mode should dish out enough damage in a short enough period to win and mercenaries using dirty tricks should stand a chance as well. Those two classes can't be powertapped either (I think), which should help a bit as well. This is only a theory though, I haven't actually played one of those classes to know if it works or not :).

They will also get a Thidranki nerf next patch: reduced hp on the hot (25/tick if I remember correctl) and it will then finally be possible to resist the damn claw :). Will be interesting to see how that will affect them. I don't think the nerf is too bad 75-150 hp, depending on the number of hot's casted, seems fair to me.

To Thugs: vampiirs don't have dual wield, you probably mistook the blademaster ability 'triple wield' for a vampiir spell. Nasty damage add that is.


Blokkie, Excalibur

Vamps still hit me for 80% end zap or so.. the power zap kills about 5-10% power on my sorc. (and interupts QQ) With end zap, strong HoT and that damn claw thing it doesnt need much weapondmg. I guess I should run into them when they are low on power.. noticed they are weak without power.
 

Deepflame

Fledgling Freddie
Joined
Jun 16, 2004
Messages
1,440
When buffed, a merc is a fair fight against a vamp. But otherwise, vamps eat anything. :(
 

Bourkester

Fledgling Freddie
Joined
Aug 23, 2004
Messages
58
Urgat said:
Yeah some good duels last night.

Was on my Valkeryie, (Kittanna)

Ansuer is hard as nails,
And sullysmom, that polearm hurts. :)

Dont think i managed to win one... but i did ok considering i was lvl 22 and un buffed for a lot of the fights.

Regards to gear... I am using a full suit of Aurolite armour and Items. And the Quest sword from Njessie. I am very happy with it to be honest, i recomend anyone creating thid toons to go out with your 50 and farm 1k aurolite to kit them out, it really is worth it, and it doesnt take very long at all.

If you see Kittanna running abut, feel free not to zerg me, and give me a /beckon

Your friends werent very nice!! i met you by HB with anesur and we /bowed we start dueling and i said to anesur "watch the others" then bloody savage runs and does behind style and WL nukes me :p still we took the WL out and i got you to next hit wins ;)
 

noblok

Part of the furniture
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To Illudian: an end tap in Thidranki can at most leech 50% of your end (22 SM). They do need quite a bit of weapon damage as well, since weapondamage=power. The more damage they do, the more power they get. This is why dirty tricks is quite convenient a tool against them and if you do enough damage fast enough they won't have the time to build up power.

I agree though that they might be a bit too strong, but no more than many other classes. I also think that the nerf next patch will fix them.

To Thugs: ToA doesn't increase yor stats by 12%, not even close to that. You can get 12% buff-bonus on a bot, but this won't raise the buffs over the cap. Normal bot buffs cap without the bonus as well, so that would give no real advantage.

I think a ToA template adds about 4% melee haste (+-20 qui) and +13 to one or two stats. I made a post about utility-comparison on this forum some time ago (here) . In general using a healpot gives you more of an advantage than a ToA spellcraft. There may be some perfectionists who have an even more powerefull ToA spellcraft than my example though, but I doubt they're many :).


Blokkie, Thane
 

MKJ

Fledgling Freddie
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Jun 5, 2004
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Ah I think I can see now from the above. Nice boost from melee haste for sure. Think that accounts for some fighters being faster than they were. Ofcourse if they boost their already capped dex or str by another 13 then that is a nice bonus also.

Looking at that link you mention haste charges. Can't use them in Thid can you?

Another thing - that notion about the benefit from potions is badly flawed m8. Just look at my films to see that you nearly always get hit when taking them as you have to stop fighting. There is a considerable pause between attempting to pop a potion and refighting. Also there is some lag sometimes between putting your weapons down and firing a potion. Real nasty sometimes which results in no potion popping so you have more or less allowed your opponent some free hits. In some instances it will get you killed whereas any gain from sc or toa is permanent and doesn't require any thought or action from a user. Also they can have both can't they and some of them have - all the trimmings and pots.
 

Strega

Fledgling Freddie
Joined
Mar 27, 2004
Messages
541
This is how my thid mincer template looks(Sotha in Excal). Regarding heal pots, the higher quality of the pot, the more it will heal you.

Config Report

Stats

Str: 50 Int: 0 Hits: 192
Con: 50 Pie: 0 Power: 0
Dex: 37 Cha: 37
Qui: 40 Emp: 0

Resists

Body: 13 Energy: 13 Crush: 13
Cold: 13 Matter: 14 Thrust: 13
Heat: 13 Spirit: 13 Slash: 15

Skills

5 Instruments

5 Slash

Focus

Cap Increases

5 Qui

96 Hits

14 Str

14 Con

Other Bonuses

18 AF Bonus

4 Melee Speed Bonus

16 Power Percentage Bonus
 

noblok

Part of the furniture
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Jan 2, 2005
Messages
1,371
True: you have stop hitting when you use healpots, but it's only 3 seconds (I know what it's like, i sometimes use them myself). I don't know about you, but I'm relatively sure my thane doesn't hit much faster than that, so not much lost there. I think badly flawed is abit of an exaggeration. note that I also 'overcharged' melee haste in terms of utility.

You can have haste potions in Thidranki, they increase your speed by 11%. Check here under special potions.
 

Jorof

Loyal Freddie
Joined
Dec 1, 2004
Messages
446
Commandment said:
Back to alb atm ;S

if you see a female armsman called"Sullysmom" .. <yoyo Evra xD>

/bow /beckon im allways ready .. i dont like this zerging think much prefer the

1 on 1 .. had some good ones with frenzy but when i beat his savage .. he

logged the Zerker xD 316 damage 1 hit ? -_-

cya out there ^^

Berserker runs unbuffed :worthy:
Not sure if u were buffed or not though :drink:
 

Hamro

One of Freddy's beloved
Joined
Jan 31, 2004
Messages
1,064
Strega said:
This is how my thid mincer template looks(Sotha in Excal). Regarding heal pots, the higher quality of the pot, the more it will heal you.

Config Report

Stats

Str: 50 Int: 0 Hits: 192
Con: 50 Pie: 0 Power: 0
Dex: 37 Cha: 37
Qui: 40 Emp: 0

Resists

Body: 13 Energy: 13 Crush: 13
Cold: 13 Matter: 14 Thrust: 13
Heat: 13 Spirit: 13 Slash: 15

Skills

5 Instruments

5 Slash

Focus

Cap Increases

5 Qui

96 Hits

14 Str

14 Con

Other Bonuses

18 AF Bonus

4 Melee Speed Bonus

16 Power Percentage Bonus

good sc! what items are you using though?
 

MKJ

Fledgling Freddie
Joined
Jun 5, 2004
Messages
1,196
What are Cap Increases? You mean TOA allows you 96 more hits?
 

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