Had a try at a Heretic Template to see what I could come up with. Here's Attempt #1.
Spec: 48 Rejuv, 50 Enhance, 29 Crush, 13 Shield.
Disclaimer: This is NOT an uberwtfpwn template, I personally think I could do better, but would like to hear any comments before I continue
Constructive comments preferred. If you see a problem, please give your advice on how it could be improved
Oh, and I know Energy is low. I had to sacrifice a resist so the others could go above 20. As Heretics can kill the odd Warlock, I figured I should keep matter and drop energy instead
Spec: 48 Rejuv, 50 Enhance, 29 Crush, 13 Shield.
Disclaimer: This is NOT an uberwtfpwn template, I personally think I could do better, but would like to hear any comments before I continue
Code:
Stats
Str: 92 Int: 0 Hits: 228
Con: 80 Pie: 33 Power: 0
Dex: 94 Cha: 0
Qui: 63 Emp: 0
Resists
Body: 27 Energy: 6 Crush: 25 (2)
Cold: 21 Matter: 23 Thrust: 24 (3)
Heat: 23 (5) Spirit: 28 (5) Slash: 27
Skills
11 Crush
6 Flexible
Focus
Cap Increases
21 Dexterity
92 Hits
17 Strength
5 Constitution
10 Piety
Other Bonuses
4 Spell Range
6 % Power Pool
9 Style Damage
38 AF
4 Melee Damage
4 Magic Damage
5 Fatigue
6 Melee Combat Speed
3 Casting Speed
Piece Listing
Chest
Name: Guard of Valor (Heretic)
Level: 51 Quality: 100
AF: 102 Bonus: 35
Effect 1: 40 Hits
Effect 2: 18 Acuity
Effect 3: 5 Acuity Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage
Effect 7: 4 Style Damage
Effect 8: 4 Magic Damage
Effect 9: 4 Spell Range
Effect 10: Empty
Utility: 32.00
Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 16 Strength - 99 Polished Fiery Essence
Gem 2: 28 Dexterity - 99 Perfect Vapor Essence
Gem 3: 9 Body - 99 Polished Dusty Shielding
Gem 4: 3 Crush - 99 Rough Fiery War Sigil
Utility: 62.33
Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Strength - 99 Flawless Fiery Essence
Gem 2: 19 Quickness - 99 Faceted Airy Essence
Gem 3: 9 Cold - 99 Polished Icy Shielding
Gem 4: 7 Slash - 99 Imperfect Watery Shielding
Utility: 61.33
Legs
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 19 Constitution - 99 Faceted Earthen Essence
Gem 2: 19 Quickness - 99 Faceted Airy Essence
Gem 3: 9 Crush - 99 Polished Fiery Shielding
Gem 4: 9 Thrust - 99 Polished Airy Shielding
Utility: 61.33
Hands
Name: Maddening Scalars (Alb Caster)
Level: 51 Quality: 102
AF: 102 Bonus: 35
Effect 1: 40 Hits
Effect 2: 15 Dexterity
Effect 3: 15 Piety
Effect 4: 6 % Power Pool
Effect 5: 3 Casting Speed
Effect 6: 5 Dexterity Cap Increase
Effect 7: 5 Acuity Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00
Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 19 Constitution - 99 Faceted Earthen Essence
Gem 2: 25 Quickness - 99 Flawless Airy Essence
Gem 3: 11 Matter - 99 Faceted Earthen Shielding
Gem 4: 2 Crush - 99 Uncut Fiery War Sigil
Utility: 61.33
Right Hand
Name: Malice's Mace
Level: 51 Quality: 100
DPS: 16.5 Bonus: 35
Effect 1: 15 Strength
Effect 2: 15 Constitution
Effect 3: 40 Hits
Effect 4: 5 Constitution Cap Increase
Effect 5: 5 Strength Cap Increase
Effect 6: 40 Hits Cap Increase
Effect 7: 5 Style Damage
Effect 8: 5 Fatigue
Effect 9: Empty
Effect 10: Empty
Utility: 30.00
Left Hand
Name: Magma Infused Buckler
Level: 51 Quality: 100
DPS: 16.5 Bonus: 35
Effect 1: 56 Hits
Effect 2: 27 Constitution
Effect 3: 3 All Melee Weapon Skills
Effect 4: 12 AF
Effect 5: 2 Melee Combat Speed
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 47.00
Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00
Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00
Neck
Name: Charred Pentaglyph
Level: 50 Quality: 100
Bonus: 35
Effect 1: 6 Energy
Effect 2: 6 Body
Effect 3: 6 Spirit
Effect 4: 6 Matter
Effect 5: 6 Heat
Effect 6: 10 AF
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00
Cloak
Name: Feathered Wrap
Level: 51 Quality: 100
Bonus: 35
Effect 1: 6 Body
Effect 2: 6 Crush
Effect 3: 6 Slash
Effect 4: 11 Spirit
Effect 5: 6 Thrust
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 70.00
Jewel
Name: Lachlen's Book of Tactics
Level: 51 Quality: 100
Bonus: 35
Effect 1: 3 All Melee Weapon Skills
Effect 2: 52 Hits
Effect 3: 2 Melee Combat Speed
Effect 4: 16 AF
Effect 5: 52 Hits Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 28.00
Belt
Name: Plaited Hair of Malamis
Level: 51 Quality: 100
Bonus: 35
Effect 1: 21 Dexterity
Effect 2: 21 Strength
Effect 3: 6 Dexterity Cap Increase
Effect 4: 7 Strength Cap Increase
Effect 5: 2 Melee Combat Speed
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 28.00
Right Ring
Name: Demon Blood Ring
Level: 51 Quality: 100
Bonus: 35
Effect 1: 8 Crush
Effect 2: 8 Slash
Effect 3: 6 Thrust
Effect 4: 6 Heat
Effect 5: 6 Cold
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 68.00
Left Ring
Name: Director's Ring of Oblivion
Level: 51 Quality: 100
Bonus: 35
Effect 1: 15 Strength
Effect 2: 15 Dexterity
Effect 3: 6 Spirit
Effect 4: 5 Dexterity Cap Increase
Effect 5: 5 Strength Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00
Right Wrist
Name: Ebon Hide Bracer
Level: 51 Quality: 100
Bonus: 35
Effect 1: 6 Cold
Effect 2: 6 Body
Effect 3: 6 Heat
Effect 4: 6 Slash
Effect 5: 6 Matter
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00
Left Wrist
Name:
Level: 51 Quality:
Bonus:
Effect 1: Empty
Effect 2: Empty
Effect 3: Empty
Effect 4: Empty
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00
Constructive comments preferred. If you see a problem, please give your advice on how it could be improved
Oh, and I know Energy is low. I had to sacrifice a resist so the others could go above 20. As Heretics can kill the odd Warlock, I figured I should keep matter and drop energy instead