Here ya go: 99% arcanite Pyroclasmic Battle Spear

Asq

Fledgling Freddie
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Jan 14, 2004
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401
Got some torches out of Typhon's Reach... made the LGM ingredients (always comes in handy when also having an lgm alch and sc ^^) and took me one deeeeep breath. First try a 95%. No losses, simple and straightforward. Second attempt failed just like the third. Lost an arc bar on the third attempt, no biggy. Then on 4th attempt a 99 popped... very very nice :)
 

Garax

Fledgling Freddie
Joined
Dec 29, 2003
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Not wanting to rain on your parade, but i think that was a complete waste of a torch. You would have been better served making a Legendary War Adze, least you could have actually got some sell back for this. Notice the chart below, you can probably see why you really wouldn't want to use a heat spear as a hero, However a energy spear would be pretty nice :)

Fire Cold Spirt Energy
all Cloth_______+0%____+0%_____+0%______+0%
all Leather____+15%___-10%_____-5%______+0%
Studded/Reinf__-10%____+5%_____+5%______+5%
all Chain______-10%____+0%_____+0%_____+10%
Plate/Scale____-10%___+10%____-10%_____+10%
 

Raven

Fuck the Tories!
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go go summoned weapons, just need mythic to fix them so you can change from s/s to LW or Spear at night
 

Asq

Fledgling Freddie
Joined
Jan 14, 2004
Messages
401
Garax said:
Notice the chart below, you can probably see why you really wouldn't want to use a heat spear as a hero, However a energy spear would be pretty nice :)

Fire Cold Spirt Energy
all Cloth_______+0%____+0%_____+0%______+0%
all Leather____+15%___-10%_____-5%______+0%
Studded/Reinf__-10%____+5%_____+5%______+5%
all Chain______-10%____+0%_____+0%_____+10%
Plate/Scale____-10%___+10%____-10%_____+10%

A,lways nice to get some additional info. I'm close to fully understanding this chart, but missing some info. Mind adding stuff that was missing or providing a link where I can find it?
 

Garax

Fledgling Freddie
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Dec 29, 2003
Messages
146
Theres no info missing. I tried to line up the ingredient damage tpes with the columns, but they didnt seem to line up, doh! However, you can see that elemental damage types give (+) damage and (-) damage dependant on what armour you are hitting on. So for a heat weapon, you would do 15% extra damage on leather users, but for all other armour types (excluding cloth, as it's a neutral armour type) you would infact do 10% less damage.

So, rather than just make any type of leg weapon for your template, it's best to work out who your mainly going to be twatting, and get a leg ingridient that will do a (+) to them. :)

Hope that made sense.
 

seeph

Fledgling Freddie
Joined
Dec 23, 2003
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245
u dont have to change ur template for every legendary weapon they all have same stats, so u can switch weapon for the right armor
 

Gravmaskin

Fledgling Freddie
Joined
Mar 30, 2004
Messages
173
not all legendary have same stats, think heat and cold have same stats, and energy/spirit have same stats
 

Raven

Fuck the Tories!
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seeph said:
u dont have to change ur template for every legendary weapon they all have same stats, so u can switch weapon for the right armor
also you lose hits in the change, it classes it as unequiping 1 item then re-equiping the new one. Shitty system that really should be fixed, makes any weapons with +hits or + con worthless
 

Iolas

Fledgling Freddie
Joined
May 21, 2004
Messages
15
Dinged 1080 2 days ago, my first weapon was a 99%!! Benthic Falchion
yesterday i made another 99% falchion, and a 97% Tempestuous Short Sword.
Sun Sword has better stats, but i still like the falchion as well, switching to different weapons for +dmg :flame:
 

Jorma

Loyal Freddie
Joined
Jan 3, 2004
Messages
107
Gravmaskin said:
not all legendary have same stats, think heat and cold have same stats, and energy/spirit have same stats


Energy is what sun weaps do

Heat/Cold weaps have the stats:
28con
8%heat
8%cold
10AF

Matter/Spirit weaps have the stats:
28con
8%spirit
8%matter
10AF
 

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