K
Krissy
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- #31
Originally posted by pbuck
47 wind gives the same damage cap(the maximum possible damage of the nuke on any monster)on the 45 air nuke as with 45 air, however when nuking a mob with the 45 lvl nuke for less dmg than the dmg cap(which happens on green blue yellow con mobs etc)EVERY extra point above 45 air will add some dmg to the nuke.So with 47 air u will nuke an enemy 50 lvl player for slightly more dmg than with 45.So these points are not wasted.
About the aoe root...
With 14 ice u get this..
10 Field of Slush 99% 2.5 sec. 6P Enemy 350 23 sec
Next area of affect root is in 16 ice.Crowdcontrol spells and other castable and instant effects work in rvr in a specific way.The lower the level of the effect the easiest for the enemy players to resist it.
with due respect respec man, 45+5 air is no different to 47+3, and the difference between 45+14 and 47+14 is so tiny its not worth mentioning.
and high spec over 50 makes little noticable difference in RvR, i've tested this myself with ~60 air compared to 50, and that +11 air items are better spent elsewhere.
sure you maybe able to empty your powerbar on a lord or legion and hit for something but against a player in RvR 50 air from 45+5 or 47+3 is exactly the same damage, as is anything over 50. as far as i am aware 49 spec air (according to teoz) raises his base damage cap without RAs.
50 spec air is an increased damage cap over 45, by ~20 (629(45) to ~640(49)) damage. but i was refering to spending two levels OVER 45 to get to 47, so talking about 50 spec air is off topic.
DONT spec 47 air, go 45 air and put the spares in ice, and listen to someone who actually has had the spec for 50 levels instead of someone who respeced. with resists going well over the top come spellcraft, and with hibs having heaps of spirit resists from racial, warden buffs, and the enchanter RA, having an extra CC WILL SAVE YOUR LIFE more than ~10 extra "potential" damage. another ~30sec CC (which doesnt have falloff) is well worth it, especially against hib tanks.
as for the resists of low level CC spells that is nonsense. my level 10 AE root has never resisted once in RvR. the other air theurgs i know with this spec say the same too.
Do u really think that there is such a difference to these two specs that classifies one as better ?
the fact that 47 air gives sod all benefits over 45 (bar you can get 62 air instead of 60 with items and RR, big deal?), and going 45 air spares in ice gives you an AE root which DOESNT resist and CAN SAVE YOUR GROUP, i think the obvious answer is get the AE root.