What ending did others get?
The story is good, but I'm still not sure it counts as a game.
Why does the "game" classification matter? At all? Twice you've said it now, and I can't work out where the problem is.
Because you only have control over your character in the latitude given by the game designer.
It is a variety of scenes that can play out a few different ways based on how accurate you are with pressing a random selection of buttons on the (shitty) PS3 controller.
There is very little leeway in how things will go, you are simply presented with the next page in the story. I like the story, but the gameplay is odd at best and, at worse, well not even a game as such.
Is the issue resolved? Can you kindly fuck off now?
No, I still don't think it qualifies as a game. Freedom of movement and action is too limited to be a game. Its a cartoon where you get to press some buttons. Good story though.
lol did you even read what ST^ said?
Again, what does the word "game" matter? If we describe it as Interactive Drama (as QD themselves do), is that better? Is the issue resolved? Can you kindly fuck off now?
No, I still don't think it qualifies as a game. Freedom of movement and action is too limited to be a game. Its a cartoon where you get to press some buttons. Good story though.
If its not a game then why are people calling it "a brilliant game" earlier in the thread? It is marketed as a video game in videogame shops. Hopefully it will be the start of a new kind of interactive experience ... but it would need to be improved to make it more mainstream.
Anyway...
Failed the electric trial and didn't kill the guy in another trial but Ethan lived and saved the boy. Norman had a fight with Scott, who fell to his death.
The ending scenes showed Norman on a TV chat show as some kind of hero, though later he was hallucinating (seeing A.R.I. rendered tanks on his desk while not wearing A.R.I., even though he had flushed his tripto). Madison and Ethan bought a nice place and were happy, living with the now dried out sprog. Lauren spat on Scott's grave.
It was indeed a "wtf" moment finding out Scott was the killer, but it would have been nice to have it explained why Ethan was wandering around collecting origami figures in the middle of the night in his schizo moments.
Except you have very few choices where you might affect the way the story turns out. Most of the alterations people have experienced are because they failed to press the required buttons in the required order correctly enough.
That isn't interactive drama, or gaming for that matter. It's a poor execution of what is a good idea.
Except you have very few choices where you might affect the way the story turns out. Most of the alterations people have experienced are because they failed to press the required buttons in the required order correctly enough.
That isn't interactive drama, or gaming for that matter. It's a poor execution of what is a good idea.