Shike
Can't get enough of FH
- Joined
- Dec 24, 2003
- Messages
- 3,936
Read some guys post over at WHA and I found it quite interesting. He talked about a guildportalsystem from some other game (AC2?).
A little more polished version would be something like..
Officers (Warlords..? A restriced title in numbers, for example only 1 Warlord can exist for every 10 members in the guild) in a guild of lvl20+ could have access to a special token, a token that creates a portal for all his guildmembers, that spawn next to them whereever they may be if they carry a special item granted to them upon entering the guild. Casttime on the portal would have to be long and easily interrupted and only usable in open areas, be it PvE or PvPzones, doesnt matter. NOT inside keeps/forts or any locked situation to bypass possible enemies. The concept is to summon all guildmembers into one location.
Benefits?
Open RvR would be far far more easily accessible and active. PvE would also benefit in many ways aswell in order to speed up things and make it easy to travel and do things together as a guild.
Could also make the portal appear on the minimap (disturbance of the magical energies or something like that) so that the enemy also get a headsup that the shit just is about to hit the fan, time to call reinforcements.
I for one.. hate travelling, I just hate it. I've always hated it ever since I did that damned epic for my armsman back in 1.3x in DAoC where I had to travel 30min one way to talk to someone only to head back again to talk to next guy for another 20min and so on and so forth. Travelling in a fastpaced easygoing game like WAR should be easy and quick imo, especially when it comes to forming up for joint events in guilds and perhaps even alliances.
So.. what do you guys think? Would something like this add something useful to WAR or would it ruin the immense.. worldfeeling etc? Its just a draft of how it could look. Feel free to add/retract stuff, its just a rough concept, its the idea with a guildportalsystem that I find appealing.
A little more polished version would be something like..
Officers (Warlords..? A restriced title in numbers, for example only 1 Warlord can exist for every 10 members in the guild) in a guild of lvl20+ could have access to a special token, a token that creates a portal for all his guildmembers, that spawn next to them whereever they may be if they carry a special item granted to them upon entering the guild. Casttime on the portal would have to be long and easily interrupted and only usable in open areas, be it PvE or PvPzones, doesnt matter. NOT inside keeps/forts or any locked situation to bypass possible enemies. The concept is to summon all guildmembers into one location.
Benefits?
Open RvR would be far far more easily accessible and active. PvE would also benefit in many ways aswell in order to speed up things and make it easy to travel and do things together as a guild.
Could also make the portal appear on the minimap (disturbance of the magical energies or something like that) so that the enemy also get a headsup that the shit just is about to hit the fan, time to call reinforcements.
I for one.. hate travelling, I just hate it. I've always hated it ever since I did that damned epic for my armsman back in 1.3x in DAoC where I had to travel 30min one way to talk to someone only to head back again to talk to next guy for another 20min and so on and so forth. Travelling in a fastpaced easygoing game like WAR should be easy and quick imo, especially when it comes to forming up for joint events in guilds and perhaps even alliances.
So.. what do you guys think? Would something like this add something useful to WAR or would it ruin the immense.. worldfeeling etc? Its just a draft of how it could look. Feel free to add/retract stuff, its just a rough concept, its the idea with a guildportalsystem that I find appealing.