Grassroot DAoC Promotion

UndyingAngel

Can't get enough of FH
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AngelHeal said:
The game is to far for newcomers..

we needed a druid in gg, so we pl´ed some1 etc

30tm50... :x
ml 1tm8 asap
artifacts..

the ml 1tm8 and 30tm 50 took us 1 week..
the artifacts we are on 50%, and took us 3 weeks:x

for a newcomer its

1tm50 (NO PL)
ml´s will take ages, due no `pro` player...
he´ll meet to few people on lower levels, soloing to 30 is teh suck.. so he´ll quit at the end of the free days...

and says to his friends THE GAME SUXXORSZ BECAUSE ALL ARE STEALTH!

I think you are missing the point.. if some of the experance player started a new char to help out these players and point them into the right direction.
but f there was game advertisment. there wouldnt just be 1 player starting the game now and then it would be 20, 30 or even 40 + ppl trying the game, WoW proved the market is out there, Mythic/GoA need to tap into it
 

AngelHeal

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UndyingAngel said:
I think you are missing the point.. if some of the experance player started a new char to help out these players and point them into the right direction.
but f there was game advertisment. there wouldnt just be 1 player starting the game now and then it would be 20, 30 or even 40 + ppl trying the game, WoW proved the market is out there, Mythic/GoA need to tap into it

true, but do you think that the experienced players would roll new lvl 1 chars to aid ´newbies´ ?

why u think mythic starts on imperiator?
they know that they cant fix this.
 

Esselinithia

Fledgling Freddie
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Belomar said:
Right, that's my imagination exhausted, what else?

How WoW tends to win in reviews? There are 2 things:
  • People claim WoW has better graphics by comparing classic daoc shots with WoW shots. We should answer all these questions with nice Catacombs / TOA pictures, including shots, panorama pictures, wallpapers, etc.
  • People claim WoW has a better background, and point to the Warcraft games (yeah, right a strategy game with story shorter than a simple quest) some warcraft novels, and Warcraft RPG. What can we do against it? Fan made noncomercial products. As long as Mythic / GOA doesn't say anything against it, even d20 based sourcebooks, etc. would be good way to prove DaOC is better here
If you add new groups, promotions, etc. that is important, but I think we should also show the new players how the newbie content can be enjoyed. Some people think RVR videos are great fun, but I think there is some need for PVE content in videos. Why? Because they have a story, and show the background for daoc, and shows how nice the graphics is. Fan made movies with real story ftw. We can write fan fiction (short stories) too.
 

Belomar

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Good points being raised in this thread. I particularly like Koyochi's points, with the graphical indication being added to new players that are visible to older players. It would be a great addition, and should probably also be added to the name of the player when speaking in public channels like /b and /gu.

Esselinthia's ideas are also very nice. For myself, I am no stranger to fan fiction, and I might take that up again. However, in today's day and age, it is probably a well-made video that will have the most impact on players. Mythic's own introduction video is very good, and deserves to be exposed a lot more. I also remember Tilda announcing a video competition for promotional purposes, but I don't know what happened with that.

Mildly annoyed at Escape, though; first of all, like I stated in my original post, I would personally still warmly recommend the game to new players, that was not what I intended the discussion to be about (I know, free forum and all that, but still). Yes, there is a huge barrier to get into the game presently, but it is being lowered by Mythic in coming patches (mainly due to WoW's influence), and there are things we can do as players to help as well. Also, we need another "Evita = Ebay" thread as much as we need a hole in the head, so thanks for lowering the tone of the thread. :mad:
 

Deepflame

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Hehe, the problem with the neat suggestions though is that you'd have to get Mythic to implement them, whereas player driven things are things we can more directly influence. But maybe we could make a couple of movies with a storyline in it, starring some nice pve spots. Maybe make it revolve around a quest or two.
 

Esselinithia

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Deepflame said:
Hehe, the problem with the neat suggestions though is that you'd have to get Mythic to implement them, whereas player driven things are things we can more directly influence. But maybe we could make a couple of movies with a storyline in it, starring some nice pve spots. Maybe make it revolve around a quest or two.
Yes, this is the plan. And fan fiction / fan art / screenies collections / fan made rpg can be done easily.
 

UndyingAngel

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AngelHeal said:
true, but do you think that the experienced players would roll new lvl 1 chars to aid ´newbies´ ?

why u think mythic starts on imperiator?
they know that they cant fix this.

well on the US server there are still plenty of ppl xping from level 1.. at least on the server im playing.

Imperiator afaik is a pure PvE game.
 

Aeva

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Imo mythic have done enough work to improve exping conditions for new players, but as said many times before in this thread, they just need the other people to group with etc. heck, i'd love to have been able to explore catacombs and SI when i was a newbie, its just new players are soo put off during the first 30-40 levels that they miss what this brilliant game has to offer
 

Esselinithia

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UndyingAngel said:
well on the US server there are still plenty of ppl xping from level 1.. at least on the server im playing.

Imperiator afaik is a pure PvE game.
Yes, and it is pure PVE for a reason. Even in US edition some people know it is an MMORPG and not a 8vs8combat game, nor a soloingwithfotmaltcombatgame and they try to explore, have fun, play the game as it should be played and not just PL and complain about they don't have fun but have a grind, but use their chances to have fun while leveling. But having a good RvR system made many people forget about it, and some rvr fanatics aren't too helpfull for new people (they don't grp with them, and mostly ignore them), and some are even rude. Mythic found a way to solve this problem: Make a game for the PVE types. It is up to the rvr types to show another fix to this problem.
 

Escape

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Belomar said:
Mildly annoyed at Escape, though; first of all, like I stated in my original post, I would personally still warmly recommend the game to new players, that was not what I intended the discussion to be about (I know, free forum and all that, but still). Yes, there is a huge barrier to get into the game presently, but it is being lowered by Mythic in coming patches (mainly due to WoW's influence), and there are things we can do as players to help as well. Also, we need another "Evita = Ebay" thread as much as we need a hole in the head, so thanks for lowering the tone of the thread. :mad:

Sadly, it doesn't matter how much you - as a player do - to accomodate new players. If GOA and Mythic aren't marketing the game, people won't know about it. Play other MMO's and most of the players you'll meet have never heard of DAoC! And I should emphasise on the "most".

You could find dozens of other gaming forums and spam links to the DAoC Trial(if there is one!). Depending on how seriously they take you, some posters might try it. Nothing matters more than making people aware of the game!

btw, I don't have a problem with Ebay anymore than GOA do.
But if someone wants to say the game is easily accessabile to newbies, yet uses an ebay'd char as his main... that says it all...


So people want to help new players? That's really sweet! :)
After giving them 20g and showing them how to use macros, I hope you'll be prepared to spend hours helping them with MLs, arti farming, forming RvR groups... and the other shit which really matters.

Seriously, 70% of players have helped lowbies. It's no big deal.
Post level-50 help is what counts.

So when these players grow out of the newbie phase and mature to level 50, what will you do for them?

You will tell them to STOP ZERGING MOTHERFUCKER on the RvR forums.
Sorting out the level 50 experience is more important than the 20 minutes someone spends at level 5.
 

Esselinithia

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Imho groups, guides, and other real help counts a lot. Same with other real help.
 

Esselinithia

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Escape said:
You could find dozens of other gaming forums and spam links to the DAoC Trial(if there is one!). Depending on how seriously they take you, some posters might try it. Nothing matters more than making people aware of the game!

Let me answer this question in a greater detail. Give a forum for roleplaying games, with about 300-400 users playing D&D, Rolemaster, GURPS, Vampire: The Requiem and other traditional reoleplaying games (the ones with books, dice, character sheets, etc.), when they are at home, they play on their computer, and say, they don't have enough freedom in Baldurs Gate and similar games. As a small community they would like to see new friends, and most people who reads the site for forum posts would like to play with friends. There are several sites like this on the net. Would they like to play in Dark Age of Camelot? Probably they would. And not because of RvR, but because of exploring new lands, doing quests, having fun with friends, investigating mysteries.

If you post a few guides, a few reviews and help the community noone will be angry for "spamming" yet some might like the idea of trying DAoC. And if you use a calendar on such sites to plan some newbie groups to help them too, and send invite mails to the ones who want to play the game, you can encourage many to try the game. They will have groups, they will learn the game, they will make content for it: People into roleplaying games tend to be creative. If you post links to their content, and show the community for DAoC is in many places, most newbies will have a positive image of the game. The rest should be handled on raids. And in a friendly community they will have friends, and will have a chance to sign up to raids, make more friends, help each other (and help the veterans too) and get help from us all.

Want to see such forums and start posting on them?
 

Koyochi

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Esselinithia said:
And if you use a calendar on such sites to plan some newbie groups to help them too,

Yes, reminds me of another plan I once had, but never got executed because of lack of time. I was thinking of a player ran newbie guild, wich would accept all non-lvl50 players, and use it purely to organize pve groups. Officers would consist of alts of experienced players who know all the ins and outs of pve. Its not about pl, but making good groups with random players, who can work together on the right spots. The /gu chat would be a replacement for the grp search function, wich is completly useless since long. I had a name in mind like "Midgard Academy" or "School of Midgard" (insert your own realmname), and it would be a guild just for the good of the realm. It could have nice support from excisting guilds, since it is not rvr orientated and thus is no competition . They could even "donate" all there lowbie chars that have problems levelling up, and once they are 50 they are delivered back to the orginal guild. Everyone would profit from this, and it just needs a bit of organisation.

And it could indeed make use of a website with calenders to organise xp groups for specific levels, together with a bunch of guides and usefull info

If this goes well, and every realm has such a academy running on its server, then we could even ask Goa that they mention those academy guilds in the emails sent to newly registrered accounts. Thats at least something we dont need an ingame change from mythic for. And maybe, very maybe, we could hope that those academy guilds can replace the npc-newbie guilds of today, but that needs some ingame change and more regulation.

It still sounds good, and I still hardly have the time to organise it all :)
 

Esselinithia

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If you need any help with web space, I can provide a subforum + calendar if you prefer vbulletin, or can install some CMS on a subdomain, where we can even have guides. Even if you are a mid, it is a noble cause.
 

vintervargen

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i can see daoc as a game that attracts competitive ppl, for the FG arena.

but the game lack the machanics to support a "balanced" zerg vs zerg warfare, so i dont think it attracts more rpg'ish players.
 

Esselinithia

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It should, but you should speak about it on RPG related sites.

And a small request: if you can, please provide feedback for this "guide": http://forum.enerla.net/showthread.php?goto=newpost&t=1597

What do you think, would a newbie understand it? Would it help to get started? Ones who get the trial edition won't get a printed manual and won't even find a PDF file in their daoc folder, so they don't even know about the basics, this is why I would start here.
 

Birathen

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I'm a newbie, I demand help! I demand help I tells ya! Nah but.. Is there any newbie friendly guilds out there willing to take on a young apprentice? I've been in AO(for a couple of months), EQ(for a couple of months) and WoW(since the european release.. Wich would make it.. A couple of months). I roleplayed in WoW so roleplaying shouldnt be a problem(even thou I've only done it for.. yep.. A couple of months, but Im willing to learn). I currently play on EN Excalibur as a troll but can change server, race and those kinda things if needed.

/Cheers from some one fleeing WoW and trying out DAoC :drink:
 

Rookiescot

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Esselinithia said:
It should, but you should speak about it on RPG related sites.

And a small request: if you can, please provide feedback for this "guide": http://forum.enerla.net/showthread.php?goto=newpost&t=1597

What do you think, would a newbie understand it? Would it help to get started? Ones who get the trial edition won't get a printed manual and won't even find a PDF file in their daoc folder, so they don't even know about the basics, this is why I would start here.

Nice guide mate.....
But loose the picture.
Shit I would quit straight off if that picture of you was my introduction to DAoC :p
 

Equador

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Birathen said:
I'm a newbie, I demand help! I demand help I tells ya! Nah but.. Is there any newbie friendly guilds out there willing to take on a young apprentice? I've been in AO(for a couple of months), EQ(for a couple of months) and WoW(since the european release.. Wich would make it.. A couple of months). I roleplayed in WoW so roleplaying shouldnt be a problem(even thou I've only done it for.. yep.. A couple of months, but Im willing to learn). I currently play on EN Excalibur as a troll but can change server, race and those kinda things if needed.

/Cheers from some one fleeing WoW and trying out DAoC :drink:

You are ever most welcome to come to Albion/Prydwen, I can arrange a guild for you ( roleplaying, but you already stated that's no problem at all ) that is primarily focused on PvE events such as raids in new areas or simply training up. Send me a PM if you're interested, or simply play on this server/realm and /send one of my characters, I'd love to help you through the basics! Yay for new players! :cheers: :worthy:

Look for : Equador, Ashay, Darsan, Donran, Filder or Dalon - if you contact me you can expect a honest answer to any question :) Hope to see you soon!
 

Z^^

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Its the game thats flawed if you even have to help *newbies* as someone put it threw toa and all that pve imo its just too much grind for rvr.
Wish there was an area you could go and pickup toa items from merchants instead of spending 1-1½month ingame doing shit noone likes to get gear, honestly tho ml1-8 was kinda ok required too much zerg and help of other ppl but after you done it once you dont think its something new or fun and should be rewarded ml10 on a char but requirement would be to check if you have ml10 already on another char/that realm.
 

Esselinithia

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Rookiescot said:
Nice guide mate.....
But loose the picture.
Shit I would quit straight off if that picture of you was my introduction to DAoC :p

Which picture? The avatar I can't lose yet, since it is made as a gift by an admin. I hate that avatar, but you know, when a girl makes you an avatar as a present, she expects you to use it. With several fits thrown at me, I had to vote for peace in my admin team ;)

Plan is to change avatar settings and use some daoc related "sig image" as avatar.
 

Comos

Loyal Freddie
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Obviously most people don't care about attracting new players, otherwise the majority would have voted to remove the /level command.
 

Deepflame

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There's no real point to removing it as you have to type /level to use it. :p You don't start your toons at level 20 right away! And it's rather convenient for Thidranki.
 

Esselinithia

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And while we say, new players can't grp wth experienced people till level 20, they can group with each other, do new quests, and so on :) So they have a chance to reach level 20, but I think we should help them with guides, and so :)
 

UndyingAngel

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Z^^ said:
Its the game thats flawed if you even have to help *newbies* as someone put it threw toa and all that pve imo its just too much grind for rvr.
Wish there was an area you could go and pickup toa items from merchants instead of spending 1-1½month ingame doing shit noone likes to get gear, honestly tho ml1-8 was kinda ok required too much zerg and help of other ppl but after you done it once you dont think its something new or fun and should be rewarded ml10 on a char but requirement would be to check if you have ml10 already on another char/that realm.

I think your missing the point of the game its a mmoRPG
have you ever played games like Final Fantasy/Grandia/Breath of Fire etc.. etc.. ? where you spend hours and hours killing stuff just to level up to get your char the best you can I remember spending about 10h+ in the Gelnika and the Crater training up just so I could beat ruby and emerald. Daoc at heat is a RPG. and you have to live with that just beucae all your l33t b4st4r|)s wanna have an instant RvR well that is all redy here its called counter-strike
 

Esselinithia

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mmoRPG genre doesn't follow the classic cRPG genre but tries to follow the traditional tabletop roleplaying games, like D&D, Rolemaster, Vampire: The Masquerade, etc. the game gives us freedom and it is non-linear, and tries to recreate different facets of life. This is why we have character-character interactions, why it is best played with groups, why it needs crafting, a live economiy, etc. RvR is here just to justify PVP elements in a RPG :)
 

UndyingAngel

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Esselinithia said:
mmoRPG genre doesn't follow the classic cRPG genre but tries to follow the traditional tabletop roleplaying games, like D&D, Rolemaster, Vampire: The Masquerade, etc. the game gives us freedom and it is non-linear, and tries to recreate different facets of life. This is why we have character-character interactions, why it is best played with groups, why it needs crafting, a live economiy, etc. RvR is here just to justify PVP elements in a RPG :)


im not saying its linear... you are all given choices.. and you get to make grps thats why its an online RPG.

level 1-50 is like the xping from 1-99 in FF. TOA is like spending hours geting Speed, Power, and Mind sources.. etcs. (I admint Mythic took it to far with scroll farming) and then the end Game in this Case is RvR where it Fighting the Final Boss in a typical RPG. I think ppl forget the roots of the game.
 

Esselinithia

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I think most computer rpgs are mostly linear, daoc is more like traditional rpgs like D&D. Btw, have you played D&D, Rolemaster and such games? (if not, it is better to explain it in more detail and not just name a few games)

On another topic: What would you think about the wallpaper you can find here.
 

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