GoV stats on cleric

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Chest
Name: Guard Of Valor
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Spell Damage Bonus
Effect 7: 4 Spell Range Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00

Yes, there is no casting speed bonus.
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Flimgoblin said:
do we not get the melee damage and melee haste? :)

Yer you get style damage and melee damage or something equally useless too.
 

Aeoric

Fledgling Freddie
Joined
Jul 28, 2004
Messages
414
Anyone know any other items that increase +casting range, as I
have a template with almost maxed dexcap, casting speed, power
pool, almost all resists (not energy/matter), +160 hp cap but only
+2 casting range :(
 

Downanael

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,440
Aeoric said:
Anyone know any other items that increase +casting range, as I
have a template with almost maxed dexcap, casting speed, power
pool, almost all resists (not energy/matter), +160 hp cap but only
+2 casting range :(


Bracer of Zo'arkat atleast,and Nailah had some too but dont know can you activate it on chain version.
 

Bugz

Fledgling Freddie
Joined
May 18, 2004
Messages
7,297
Phoebus' Harp (using it for a healer so cleric shud be able to use)

GoV iirc has the following stats for healer classes:

4 melee damage bonus
4 spell damage bonus
4 style damage bonus
4 spell range bonus


Thats 8% spell range and is the most I got for my pac healer. Its 2% from cap but 30 range isn't worth the extra effort. And no1 reply w/ but it could save ur life. That argument is useable for nearly anything
 

Aeoric

Fledgling Freddie
Joined
Jul 28, 2004
Messages
414
realistically how hard is it to get

GoV
Jacina's
Zo'Arkat

in this patch, I think I heard it was much harder for GoV

Anyone able to suggest what's needed for the others, in
terms of personnel for a good chance of success ? or any
strategies ?
 

Bugz

Fledgling Freddie
Joined
May 18, 2004
Messages
7,297
GoV is still fairly easy
Jacinas is harder now and I would say 2fg? - All I know is there a hybrid group may have trouble farming it.
Bracer of Zo'arkat needs a couple of fg's or more. Cept for hibs ocourse - i wonder why :m00:
 

Draylor

Part of the furniture
Joined
Dec 23, 2003
Messages
2,591
GoV is a pain: purely because its doable by with 2-3 chars depending on class/spec so is camped pretty much 24/7 by folks wanting to sell it for silly numbers of plats. Good luck getting it: its more hassle than I could be bothered with ;)

Aeoric said:
Jacina's
Zo'Arkat
If you know what your doing and can put together the right group(s) for them theyre fairly straightforward. 1FG-ish is fine for both, but a few extras never hurt. Theyre not the easiest artifacts, not soloable but as a result youll almost always find them spawned.

How to do Jacinas has been discussed here before. Its not that tough really. 2+ shield tanks, 2+ clerics, 2+ theurgs, assorted other damage dealers to nuke the cyclops down once theurgs have pet spam'd enough. I really dont like the 'kite Cyrek to town' method but its still possible this patch if thats what you want to try. BOF & SB are nice to have ;)

Zo'arkat isnt that difficult either. Same sort of group setup, maybe more tanks and fewer nukers but its not too important. Each 'wave' of mobs have different names, but basically the same mix of classes. Kill those that are the greatest problem first and youll be fine. No need for RAs or any sort of uber group here, kill order seems to be the only important thing. 9 waves of mobs, only the last 2 are at all tricky. The first 7 are perfect for practice :)
 

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