It's against the SotG to fix it, so don't even ask ;p
It's against the SotG to fix it, so don't even ask ;p
What I don't get (and I'm sure it's tied-in with both the Flash-based Roll of Honour on the GOA/DAOC site and Localisation(L10n) and Internationalisation(I18n) issues) is why they publish LESS information via XML than Mythic. I'm presuming here that the DAOC server software has the built-in ability to produce XML (or offers a standard interface to character/guild data) and that might not be the case.
Since they have to translate all the strings for the various European languages, every time anything changes on the "server" XML, it would have to be re-translated, checked and implemented. When dealing with this kind of thing, you can get all kinds of strange problems with characters, with string length, with encoding, with sort orders (collation) and a million other things.
GOA have kept the XML content pretty static though, not adding any of the new features that are available on the Herald (like title information). If they were keeping up with the latest XML from Mythic, I could easily understand the after-patch problems, but when the GOA XML doesn't change, it shouldn't take so long.
That said, if the interface to the XML keeps changing and GOA need to rewrite all their Flash/XML stuff every time Mythic finish a patch cycle, I'd rather they worked on getting the servers tested, patched and stable first and then did the Flash/XML second.
For my sins, I was a Localisation/Internationalisation developer for European languages for about 18 months (more than long enough!!) and I think I've seen EVERY stupid problem that could ever be caused by bad I18n, bad coding and bad luck related to languages and software!!!
I would be interested in hearing from someone at GOA about what actually causes these delays, because I could be way off.
Tbh i would find it a bit funny if every patch somehow changes the XML Output -.-
That's definitely true...I reckon it's more likely that Mythic provide an interface to the in-game data via some kind of database connection and then this is scripted to XML seperately. Mythic exposing more data (like the Title info) shouldn't affect existing code (probably).
That said...for LotM, they made new CL titles...before that, they made new RR titles for RR12...new classes/races in the previous expansions or new zones. All these would need to be translated and checked for length, encoding, collation and everything else. If you think about the patches that had proper new content, that would include;
SI
TOA
DR
LotM
Foundations
NF
Now if it's something stupid like a CSV or pipe-seperated dump from the server which is processed into XML and they change some field headings or add some columns...
Just playing Devil's Advocate here...it could easily be laziness, incompetance or some insurmountable technical issue that's beyond my comprehension![]()
Dunno tbh, pumping out 2-100 more Fields from the DB to the XML output should be a work of 15 mins. Oh well at least with the tools i normally use.
Ofc if they hard code all the shit for Flash interface it's another pair of hands. But wtf i'd add![]()
GoA have never been famous for their ability to get things working.
The funny thing is they get so upset when you call them incompetent. Yet the XML keeps on crashing every time they touch the servers.
There not incompetent, saying that means they actually do something right..
3) there communication to the player base via there official homepage might be better if they employee a pygmy from the bolivian jungle, who is deaf and mute, can only speak in 1 letter sylables sounding like "ook" and thinks an MMORPG is a form of bestiality.
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Whoodoo already has a job tho
Ever wonder who puts the silver foil tops on milk bottles?..... by hand![]()