snoz said:Well most of us have uber pc's well above the spec required. radeon 9800xt 3000+ athlon etc. This is not frames per second lag trust me. Also hmmm I doubt its a mythic thing ? I've never seen anything on vgn about server issues and I would take a guess that if the yanks had the same isssues we are experiencing there would be atleast 100 threads on the topic. Not like US players are scared of complaining is it
Elewyth(TLSOA) said:have to say 100% it isnt GOA server lag, because if it was i would have gotten it also, its more likely to be a combo of your pc/isp setup, i dont care what u say, if 100% of the server isnt experiencing it it isnt SERVER lag.. a good thing to do is also once a week tick the CHECK ALL FILES box when u log in as missing files can often slow you down as the client has to load them thru the server as you go, hence delays, lockups lag for certain models etc..
If your interested in server configuration theres a decent article dating from just after the original release that gives some details on this - as well as other things.legis said:I would believe the game on server side is built like modules
Elewyth(TLSOA) said:have to say 100% it isnt GOA server lag, because if it was i would have gotten it also, its more likely to be a combo of your pc/isp setup, i dont care what u say, if 100% of the server isnt experiencing it it isnt SERVER lag.. a good thing to do is also once a week tick the CHECK ALL FILES box when u log in as missing files can often slow you down as the client has to load them thru the server as you go, hence delays, lockups lag for certain models etc..
Elewyth(TLSOA) said:have to say 100% it isnt GOA server lag, because if it was i would have gotten it also, its more likely to be a combo of your pc/isp setup, i dont care what u say, if 100% of the server isnt experiencing it it isnt SERVER lag.. a good thing to do is also once a week tick the CHECK ALL FILES box when u log in as missing files can often slow you down as the client has to load them thru the server as you go, hence delays, lockups lag for certain models etc..
Archeon said:I'm pretty sure the lag is a ToA problem, not GoA - infact looking at the 1.68 patch notes theres a little mention about code optimization (not sure what that means but i'd assume its relevent).
TBH though I havn't been experiencing any major lag, maybe its your PC? Have you tried turning down the graphics settings to their lowest? I really question whether or not Mythic were bullshitting when they came up with their 'recommended PC spec' for ToA - been hearing lots of people complaining about lag even with their PC meeting this spec.
Baldanah said:i'm running it on an AMD 2200 , 1gig ddr 400 , Radeon 9600 pro 128mb . Paging file is 1 gig .
I have my screen set to 1600x1024 , gfx settings are all at max . Only thing i don't have on is shadows and the game runs totally smooth for me tbh .
Only time i seem to get an latency etc is when i'm in the housing zone .
I have noticed that its using a huge amount of memory though on my system . Seems to be using around 500 mb of mem on my system .
Oh , i have precaching off as well as it causes probs on my comps for some reason .
SoWat said:Pretty bad lag (circa 2-3 secs) in ToA. My laptop doesn't seem to suffer from the problem.
My main PC has a Ti4800 (which seems to be appearing a lot in this thread), and my laptop has the mobile Geforce chipset.
I also found that fighting Dust Devils (on the island where the Seed Planting quest takes place) causes me to LD.
It's starting to look like it may be graphic card related, although the other big difference between my laptop and my Main is that my main is an Athlon, and the laptop is a Pentium 4.
EDIT:
Further to this:
I've been having a think about this problem and I think it is indeed graphic card related. With the new 'pre-caching' option it may well be that the AGP aperture is being used up (AGP Aperture is main system memory that is reserved for graphic card use when the card's memory is full). Precaching a lot of textures may very well do that.
Mine was set to 128mb (same as card memory), but as I have 1Gb of RAM, I've now changed this to 256mb. I'll be giving it a try later tonight to see if it helps.
It might be worthwhile for others to increase their Aperture size, and test it, to give us a wide range of results. It's not advisable to go higher than half your system RAM btw
Skeggi said:doesn't matter that much if it's Kingston or anything else ;p