As Icebreaker says, I spoke to him in game because he requested an explanation as to why we weren't going to restore loot in these situations.
I'll repeat here why this has become necessary.
Firstly I understand that people are unhappy and I sympathise, really I do however it comes down to a question of finite resources.
Initially we started getting reports of loot either not dropping, or dropping but being untargettable. We investigated, found nothing immediately visible in the code that could cause such a problem and wrote it off to a random glitch. We restored the loot in all these instances.
Suddenly the incidence of these reports rose sharply and it became clear that these weren't isolated issues, it was something that could be caused by a very common situation. On monday I personally restored loot for 8 different raids (Dragon raids, artifact raids and ML raids) that occurred over the course of the weekend.
We had to take a decision whether we were going to continue restoring loot - a process that takes a lot of time or focus our efforts on fixing the problem at source.
Obviously this isn't going to be a popular decision and we do understand the disappointment that people will feel as a result of this however we hope that you will understand the reasons behind it. In the meantime I would recommend that you take regular melee characters on raids to avoid the problem of misplaced aggro or bugged drops. From our tests so far it appears that the problem is caused when pets do the majority of damage to a mob. In this case 'loot rights' can be assigned to the pets rather than the characters. Our tests are continuing however and we hope to have a fix for it very soon.
I'll repeat here why this has become necessary.
Firstly I understand that people are unhappy and I sympathise, really I do however it comes down to a question of finite resources.
Initially we started getting reports of loot either not dropping, or dropping but being untargettable. We investigated, found nothing immediately visible in the code that could cause such a problem and wrote it off to a random glitch. We restored the loot in all these instances.
Suddenly the incidence of these reports rose sharply and it became clear that these weren't isolated issues, it was something that could be caused by a very common situation. On monday I personally restored loot for 8 different raids (Dragon raids, artifact raids and ML raids) that occurred over the course of the weekend.
We had to take a decision whether we were going to continue restoring loot - a process that takes a lot of time or focus our efforts on fixing the problem at source.
Obviously this isn't going to be a popular decision and we do understand the disappointment that people will feel as a result of this however we hope that you will understand the reasons behind it. In the meantime I would recommend that you take regular melee characters on raids to avoid the problem of misplaced aggro or bugged drops. From our tests so far it appears that the problem is caused when pets do the majority of damage to a mob. In this case 'loot rights' can be assigned to the pets rather than the characters. Our tests are continuing however and we hope to have a fix for it very soon.