give reasons why you like savages

Dorin

Fledgling Freddie
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Vindicator said:
What did you used to be then ;> ? 1-2 shot people and now its 2-3 :'(


toaed caster > toaed zerker > toaed svg
 

Lothandar

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Roteca said:
wonder how long it will take for this thread to get closed..

As this is a retarded discussion started by a "o la la" leeching class player, I hope it gets closed soon.



Blademasters/mercenaries with battler+malice > savage.

Yes, savages start falling apart when they get melee agro.

No, they don't quadhit every hit. Yes, a hero with battler can bring a savage to 60% hp in 1 hit with annihilation.

I don't get the whine. I'd understand if it was pre-nerf savages destroying every class in the game with 3-4 quadhits in a row.
But that is not the case at the moment. Zerkers are actually better in groups because of their master level path.

Vindicator - "ok"
 

Dorin

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majik said:
The hib/alb whine threads indicate that they are;p


aye epic armor warders know wtf is up with svgs nowdays :E
 

rure

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Dorin said:
aye epic armor warders know wtf is up with svgs nowdays :E

many people in epic armor visit these boards.
 

poky

Fledgling Freddie
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Id say savages are fairly balanced compared to other lighttanks due to their lack of banelord..

But the damageoutput is still wicked ;)
 

Dorin

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Vodkafairy said:
cough 80% in one hit cough :p

<3 grapplemonkeys

aye sooo many rr8+ fully toaed svgs on excal hitting for uber dmg. in that case every eld is op cuz garbanox 3 shots any caster without debuff? >< :p
 

Nausilus^^

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Vindicator said:
What did you used to be then ;> ? 1-2 shot people and now its 2-3 :'(

As said, I played savage for 1-2 weeks before the nerf.. didn't go to RvR much during that period, and as a rr1 savage, I didn't do very well.

Vindicator said:
Oh I read your very precise post about % figures conjured out of the air. I also read those imaginary damage logs of how under preforming the class was ^^. My Point of Toa is that with it your savage is much better at killing than it was before and your immune to Grapple. No other Tank can become that immune as easliy.

The % figures are taken out of what I estimate they would be.. I'm not going to gather 100% correct figures just to convince you of my point. About grapple immunity, I didn't know that was allowed.

Vindicator said:
Well I was trying to word it gently. Maybe your a crap savage and the other rvr guilds know this so dont invite you. You claim savages are not 'overpowered' / 'Uber' etc anymore and that you struggle with orange cons in DF buffed. Maybe thats why xD ?

Whether I'm crap or not, how would they know it if they haven't played with me before? Think before you post..
Otherwise feel free to think what you want.. it's obvious that you've never played a savage before, and I don't really wanna spend more time on your ignorance :)

:cheers:
 

Vindicator

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Nausilus^^ said:
About grapple immunity, I didn't know that was allowed.

I would say thats your reason actually. You dont have to group with somebody to see that. Just notice a fight. You can call me all the names you like doesnt change how unbalanced svg's are in comparasion to ther Tanks. Just because somebody doesnt play a class right doesnt mean its not overpowered :D
 

ruudoniac

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well i got a 47lvl savvy and 900 dmg to rr3 bard 997 dmg to rr6 ench was my 1st rvr experience with him :> so thats y i play savvy :>

both dmgs was done with 1 hit each and without crit QQ:>

cant imagine how much a 50 savvy with toa gear hits for :pp
 

wittor

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Dorin said:

its not cus u have that overpowered pet that intercepts _almost_ every hit that all casters got it xD
 

Klonk

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Vindicator said:
I would say thats your reason actually. You dont have to group with somebody to see that. Just notice a fight. You can call me all the names you like doesnt change how unbalanced svg's are in comparasion to ther Tanks. Just because somebody doesnt play a class right doesnt mean its not overpowered :D

What's "ther Tanks"?

And the fact remains that wile pre-nerf all savages from rr1 and up could have the same, high, damageoutput that now only rr6+ savages in toa gear can have.
 

Dorin

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wittor said:
its not cus u have that overpowered pet that intercepts _almost_ every hit that all casters got it xD

aaw damn! i c :EEEEE
everycaster can get a proper bodyguard-guarder and voala,,, (or a warden grapplebot to make it even more funniah xD)
Anyways i use my pet to interrupt enemy support as i got guard-bg 99% of the time so not much need for ze supahopfotm spiritchummy (funny against infils especially tho:X
 

wittor

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Dorin said:
aaw damn! i c :EEEEE
everycaster can get a proper bodyguard-guarder and voala,,, (or a warden grapplebot to make it even more funniah xD)
Anyways i use my pet to interrupt enemy support as i got guard-bg 99% of the time so not much need for ze supahopfotm spiritchummy (funny against infils especially tho:X

I wasent talking about a bg'er :(
ofc all can get that.
I was just saying that a sm pet is overpowered x<
 

Dorin

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wittor said:
I wasent talking about a bg'er :(
ofc all can get that.
I was just saying that a sm pet is overpowered x<

yus should fix that intercept rate but it looks like a dpsbugfix shit to me... so will be "fixed" in 2 years from now.
 

Tiki

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I play a toa'd savage now, humm its fun but no where near as powerful as before. Toa'd casters can do some sick damage on a v v short cast rate and savage dont have access to the decent offensive tank ml ability. Overal I dont really know what people are whining about now as all tanky type will be atleast 50% less fun/used in nf. The bat has been swung and dark ages of castalot is back..

+1 to the alb zerg n scouts
+1 to the amount of casters in hib

nf will be a joy :worthy:
 

Dorin

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Tiki said:
+1 to the alb zerg n scouts

true dat

Tiki said:
+1 to the amount of casters in hib

nib to dat, hibs will lose GP and iam sure they will lose power relics aswell. So most likely

+100000 to the amount of casters already in alb with added +20% dmg

\o/

edit: just like svgs prenerf, sorc-scout on each corner :E
 

Vodkafairy

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errrrr, how biased of you not to mention mids tiki :p you don't have runies at all, nooo, just take fens and see the savage zerg come to the resque. but no runies, noo!
 

Nausilus^^

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Vindicator said:
I would say thats your reason actually. You dont have to group with somebody to see that. Just notice a fight. You can call me all the names you like doesnt change how unbalanced svg's are in comparasion to ther Tanks. Just because somebody doesnt play a class right doesnt mean its not overpowered :D

Don't try to judge how I play savage from a post here on FH :) It's the class I've played most in Mid so I think I know how to do it more or less.

Besides you say it here that savages are unbalanced.. I couldn't agree more. Savages are indeed highly unbalanced compared to most other classes in any realm.

About grapple imunity.. I thought it was forbidden because I was told so. I asked back when it was discovered how to do it out of curiosity, and had already heard before asking that it was no no, so didn't think further about it since then.

I know how to play savage, I know how well I did before nerf, and it's not anywhere near the same, no matter how hard you try to convince me. If you had played one yourself you would've known yourself.
 

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