Give hibbis insta level 50

blejs

Loyal Freddie
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Jan 23, 2004
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394
[21:06] <Blejs> how many hibbis and albs online atm?
[21:06] <Blejs> 437middis
[21:08] <Yussef> 465 Blejs :eek: (albs)
21:09] <Jericha> 280 hibbies


100 more population to hibbis and it would very nice
Or alot of the hibbis online atm go rvring.
But do this!
 

Morchaoron

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Dec 22, 2003
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blejs said:
[21:06] <Blejs> how many hibbis and albs online atm?
[21:06] <Blejs> 437middis
[21:08] <Yussef> 465 Blejs :eek: (albs)
21:09] <Jericha> 280 hibbies


100 more population to hibbis and it would very nice
Or alot of the hibbis online atm go rvring.
But do this!

yes i agree would make me rich @ ebay
 

Pudzy

Can't get enough of FH
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The leveling isnt putting hibs off, its the ML'ing, Arti'ing and running to emain to kill un cc'able cocky **** savages I presume =o
 

Ingafgrinn Macabre

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Pudzy said:
The leveling isnt putting hibs off, its the ML'ing, Arti'ing and running to emain to kill un cc'able cocky **** savages I presume =o
Everyone is CC'able..... that grapple bug is only cos grapple is set to be a positive spell... not a negative. there's always room for a cc, unless your group fired off 4 other negative spells on the same person (lower dex, lower qui, poison, disease)

explanation:
a character has 28 slots for effects, that to say, 28 slots for positive, but 4 of them are reserved for negative which will always overwrite a positive effect for a while
so you buff yourself up to fill those 28 slots. someone comes to grapple you. opponent thinks damn.. it doesn't stick. This is possible because grapple is marked as a positive effect so it can't be purged.
someone now stuns you.. that DOES stick since it's a negative effect and thus will (for the duration of the stun) suppress the positive effect. once stun wears out the possitive effect takes the upper hand again.

if you now fire off 4 negative effects to that fully buffed person the 5'th will bounce again like grapple does...


so don't turn this in an (ungrounded) whine thread will ye?
 

Damon_D

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Pudzy said:
The leveling isnt putting hibs off, its the ML'ing, Arti'ing and running to emain to kill un cc'able cocky **** savages I presume =o

Hmmm wanna trade how feeking hard it is to do ML's and Arti's as a mid ???
 

Gromnir

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Pudzy said:
The leveling isnt putting hibs off, its the ML'ing, Arti'ing and running to emain to kill un cc'able cocky **** savages I presume =o

Want my arti's leveled so I can rvr more :'(
 

Pudzy

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Damon_D said:
Hmmm wanna trade how feeking hard it is to do ML's and Arti's as a mid ???

Hmm, mid is pretty much piss to do arti's, your bots have end regen, and access to FoP so leveling them is piss easy. Animists got nerfed remember so encounters aint as easy as they were =o.

I would imagine the hbigger population of Mids helps with ML's also.
 

Ingafgrinn Macabre

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Pudzy said:
Hmm, mid is pretty much piss to do arti's, your bots have end regen, and access to FoP so leveling them is piss easy. Animists got nerfed remember so encounters aint as easy as they were =o.

I would imagine the hbigger population of Mids helps with ML's also.

we need more numbers to do them, yet with more numbers comes more ToA lag + ToA base lag gives about a 10second delay on our actions. Bots won't stick with that lag at all.
your turn again.
 

Pudzy

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Ingafgrinn Macabre said:
we need more numbers to do them, yet with more numbers comes more ToA lag + ToA base lag gives about a 10second delay on our actions. Bots won't stick with that lag at all.
your turn again.

Didn't see your post, but anyways, everyone has to put up with the lag of zerges, everyone has same problems with shit pc's and bots losing stick.

The 28 buff thing - Doesn't take much brains to figure out its just being abused.

You can lvl arti's with 2 accounts logged in, takes hibs/albs 3 accounts if they want endurance regen.

You don't need that many more numbers tbh, aint like its hard, I was a mid I know how they like to zerg :p
 

blejs

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honestly now that insta 50, might have lead to some ppl move here and then be assed to level all artis and all that stuff that comes with you, cause atm u need 25% more to be able to have same amount as other realms, on excal this isnt that big issue cause higher numbers, but the less numbers then the bigger problem it is. Something i would like to see atleast, anychance this would be able to fix?
 

remi

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rofl pudzy u clueless ****

so many active savages :rolleyes: , its like one active? be less bitter fucktard.


anyway, insta lvl50 aint the solution, would make hibs do thier pve thing even more.
 

Belomar

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Ingafgrinn Macabre said:
Everyone is CC'able..... that grapple bug is only cos grapple is set to be a positive spell... not a negative. there's always room for a cc
Determination 5 tanks are pretty much unCC:able, to be honest.

Oh, and it is 28 positive effects, 32 effects in all (IIRC)--a nice and round number, computer-wise.
 

Eroa

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blejs said:
honestly now that insta 50, might have lead to some ppl move here and then be assed to level all artis and all that stuff that comes with you, cause atm u need 25% more to be able to have same amount as other realms, on excal this isnt that big issue cause higher numbers, but the less numbers then the bigger problem it is. Something i would like to see atleast, anychance this would be able to fix?

Most hibs cant be arsed to go rvr since to many opted mid groups running in emain on a 2 min interval, If you win one fight you will die seconds later due to 2-3 fg inc from all the /where tells. And by taking bolg and crim every day you pretty much remove all the hib stealthers from emain aswell since its realy a drag running there without hastner and having to watch for them guards all the damn time.
 

cougar

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why do u want more hibs? you just log if you lose anyway
 

Shike

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Eroa said:
Most hibs cant be arsed to go rvr since to many opted mid groups running in emain on a 2 min interval, If you win one fight you will die seconds later due to 2-3 fg inc from all the /where tells. And by taking bolg and crim every day you pretty much remove all the hib stealthers from emain aswell since its realy a drag running there without hastner and having to watch for them guards all the damn time.

^^ wot he said..

the mids running on a long train thru emain is funny, meet FG, another grp adds in 20s, then yet another one.. thats unless it is like last night, only BO out for 2h before we decided to log (was tired as hell anyway so might aswell get some sleep) :)

tuesday was addorama from mids, about 60 mids in emain, all within CFHrange so adds was just a joke... I dont mind if randoms run 2-3fgs, but when rr9 groups does, I can only laugh :) dont think ive ever been that pissed off with adds, was just impossible to fight one group without 2 groups or more adding in anywhere in emain. Even on emainborder it was adds and thats when its time to just log.
 

blejs

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cougar said:
why do u want more hibs? you just log if you lose anyway

That isnt BO :]
Or not atleast when i play.




Shike on tuesday it was 114 middis in emain.
And we dont run in cfh help range at all.
And aint running 2fg, can run 2fg etc if zergs around. But try to avoid that alot since its able to kite zergs some and get some rps.

On that tuesday we did get pretty nice rp still, cause was alot of hibbis in breif who we meet, also often 1fg+1fg. But in the end we got zerged by like 4groups. Not all "randoms"

Have to reliase when its like 80middis in emain its easily that its adds, but most groups get adds close to a milegate or mmg-amg zw. Ofc its easier to get adds there. Specially on mmg-mpk to if middis are in emain.

And then ppl go qq etc.

And remie what would be the solution to get more hibbis to rvr then.

IF hibbis would have 50% of the amount of middis thats rvring lets say 30-40 in emain u would also get adds easier, but atm i dont know why so little hibbis go to rvr. And if ppl would start more it would be more fun for all.
 

Pudzy

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remi said:
rofl pudzy u clueless ****

so many active savages :rolleyes: , its like one active? be less bitter fucktard.


anyway, insta lvl50 aint the solution, would make hibs do thier pve thing even more.

Coming from you, rlym8, stfu u twat.
 

Eroa

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Blejs you may not notice this, but in general you are saying the same thing as both me and shike are. When its 100 mids in emain its pointless going there since its to small and we will just end up getting, wont use to word zerg so you dont get offended, but attacked by many groups within short period of time. Which makes it hard to impossible to stay alive that long. The 4fg you ran into that day was a keep retake force since Mids had practicaly taken every singel keep in Hib at that time. Fact still remaines, when i do /who emain on a normal day in hib i get about 12-18 hits at the most, whiles in mid you get 60+ hits. Cant compete with that in the long run. Since all those 60 mids will try go for that same hib group since they all want rps. And the hibs end up getting run over by many groups at the same time.
 

cougar

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mids just log and cry if theres a decent hibgrp in emain
 

Aussie

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How about this solution. :D
In hib between 18-24h
-no longer spawn of Artifact mobs
-Fins EXP -400% between
-MLs no longer give credit
 

blejs

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Eroa said:
Blejs you may not notice this, but in general you are saying the same thing as both me and shike are. When its 100 mids in emain its pointless going there since its to small and we will just end up getting, wont use to word zerg so you dont get offended, but attacked by many groups within short period of time. Which makes it hard to impossible to stay alive that long. The 4fg you ran into that day was a keep retake force since Mids had practicaly taken every singel keep in Hib at that time. Fact still remaines, when i do /who emain on a normal day in hib i get about 12-18 hits at the most, whiles in mid you get 60+ hits. Cant compete with that in the long run. Since all those 60 mids will try go for that same hib group since they all want rps. And the hibs end up getting run over by many groups at the same time.


Thing is this if 60middis in emain, hibbis IF they would be as rvr active, they should be able to get like 40+ specially since its your frontier we talking about to...
 

cougar

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blejs said:
Thing is this if 60middis in emain, hibbis IF they would be as rvr active, they should be able to get like 40+ specially since its your frontier we talking about to...

2 fg hibs in emain equal 60 mids in emain with all stealthers and bbs.
 

blejs

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just have to avoid milegates more as hibbis specially if u want to avoid adds.
cougar opted and gg group kinda y, but give random groups to :)

but well well, i wish to see that amount atleast around :)
 

Eroa

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Yes give random groups so you can just run over them and get free rps.
 

blejs

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Eroa said:
Yes give random groups so you can just run over them and get free rps.

And hibbi opted groups dont do the same against middi randoms?
Get real.
 

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