illu
Part of the furniture
- Joined
- Mar 18, 2004
- Messages
- 1,867
Anything I can do?
These are the first few lines from the errorlog.txt in ToA
game caused an Access Violation in module GameCamDLL.DLL at 001b:5204b4a2.
Exception handler called in rndr.
Cver TOA dev
Error occurred at 4/27/2005 23:01:58.
D:\ToA\game.dll, run by Administrator.
1 processor(s), type 586.
1024 MBytes physical memory.
Read from location 000249fc caused an access violation.
Registers:
EAX=000249f0 CS=001b EIP=5204b4a2 EFLGS=00010206
EBX=0fdb0020 SS=0023 ESP=0012ee90 EBP=04000048
ECX=0fdb0350 DS=0023 ESI=0fdb0350 FS=0038
EDX=000249f0 ES=0023 EDI=000249f0 GS=0000
Bytes at CS:EIP:
8b 47 0c 85 c0 74 d7 8b ce e8 90 7d fc ff 3b 85
Stack dump:
0012ee90: 00000000 0fdb0020 460ecc56 0fdb0350 0012eebc 5204b2fa 5204b340 77d441a8
that gets repeated for ages then
GSXM:
0050 0055 0056 0051 0052 0001 0061 0062 0061 0062
0002 0061 0062 0003 0004 0005 0006 0007 0010 0012
0013 0011 0008 0050 0055 0056 0051 0052 0001 0061
0062 0061 0062 0002 0061 0062 0003 0004 0005 0006
0007 0010 0012 0013 0011 0008 0050 0055 0056 0051
Module list: names, addresses, sizes, time stamps and file times:
D:\ToA\game.dll, loaded at 0x00400000 - 4702304 bytes - 424d7c4d - file date is 4/1/2005 12:52:42
C:\WINDOWS\System32\d3d8thk.dll, loaded at 0x024b0000 - 8192 bytes - 3df82460 - file date is 12/12/2002 08:14:32
C:\WINDOWS\System32\D3D9.DLL, loaded at 0x024d0000 - 1703936 bytes - 40ee6b1c - file date is 7/9/2004 05:27:28
C:\WINDOWS\System32\D3D8.DLL, loaded at 0x02680000 - 1201152 bytes - 40ee6b0f - file date is
This goes on for ages and this seems to list all the things running in the background.....
Any suggestions?
Oli - Illu
These are the first few lines from the errorlog.txt in ToA
game caused an Access Violation in module GameCamDLL.DLL at 001b:5204b4a2.
Exception handler called in rndr.
Cver TOA dev
Error occurred at 4/27/2005 23:01:58.
D:\ToA\game.dll, run by Administrator.
1 processor(s), type 586.
1024 MBytes physical memory.
Read from location 000249fc caused an access violation.
Registers:
EAX=000249f0 CS=001b EIP=5204b4a2 EFLGS=00010206
EBX=0fdb0020 SS=0023 ESP=0012ee90 EBP=04000048
ECX=0fdb0350 DS=0023 ESI=0fdb0350 FS=0038
EDX=000249f0 ES=0023 EDI=000249f0 GS=0000
Bytes at CS:EIP:
8b 47 0c 85 c0 74 d7 8b ce e8 90 7d fc ff 3b 85
Stack dump:
0012ee90: 00000000 0fdb0020 460ecc56 0fdb0350 0012eebc 5204b2fa 5204b340 77d441a8
that gets repeated for ages then
GSXM:
0050 0055 0056 0051 0052 0001 0061 0062 0061 0062
0002 0061 0062 0003 0004 0005 0006 0007 0010 0012
0013 0011 0008 0050 0055 0056 0051 0052 0001 0061
0062 0061 0062 0002 0061 0062 0003 0004 0005 0006
0007 0010 0012 0013 0011 0008 0050 0055 0056 0051
Module list: names, addresses, sizes, time stamps and file times:
D:\ToA\game.dll, loaded at 0x00400000 - 4702304 bytes - 424d7c4d - file date is 4/1/2005 12:52:42
C:\WINDOWS\System32\d3d8thk.dll, loaded at 0x024b0000 - 8192 bytes - 3df82460 - file date is 12/12/2002 08:14:32
C:\WINDOWS\System32\D3D9.DLL, loaded at 0x024d0000 - 1703936 bytes - 40ee6b1c - file date is 7/9/2004 05:27:28
C:\WINDOWS\System32\D3D8.DLL, loaded at 0x02680000 - 1201152 bytes - 40ee6b0f - file date is
This goes on for ages and this seems to list all the things running in the background.....
Any suggestions?
Oli - Illu