W
Wou
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- Thread starter
- #31
Absorb and AF are not the same.
AF: how much base damage you get.
absorb: reduses the base damage you get.
Last time I readed about a test they done, it stated very clealy that there is a diference in AF between armor types ( could be wrong though, but thats what they said).
Here is how damage is calculated, from this topic:
"Basically its...
Damage = WeapSkill/AF * WeaponInfo * (1-Resist) * (1-Absorb) * ConMod
Where WeapSkill/AF caps at 3
WeaponInfo = DPS * Spd * 2HndMod * SpdMod
ConMod = Modifier for enemy's constitution
2HndMod = Modifier for 2Handed weapons which increases with spec (~+15% at 0 spec, ~40% at 50 spec, but dont quote me on that)
SpdMod = Modifier of a small % increase in DPS as weapons get slower and slower."
You turn the whole thing around: AF is before you have damage.
Also what you make out of it isn't rigth.
Some one with 1300 WeapSkill attacks someone with 750 af = 1300/750 = 1.733 X 16.5 weapon = 28.59 dps
Some one with 1300 WeapSkill attacks someone with 629 af = 1300/629= 2.066 X 16.5 weapon = 34.08 dps
It looks small, a little difference gets big after other modefiers like speed etc, and then absorb and resists get off it.
I didn't said frairs suck in group vs group, but you do lose a lot bonus's you get in 1 vs 1.
AF: how much base damage you get.
absorb: reduses the base damage you get.
Last time I readed about a test they done, it stated very clealy that there is a diference in AF between armor types ( could be wrong though, but thats what they said).
Here is how damage is calculated, from this topic:
"Basically its...
Damage = WeapSkill/AF * WeaponInfo * (1-Resist) * (1-Absorb) * ConMod
Where WeapSkill/AF caps at 3
WeaponInfo = DPS * Spd * 2HndMod * SpdMod
ConMod = Modifier for enemy's constitution
2HndMod = Modifier for 2Handed weapons which increases with spec (~+15% at 0 spec, ~40% at 50 spec, but dont quote me on that)
SpdMod = Modifier of a small % increase in DPS as weapons get slower and slower."
500 damage dealt to you
you have, lets say 750 af, and are wearing plate.
That's 35% absorb.
AF takes in part of it, so take off 75 damage.
You turn the whole thing around: AF is before you have damage.
Also what you make out of it isn't rigth.
Some one with 1300 WeapSkill attacks someone with 750 af = 1300/750 = 1.733 X 16.5 weapon = 28.59 dps
Some one with 1300 WeapSkill attacks someone with 629 af = 1300/629= 2.066 X 16.5 weapon = 34.08 dps
It looks small, a little difference gets big after other modefiers like speed etc, and then absorb and resists get off it.
I didn't said frairs suck in group vs group, but you do lose a lot bonus's you get in 1 vs 1.