Baron
Fledgling Freddie
- Joined
- Feb 23, 2005
- Messages
- 202
Saw this on VN and thought it was excellent...
Once upon a time there was a game with three realms. These realms fought each other in a place called Emain Macha. When one realm attacked another realm, the realm that was being attacked put out a Call to Arms and people went out to defend their realm. That's what they used to call "RvR" back then. It was good.
Then came the introduction of the Arpee. It seemed pretty harmless at first. In fact it was almost inconsequential since the most someone might get is 50 for killing another player. However with time the Arpee got bigger and the bigger it got the more pursued it became because with the big Arpee came big power.
The Arpee grew and grew and people gave up everything to pursue it. They gave up the "gimp" characters they loved to play. They gave up the guilds they used to play with. They gave up the realms they used to defend. They gave it all up to get their name on the top of the Herald's lists as the person with the biggest Arpee.
Now there are two realms. There are the "8 Mans" and there are the "Zergers". It does not matter what realm they are from now because they are unified by their common disdain for one another. An "8 man" crew from Midgard has more in common with an "8 Man" crew from Hibernia than it does with the "Zergers" from Midgard. Go on and read the posts on the VN Boards if you don't agree with me.
Each realm accuses the other of "ruining the game" and each realm is convinced that they are playing the game "the way it was supposed to be played". Yet no matter how much they flame and argue and spam they can't convince the other side to adopt their position on the topic. They've become strangers living in the same house and the best that they can hope for is a kind of uneasy truce of silently ignoring the presence of the other realm. Neither side is right and neither side is wrong, but the argument is so old that people have stopped asking "why are we arguing" and simply argue because that is what they've always done.
The solution is available but it requires both sides to give a little ground so its not simple. The solution is to open a BG, talk to each other and simply kill anything with a red name in the home frontier any way we can. Won't happen though. The Apree is too big now and everyone wants it. It's become the "Holy Grail" of the Dark Age of Camelot.
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Tanemund
Once upon a time there was a game with three realms. These realms fought each other in a place called Emain Macha. When one realm attacked another realm, the realm that was being attacked put out a Call to Arms and people went out to defend their realm. That's what they used to call "RvR" back then. It was good.
Then came the introduction of the Arpee. It seemed pretty harmless at first. In fact it was almost inconsequential since the most someone might get is 50 for killing another player. However with time the Arpee got bigger and the bigger it got the more pursued it became because with the big Arpee came big power.
The Arpee grew and grew and people gave up everything to pursue it. They gave up the "gimp" characters they loved to play. They gave up the guilds they used to play with. They gave up the realms they used to defend. They gave it all up to get their name on the top of the Herald's lists as the person with the biggest Arpee.
Now there are two realms. There are the "8 Mans" and there are the "Zergers". It does not matter what realm they are from now because they are unified by their common disdain for one another. An "8 man" crew from Midgard has more in common with an "8 Man" crew from Hibernia than it does with the "Zergers" from Midgard. Go on and read the posts on the VN Boards if you don't agree with me.
Each realm accuses the other of "ruining the game" and each realm is convinced that they are playing the game "the way it was supposed to be played". Yet no matter how much they flame and argue and spam they can't convince the other side to adopt their position on the topic. They've become strangers living in the same house and the best that they can hope for is a kind of uneasy truce of silently ignoring the presence of the other realm. Neither side is right and neither side is wrong, but the argument is so old that people have stopped asking "why are we arguing" and simply argue because that is what they've always done.
The solution is available but it requires both sides to give a little ground so its not simple. The solution is to open a BG, talk to each other and simply kill anything with a red name in the home frontier any way we can. Won't happen though. The Apree is too big now and everyone wants it. It's become the "Holy Grail" of the Dark Age of Camelot.
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Tanemund