fo midgard..

Medde

One of Freddy's beloved
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Jan 9, 2004
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Stallion said:
oki look at it this way, is insta pb diease a part of the game? what makes it diffrerent from dps debuff. disease debuffs str & movement. dps debuff debuffs someone's melee damage. Both are on a verry short timer. Now dont give me the crap you debuff a target that dosent melee which means dps debuff is just for pure interrupts.. AS you as a pac should know u spam mezz even if target is mezz immune to interrupt.
What makes it different is mythic never said pbaoe disease is a bug, they said asd was and they nerfed it, and managed to add the exact same spell they just said was a bug(probably to add something useful to the lightspec except they forgot what they just nerfed in the same patch). And even if pbaoe disease was a bug, would it matter? no, just another bug in this game that we would use until fixed, like chain ae-stun, pbaoeing inside walls, necros basically soloing relics and the billions of other bugs we've had :O
but then again it is a computer game:<
 

Z^^

Can't get enough of FH
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Rvr as a tank seems to been really boring as anything other then grapple spamming hibnoobs, and when this "feature" 28buff effect was discovered hibs found it so unfair they couldn't win with with their
insta-tank-cc/spamable/repeatable/unpurgable with casters doing more dmg then before toa, aye its rly sad that hibs cant play without grapple anymore...
Threads like this make you just look even worse..
 

Stallion

Can't get enough of FH
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Medde said:
What makes it different is mythic never said pbaoe disease is a bug, they said asd was and they nerfed it, and managed to add the exact same spell they just said was a bug(probably to add something useful to the lightspec except they forgot what they just nerfed in the same patch). And even if pbaoe disease was a bug, would it matter? no, just another bug in this game that we would use until fixed, like chain ae-stun, pbaoeing inside walls, necros basically soloing relics and the billions of other bugs we've had :O
but then again it is a computer game:<

did mythic ever say dps debuff was a bug must have missed that grabbag.. if they would I would accept it. atm I dont as I dont see any diff between shammy pb disease and dps debuff.. sorry. I do see a difference with 28 buffs thou. my opinion
 

Stallion

Can't get enough of FH
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Belomar said:
Resists on the debuff won't matter, it will still interrupt. That's how the old insta ASD debuff worked, anyway, and I am sure the DPS debuff does not work differently (I don't have a chanter myself, though). Remember all the healers with grey ASD debuffs back in the day?

if resisted it dosent interrupt. when will u learn..give me a call and ill prove it !
 

Stallion

Can't get enough of FH
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Z^^ said:
Rvr as a tank seems to been really boring as anything other then grapple spamming hibnoobs, and when this "feature" 28buff effect was discovered hibs found it so unfair they couldn't win with with their
insta-tank-cc/spamable/repeatable/unpurgable with casters doing more dmg then before toa, aye its rly sad that hibs cant play without grapple anymore...
Threads like this make you just look even worse..

actully your verry right there grapple is ooooverpowered to hell.. and 90% of hib population abuse it like theres no tomorrow. I dont care if the savas are ungrapplable, get a good hero like in the old days (ANY LEFT?) and ur fine.
 

Belomar

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Stallion said:
if resisted it dosent interrupt. when will u learn..give me a call and ill prove it !
Like I said, I don't have an Enchanter to test it out with, so I am only going on my own experience with the old insta ASD. As for it not being a bug, Mythic has stated that casters are not supposed to have any instant debuffs with an interrupt component, so yes, I would say that they have indeed (indirectly) called it a bug.
 

Jaapi

Fledgling Freddie
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Jan 10, 2004
Messages
468
cougar said:
28 buffs cant be avoided, dps debuff is done on purpose so it's alot more abusive.. and it affects alot, u make one enemie caster useless.
Will make another try to get your attention to clear it up since you missed the previous one.

So what you're saying is that all savages have always been running with maximum amount of buffs?
 

cougar

Fledgling Freddie
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Dec 23, 2003
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28
Jaapi said:
Will make another try to get your attention to clear it up since you missed the previous one.

So what you're saying is that all savages have always been running with maximum amount of buffs?
not all the time, but if i blast my defensive shouts i get 28 buffs even without pom etc, should i called cheater for it? didnt think so.
 

Stallion

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cougar said:
not all the time, but if i blast my defensive shouts i get 28 buffs even without pom etc, should i called cheater for it? didnt think so.

no but how often do u use those :m00:
 

Medde

One of Freddy's beloved
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Stallion said:
did mythic ever say dps debuff was a bug must have missed that grabbag.. if they would I would accept it. atm I dont as I dont see any diff between shammy pb disease and dps debuff.. sorry. I do see a difference with 28 buffs thou. my opinion
If they would nerf LA(being a bug with high growthrate) and then add a new specline for zerks called stork-axe with the exact same growthrate on styles, wonder if hibs/albs would see it as a bug :kissit:
And there is a difference with 28 buffs, all realms can use it, except svgs has it easier. Even i got grappleimmune thanks to the albzerg :rolleyes:
 

Clipse

Fledgling Freddie
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1,377
Overview :

after Toa, savages were grapple-able, including all of NP, remember ZZang's thread about nerfing Grapple.

After IGN whine, about 28 buffs, every savage is ungrappleable.

Conclusion : Bug-abuse.

Anyways, don't really care tbh, because we will just roam as 2fg till shit is sorted.
 

Stallion

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Medde said:
If they would nerf LA(being a bug with high growthrate) and then add a new specline for zerks called stork-axe with the exact same growthrate on styles, wonder if hibs/albs would see it as a bug :kissit:
And there is a difference with 28 buffs, all realms can use it, except svgs has it easier. Even i got grappleimmune thanks to the albzerg :rolleyes:

thing is they never stated dps debuff being a bug neither have pb disease. I see it as the same thing. and w00t w00t bds got insta resistance debuff.. GOOD DAMNIT! :eek6:
 

Lothandar

Fledgling Freddie
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Comos said:
Maybe there's no point in coming to complain about it as it is up to Mythic to fix their bugs.
but this


is about 3.6 times as stupid

and this



as well


I don't think people agree with your opinion. If we can call, calling others stupid, an opinion. :<
 

Lothandar

Fledgling Freddie
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tierk said:
Well i beg to differ but just because its a fault in the game doesnt mean u should abuse it but i guess u dont see it like that, working as intended right?
:puke:

Crippling my movement ability as a warrior to stand in pbae like the idiot I seem like is working as intended too?
 

bult

Loyal Freddie
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vintervargen said:
hib assisttrains doesnt have SoS m8..

oh wait.. you never used it offensive.. :rolleyes:
Oh so we used it to run away then? hmm must have been one of all those days when AD played without a sorc i guess :/ Oh wait that never happened sorry.
 

bult

Loyal Freddie
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Both SoS and BoF lost alot of its usefullness with ToA since SoS) Not many people kite anymore its all BG/grapple standing at the same spot. BoF) most groups rely on magic damage. And melee damage is alot easier to handle with BG/grapple.
 

vintervargen

Banned
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bult said:
Both SoS and BoF lost alot of its usefullness with ToA since SoS) Not many people kite anymore its all BG/grapple standing at the same spot. BoF) most groups rely on magic damage. And melee damage is alot easier to handle with BG/grapple.

yes thanks for info.

i was of course refering to pre-toa, where pbaoe disease was 50% of a mid group.
 

bult

Loyal Freddie
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592
vintervargen said:
yes thanks for info.

i was of course refering to pre-toa, where pbaoe disease was 50% of a mid group.
So pre toa pbae diease was worse then grapple? Yeah i agree that RA is shit, tought u was talking about the ml ability...
 

Filip

Fledgling Freddie
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Jan 19, 2004
Messages
505
Stallion said:
im not saying dps debuff is here to stay. I wish it would as enchanters only task atm is frontload dmg and interrupts. P.E.R.I.O.D!

leaves us with even less buttons to push, give utility to a dying class!!!!!!!!!!!

/puts on heat resistant suit
Your flame resistanse has increased!


just cant let this 1 pass ..... if you think you got low utility then you have no idea about how it is to play wizz ...

chanter >>>>>>>>>>>>>>>>>>>>>>>> ice wizz

Filip
Theurg in HB
 

raid

Can't get enough of FH
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Stallion said:
atm I dont as I dont see any diff between shammy pb disease and dps debuff.. sorry. I do see a difference with 28 buffs thou. my opinion

There is no sane reason to dpsdebuff a caster/seer but pbae disease snares and halves heals on the target (okok not spreadheal) - if neither of them interrupted, pbae disease would still be good vs casters while dpsdebuff would be worthless.

Whining about dpsdebuff is useless tho, its part of the game and its a powerful tool, would be stupid to not use it. Same thing with 28buffs.
 

Ilienwyn

Fledgling Freddie
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Teh funny, mids and hibs fighting for who abuses more bugs in game :eek6: :puke:



Oh wait, I forgot. That's classified as skills! :eek7:
Poor albs for being skilless then :(
 

tierk

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Lothandar said:
Crippling my movement ability as a warrior to stand in pbae like the idiot I seem like is working as intended too?


Correct me if i am wrong but grapple is a ability that all realms get?
 

Lothandar

Fledgling Freddie
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tierk said:
Correct me if i am wrong but grapple is a ability that all realms get?


Indeed, but hibs get(or at least, got ;p) most benefit of this because of the numerous casters, rvring as a warrior is basically a deathtrap, 1 bad step near a hib tank (blademasters whore grapple too, interesting how zerkers mainly pick banelord, like light tanks should) and whack, I am standing still awaiting to be pbaed.

But you ignore the meaning of my sentense, this is a terrible feature, unfair at most, why do you put the allrealmsgetthisability blanket on it?

Besides, I could get grapple immune on my warrior too, just cba to redo my template and put ds in. I don't come whining here that boohoo I got grappled and killed, as it is the part of the game,which I accept, not happy about it, but hey, indeed it is a feature.

On another side note tho, grapple is a positive effect, as I firstly stated it in this topic. A lazy bit of coding(or, lack of coding I should say) from mythic, to make it unpurgeable.

Edit: Someone said it doesn't work like a normal positive effect, which is indeed correct, I've found it to be the exact copy of the charmed pet buffs on a player, which aren't cancelable either, or so they were some time ago.
 

Belomar

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Lothandar said:
(blademasters whore grapple too, interesting how zerkers mainly pick banelord, like light tanks should)
I think that is kind of sad, and a good indication of where the game is at the moment--BMs are very powerful light tanks, but are now reduced to babysitting casters and spamming grapple instead of chasing fleeing targets and trying to get in their positionals.
 

Lothandar

Fledgling Freddie
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Belomar said:
I think that is kind of sad, and a good indication of where the game is at the moment--BMs are very powerful light tanks, but are now reduced to babysitting casters and spamming grapple instead of chasing fleeing targets and trying to get in their positionals.

Not that they are forced to go bm and end up having 3+ bodyguarders in a group, not necessary, their choice.
 

Lothandar

Fledgling Freddie
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I logged on my mentalist and dusted the spiderwebs off her, pet buffs are still not removeable.
 

gia

Fledgling Freddie
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Z^^ said:
aye that minstrel with zephyr is strong vs 3 grapple spamming noobs..
My point flew right past you did it? :D

I was referring to the 3-4 sojourner groups that mids use. If I can't grapple a savage then I should at least be able to guard/bodyguard without taking a zephyr ride twice a fight, no? So what's left to do, kill the savage ofc, that's until he grapples you just before he dies and runs away 2 seconds later and you can't grapple him back. :)

And no, I'm not gonna exploit 28 buffs "just because all realms can do it".

Anyway, this whole arguement is pointless, nothing we can do about it and I don't really care enough to let my play time be affected. It would be nice if at least they could be honest about it instead of making up excuses. Fact is that before this all savages could be grappled, while now in the odd chance that a shapechange is down or something and they DO get grappled they'll go into panic mode and start spamming all of their buffs which is quite funny. :)
 

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