Fix Interupts now

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loxleyhood

Guest
Originally posted by Whisperess
And what did Mythic do? They nerfed them.

Really? Don't the gadzillion chanters know this? Hell if thats nerfed damage a fixed caster would be monsterous!
 
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Whisperess

Guest
Originally posted by loxleyhood
Really? Don't the gadzillion chanters know this? Hell if thats nerfed damage a fixed caster would be monsterous!
You have obviously not read about the changes to duration of resist debuffs for damage type that you have baseline nukes of.
 
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loxleyhood

Guest
Originally posted by Whisperess
You have obviously not read about the changes to duration of resist debuffs for damage type that you have baseline nukes of.

I will not listen to somebody who plays a 50 enchanter talk about whether or not said class is overpowered.
 
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Whisperess

Guest
Originally posted by loxleyhood
I will not listen to somebody who plays a 50 enchanter talk about whether or not said class is overpowered.
What if said person's Enchanter is light spec?

Ask Belomar about the debuff-nukers upcoming nerfs if you don't believe me.
 
P

Puppetmistress

Guest
Originally posted by Glottis_Xanadu
Not really. A scout is very similar to a caster.
I will slam an SB, and then have to wait before I can shoot them cause of the interrupt code..
So the problem faces me also..
Regards, Glottis

Yes, however the difference is pretty huge. You got stealth (to avoid initial interrupt), you can melee abit, you got more hp and better armour, a shield for defense and Evade 2.

You are not usless if interrupted. As caster: Once interrupted you're USELESS, unless you got MOC up (Every 30 mins for a huge price).

I dont know what kinda experience you got with casters, nor do I know what caster-class Lox plays (I Dont count a cabalist trying to get to 50 by doing a powerlevel session for a buffbot at pygme's everynow and then) but casters have way more issues with interrupts then scouts.
 
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Belomar

Guest
Originally posted by Whisperess
Ask Belomar about the debuff-nukers upcoming nerfs if you don't believe me.
All I have to say is: GRR GRR GRR GRR GRR GRR. :(

Btw, why you asking me? ;)

Oh, and Arnor and Magmatic pretty much summed it up. Trying to say that casters are NOT hated by Mythic will just earn you a big fat :lol: from me. Just look at the new MLs that do things like group cure disease, cure nearsight, and reduce the efficiency of DoTs. Uber.
 
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glorien_

Guest
As a cleric interupts are annoying but i have the armour and hp to survive long enough to run off and cast now and again. My only real whine is the ASD - when i have a pac healer just standing infront of me spamming it interupting every spell its just sad.

And when i hit him with my mace he ran off :great:
 
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Whisperess

Guest
Originally posted by Belomar
Btw, why you asking me? ;)
I know you like them as much as I do - and you're in the same realm as loxtard; thought he might listen to you more than 'some mid'.
 
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loxleyhood

Guest
Hah! The irony!

Chanters are overpowered, if they get nerfed its one less overpowered class in game.
 
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Belomar

Guest
Lox, you better start listening to me or there'll be no more buffs from Vaemond. ;)
 
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loxleyhood

Guest
Fine, spirit cabalists might suffer some collateral damage, but are you saying to me that chanters (and you know what spec im refering to anyways) are really suffering badly from resists at the moment?
 
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Whisperess

Guest
Originally posted by loxleyhood
Hah! The irony!

Chanters are overpowered, if they get nerfed its one less overpowered class in game.
I assume you think runemasters and cabalists are overpowered too then?
 
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Whisperess

Guest
Originally posted by loxleyhood
Fine, spirit cabalists might suffer some collateral damage, but are you saying to me that chanters (and you know what spec im refering to anyways) are really suffering badly from resists at the moment?
I have always agreed that the mana line has too much fluff and that the other lines need more. ( there's a reason as to why ~90% of all chanters are mana-spec ).

There are good and bad ways to fix it though, and Mythic chose a bad one. ( shafting cabas and runemaster for an 'enchanter' fix is silly )
 
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loxleyhood

Guest
Originally posted by Whisperess
I assume you think runemasters and cabalists are overpowered too then?

Nope, if I did I would say runemasters and cabalists are overpowered. You see what I did was say chanters are overpowered.






Cabalists.












Chanters.














Cabalists.


















Chanters.




See the difference?
 
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Whisperess

Guest
Originally posted by loxleyhood
See the difference?
Obviously.

You can't argue that the duration change is good because chanters is overpowered though - since it damages more classes that didn't need that damage.
 
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loxleyhood

Guest
I would rather they nerfed chanters and then fixed resists. A chanter that stays unerfed and then gets fixed resists would be awful. If that means the others are nerfed to the level of the other casters too, then so be it. More will benefit from it than will miss out.
 
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phule_gubben

Guest
Lox. u are just making an ass out of yourself stating that interupts are working as intended. If i get hit then i'm interupted of course but get interupted by someone not making any damage to me that's just plain silly. If u disagree to that, then u have no experience what so ever how it is to play a caster in RvR.

And there are more classes then healers that instainterupt all the time.
 
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loxleyhood

Guest
Originally posted by phule_gubben
Lox. u are just making an ass out of yourself stating that interupts are working as intended.

I never said that, does anyone on this fucking forum actually read posts? All I said was that interrupts are always going to fuck over casters because thats their weakness by design.
 
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Ahqmae

Guest
- Melee:

*should not interrupt if missed (1)
*should not interrupt if blocked by guarder
*should interrupt if it hits

- Nukes and other spell damage:

*should not interrupt if resisted
*should interrupt if it hits (2)

- Debuffs (stats, swing speed, possibly snares and the like)

*should never interrupt

- Disease, mez and roots

*should not interrupt if resisted
*should interrupts if it lands
*should not interrupt if an immunity timer is up

- Luls

*should clear the current spell but not interrupt

- Taunt shouts

*should never interrupt

- Chaininterrupts

*should not happen (3)

--

(1) Massive interrupts caused by slow weapons and delays caused by grey con pets such as the druid ones should not be a part of the game.

(2) DoTs should only interrupt on the first tick.

(3) Chain interruption based on spamming a spell while interrupted should not happen, another interruption timer should not be triggered.

--

And finally, thís RA should be changed for pure casters (the ones with a quickcast - ie. wizards, runemasters and chanters - not healers, druids and clerics):

MoC cost reduced to 8 points as IP was for pure tanks. Pure tank - pure caster, seems fair to me.

--

This is at least how I see it.
 
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neleh

Guest
i agree with this last post.......but maybe even any effect hitting you should interupt.....if u think about it casting a spell requires the casters concentration. If he gets snared its an effect and would make him loose concentration.

If u made interupts only by damage, the casters would stand back and kill everything. Their damage is very high at a cost of their defense.
 
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Belomar

Guest
Originally posted by neleh
If u made interupts only by damage, the casters would stand back and kill everything. Their damage is very high at a cost of their defense.
What you're talking about is the theory. In reality, casters have to cope with insane resists, IP, spreadheals and limited power pools. Atm only self-debuffers do "very high" damage.
 
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Glottis_Xanadu

Guest
Sounds very fair (Ahqmae)
But the long delay on slow weapons is only fair. I see those little luri machine guns nuke at 1.5s rate.
The debuffs being nerfed is not big deal, as currently you have 15s, they will be 7s...
What lives through 7s of 1.5s nuking?
After a stun, debuff, I die in about 2-3 nukes.
Offcourse, I guess Cabbys do a bit less damage, but I got debuffed just last week by a Mid caster, and was being nuked for 500-600 damage :(

But resists should be worked, and enchanters nerfed a tad (still slightly better than other realms, as Hibernia is the magic realm).
Regards, Glottis
 
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Arnor

Guest
fucks sake, is ignorance raining on loxley&glottis?


the duration first gets cut in half to 8 secs, then it gets affected by resists, so on ppl with 50% resists, you have a 4sec window, in addition to this, they have lowered the effectiveness of the debuffs so not ONLY do we have a shorter debuffed-window to nuke in, but we'll also nuke for less in that window.



Yes you did say that interrupts wasnt a big problem lox, dont try to weasel your way out of it, glottis comparing scout with a caster tells more about him then it does about anything else.

my cap, as a darkcarver is 554 with mom2, if you have resistbuffs I will need to crit on the debuff to nuke you for cap dmg, I also pay 38 power pr nuke, so im oop pretty fast.

Chanters WERE overpowered, now they are the most viable caster, not overpowered in a single way except that they have both pbaoe AND debuff-baseline/pet/stun, THAT is too much since you should have to choose between ranged or pbaoe.


I honestly expected more of you loxley, glottis is a lost cause but seriously lox this is nothing short of retarded, and your digging your way further down imo :(


And coming from a tank since release, NO casters werent killing everyone right&left before like you try to insinuate, the interruptcode has been like it is always, and I NEVER EVER felt that "Omg, casters need a nerf!" when I rvr'ed in the prime-time of casters.



ps glottis, PLEASE show me where caster dmg is increased 25%, fucks sake stop picking numbers out of the air shitmime.
 
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-Nuked-

Guest
i dont understand how people can claim enchanter is over powered tbh, OMG OMG OMG OMG an enchanter that can debuff his own DD dmg!! (no not aoe, DD) and omg omg omg omg loooooooook it does more damage then that tank wtf! he has almost 1450hp and cloth armor :rolleyes: please also check out the power cost for both debuff+dd ... imo as a mana eld who HATES the mana line but has no choice but its the only line that still has damage _potential_ enchanter dmg is the only thing that is working as intended. if a class has to put up with so much as *see arnor's list* we should be doing that sort of damage without the debuff, remember who wears the cloth in this relationship please, and who doesnt have "rapid fire" :rolleyes:
 
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Weeping Willow

Guest
Well the real problem isn't that chanter is overpowered, the real problem is that other realms pbae classes (ice wizards and suppression sms) are not nearly as good as chanters.
 
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Dorin

Guest
/reroll a tank, your points are valid and true, but cant help it... they dont want to fix casters as it seems, easier to reroll or quit. :(
 
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-Nuked-

Guest
dont you get a built in cold debuff with 1 of your ice dd's? excuse me if im wrong :x Direct Damage & Lower Cold Resist at
levels
3 6 12 16 21 27 37 47?

just wondering
 
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Dorin

Guest
every caster should hit like a chanter with his DDs (400-600) not 150-350 with the current interrupting system.
 

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