First Frontiers Screenies and Maps!

Balbor

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Munkyman OFC said:
Hmm sure it all looks very good. but it looks too hard to capture a keep what with all that defense. does that mean it needs big zergs and an hour or 2 to take a keep?
no more 1 Man solo keep jobs?

why is that bad? Keeps are gonna play a huge part of RvR, probably how mytic intended.
 

Lejemorder

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Munkyman OFC said:
Hmm sure it all looks very good. but it looks too hard to capture a keep what with all that defense. does that mean it needs big zergs and an hour or 2 to take a keep?
no more 1 Man solo keep jobs?

well i think thats how it should be :) if u know hard a keep was to take in the middle age :D, but as attacker u also got more things to play with like u can now dmg walls with siege weapons (finally if u ask me) :)
 

Lejemorder

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Archeon said:
Wow, looks great. Hope we can get it soon-ish :)

US just begun on beta and i think US will get it in august maybe allready in july and then well get it in oct or nov :D (yea i think we have to w8 6 months to get NF)
 

Fana

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Pretty sure mythic has stated they want to go live in the US with new frontiers in june. So my guess is we will have it in september.
 

Ctuchik

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Munkyman OFC said:
no more 1 Man solo keep jobs?

u guessed it..

in new frontiers ur almost gonna need RR size forces to take lvl 10 keeps... as it should be...

but i suppose albs wont have any probs with that.... :) i keep thinking about those 290 albs that retook renaris the first time mid had it for 3 or 4 days straight :)
 

gervaise

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Killerbee said:
Well, money comming from customers and ofc dunno their business plans but no doubt they made some research and according to them: ToA before Frontiers is better solution for Mythic (money wise).

(It's another question whether it's true or not.)

Given that MJ said that he considered expansions to be a way of increasing the player base and the reverse has happened in the US I think it fair to say that Mythic would have been better releasing NF first.

A couple of months lost revenue more than offsets the profit from ToA - possibly even 1 month after distribution and marketing costs are factored in. The 'lost revenue just keeps on piling up though once those subscribers have gone'.
 

gervaise

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Iskander said:
why?
they would just be consuming bandwith and server space. No one would ever go there. There are already enough zones in DOAC nobody visits anymore. No need to add 4 more useless zones / realm

Has been lots of good reasons posted about this - and I for one agree with Svartmetall. The bandwidth / server reasons are trivial. Hard disk space is mega cheap and bandwidth shouldn't be a problem at all - it wouldn't be a part of NF. When I log into EQ for example I have no / none / zero lag. Even with 1000 people in a zone. Movement is super smooth. DAoC has never been the same since SI went live.

The best reason put forward though was this: less to change mean that Mythic would have less to code, it would be 'quicker' and 'cheaper'. We could get NF sooner or maybe it would allow Mythic to concentrate on th ereal issues. Recoding quests that involve old frontiers will add not one iota to RvR.

The other main reason - more areas to PvE - is also valid.
 

gervaise

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Asty said:
hmm, looks nice but the keeps are a bit too big imo. Give screens of the terrain.

Interestingly keeps were originally going to have the same footprint - not that long ago either. I for one posted that tougher keeps should be bigger and also pointed out that if known bugs (shooms on window for example) were going to be fixed then either it had to be done in the style/class/ra revamp or in the keep design. And now ....

A lot was also said about how big and impressive Lineage2 keeps were as well. Seriously impressive; with serious sieges based on the posts of people who have played on the Korean servers.

Now it could be coincidence but at the moment L2 has more 'defenders of the realm' than DAoC ........ whatever gave me that idea

Real castles by the way weren't captured - period. Check out the ones that Edward I built in Wales for example - especially the World Heritage ones.
 

gervaise

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Fana said:
Pretty sure mythic has stated they want to go live in the US with new frontiers in june. So my guess is we will have it in september.

If Mythic go live in the US in June - and they have indeed said Q2 - then I find it scary. Just reading the 1.7 patch notes as they are coming out suggests that this is a work in progress and from some of the Pendragon posts there is a fair bit unfinished.

If it comes out I do not believe that it can have been tested. New RAs + MLs = what for example. Have they even finished tweaking buff shearing yet.

imo Mythic would be well advised to do all they can to avoid having the US server populations test it. Give it Europe first !!!
 

Night

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One of the siege engines looks like a V2 rocket launcher...

Cant wait :D
 

Lejemorder

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gervaise said:
Has been lots of good reasons posted about this - and I for one agree with Svartmetall. The bandwidth / server reasons are trivial. Hard disk space is mega cheap and bandwidth shouldn't be a problem at all - it wouldn't be a part of NF. When I log into EQ for example I have no / none / zero lag. Even with 1000 people in a zone. Movement is super smooth. DAoC has never been the same since SI went live.

EQ grafic is crap and very bad to look at compared to daoc :) maybe that why daoc lag sometimes with alot of ppl in same zone?
EQ is made to computers 6 years older then daoc is atm there for can EQ run smooth on todays computers, if u only run classic u will get no lag coz the grafic is made to computer older then todays standard (500 Mhz computers)
 

kain

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Plus the new Realm point pool for attacking/defending keeps looks like a damn good idea... makes it worth taking keeps finally.

The only problem I see is for under populated realms and darkness falls, going to be even harder for them to take and hold the keeps.
 

Munkyman OFC

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Balbor said:
why is that bad? Keeps are gonna play a huge part of RvR, probably how mytic intended.

yes but i dont have the time to spend hours and hours taking a keep. i alrdy done that getting to lvl 50 and now trying to get to RR11 and ML 10.
keeps are fine atm imo. you can eitehr do a low keep with small force or high keep with larger force.
 

Archeon

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Lejemorder said:
US just begun on beta and i think US will get it in august maybe allready in july and then well get it in oct or nov :D (yea i think we have to w8 6 months to get NF)

Hmm... well I guess I could make the screenshots into a powerpoint presentation, it probably wouldn't be so much different than a Relic Raid :)
 

Iskander

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gervaise said:
Has been lots of good reasons posted about this - and I for one agree with Svartmetall. The bandwidth / server reasons are trivial. Hard disk space is mega cheap and bandwidth shouldn't be a problem at all - it wouldn't be a part of NF. When I log into EQ for example I have no / none / zero lag. Even with 1000 people in a zone. Movement is super smooth. DAoC has never been the same since SI went live.

The best reason put forward though was this: less to change mean that Mythic would have less to code, it would be 'quicker' and 'cheaper'. We could get NF sooner or maybe it would allow Mythic to concentrate on th ereal issues. Recoding quests that involve old frontiers will add not one iota to RvR.

The other main reason - more areas to PvE - is also valid.

actually the bandwith / server reasons are not trivial.
To host the game they need a number of server clusters, where 1 server holds a number of zones. waisting a server/servers on zones that won't be used anymore is a bit silly. Those are waisted resources that can be put to use elsewhere.
 

Dukat

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To be fair, wtf. whats all this talk about keeps are 'too big', the lag isnt going to really be much, if you can run normal rvr then a big keep shouldnt trouble your system, and the talk about keeps taking 'hours and hours' to take and needing 'RR sized forces' to take a keep is pure stupidity, why do you automaticly assume that bigger = harder?

the only way for this arguement to be even slightly valid is if bigger keeps mean more guards, and they will probably be lower lvl than normal if there are alot of them, so i really dont see where this idea of RR sized forces and hours to take a keep comes from.

tbh i think that when it comes to the size of castles / keeps then bigger = better, judging from the info on the camelot herald new frontiers site and the beta screenies i would say that atm the keeps look awesome, just right in size. the new system for taking a keep and defending them looks flawless, i cant wait for new frontiers :D
 

Balbor

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Munkyman OFC said:
yes but i dont have the time to spend hours and hours taking a keep. i alrdy done that getting to lvl 50 and now trying to get to RR11 and ML 10.
keeps are fine atm imo. you can eitehr do a low keep with small force or high keep with larger force.

oh well like to see you try and stop Mythic going ahead with NF. The fact you say keeps are fine atm makes me suspect you haven't spent much time RvRing at them. I've been in a L10 merchant keep as part of a full group that was attack and captured by 1fg of mid tanks/healer. We had 6 Trebs up and still was unable to a single one of them kill them, this was before the keep changes. If a FG can take a L10 keep while its being defended then there is something wrong with them.

No one is gonna force you to go to Keeps when NF comes out, you just keep playing the same way, i'm sure you will have a great time.
 

Balbor

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Dukat said:
To be fair, wtf. whats all this talk about keeps are 'too big', the lag isnt going to really be much, if you can run normal rvr then a big keep shouldnt trouble your system, and the talk about keeps taking 'hours and hours' to take and needing 'RR sized forces' to take a keep is pure stupidity, why do you automaticly assume that bigger = harder?

the only way for this arguement to be even slightly valid is if bigger keeps mean more guards, and they will probably be lower lvl than normal if there are alot of them, so i really dont see where this idea of RR sized forces and hours to take a keep comes from.

tbh i think that when it comes to the size of castles / keeps then bigger = better, judging from the info on the camelot herald new frontiers site and the beta screenies i would say that atm the keeps look awesome, just right in size. the new system for taking a keep and defending them looks flawless, i cant wait for new frontiers :D

remeber that the size of the keep is related to its level so L1 keeps might be quite small, only 1 level for the battlements etc. I think the keeps in the screenshots are L10
 

Helme

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Asty said:
wtf... dragons and legions in keeps?

Aye. The Dev's spawned them to protect the keep while it upgraded to level 10
 

Vindicator

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Munkyman OFC said:
yes but i dont have the time to spend hours and hours taking a keep. i alrdy done that getting to lvl 50 and now trying to get to RR11 and ML 10.
keeps are fine atm imo. you can eitehr do a low keep with small force or high keep with larger force.

Thats kinda why you got lvl 50 so you could partake in RvR which means the shifting of Different Keeps for important Battles. Getting RR10 is a by product of RvR'ing, not the only reason to RvR. Getting ML10 is a Result of Several Trials you complet for Abilities which for the most part benefit Keep sieges actually o_O.


Taking a keep should not be seen as choir and Mythic see this and are trying to change this, It should be fun 100% of the time and you should walk way from it saying " That was a Fucking Excellent Siege!! lets go back and Try again " Or " That Rocked!!! we finally took the siege after 3 hours, What keep is next w00t! :D" ..... etc.

From the looks of the screenys and tooks you get, I have a feeling it could be alot of fun :D.
 

kain

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I'm just wondering if after all this the humble thane will be wanted, I mean we do seige well and from the look of it, thats the new rvr.
 

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