A
Asq
Guest
For some time now I've been wondering about the final druid spec I'd like my druid to have. There are numerous options, and most lvl 50 druids don't mind sharing their final spec when asking. I've asked this before, and got some good responses (including a very usefull link to a druid-oriented forum). So far the following specs seem to be mostly "in use":
Now, it's not that hard to see where these seperate specs lead to spell-wise. What I'm wondering about is:
1. how these spec-lines turn out in rvr;
2. wether a certain specline is more desired in rvr;
3. what the current experiences are with the different speclines;
4. wether certain speclines are completely undesirable in rvr and rvr groups;
5. wether certain spec-lines make it easier to play rvr;
6. the combination of the different spec-lines with other classes (and their specs).
I'm not really interested in the "I want y00 b00fs/heals" replies (obviously) or the "spec your druid like how you want to play it"-ones. The way druids with different spec-lines are intergrated into the different groups (guild-, random) is what really interests me.
- 35nu/41reg/x-nat
- 44nu/31reg/x-nat
- 40nu/35reg/9nat
- 31nu/25reg/36nat
- 25nu/31reg/36nat
- 29nu/45reg
Now, it's not that hard to see where these seperate specs lead to spell-wise. What I'm wondering about is:
1. how these spec-lines turn out in rvr;
2. wether a certain specline is more desired in rvr;
3. what the current experiences are with the different speclines;
4. wether certain speclines are completely undesirable in rvr and rvr groups;
5. wether certain spec-lines make it easier to play rvr;
6. the combination of the different spec-lines with other classes (and their specs).
I'm not really interested in the "I want y00 b00fs/heals" replies (obviously) or the "spec your druid like how you want to play it"-ones. The way druids with different spec-lines are intergrated into the different groups (guild-, random) is what really interests me.