F
- Fedaykin -
Guest
Anyone got a great RvR tip? something you do but other albions don't seem to do? Soething which you may think is obvious but another person doesn't lnow about it?
lets post them here people may learn something!
------------------
i'll start
1) Always carry as many potions as you can - if you can't find a friendly alchemist to purchase them off then use your BP's to buy them from merchants, a heal potion here and end potion there is the difference between life and death in many battles.
2) Know the tank that is hitting you! Knowing the styles of the tanks hitting you can be very helpful, and timing their attacks. In example, lets take a zerker or a savage. The zerk and savage both have hard hitting back attacks, so NEVER run from a zerker/savage by turning your back to them and fleaing. What i do is hold the UP arrow and strafe either left or right in a circle away from them. This will give them the illusion that you are running straight ahead and they will try to hit their back attacks on you. If they are new, or just not accustomed to this, they will keep trying to hit their back attack and their damage will be unstyled (thats the difference between being hit for 700 and being hit for 150-250.) Other tanks may be more useful to run from....but remember NEVER run too far because you will lose the zerg/group you are with and will just be a deadman.
3) Learn to scatter as soon as you see any incomming forces, split up so the aoe radius will either miss you or you will be away from its epicenter reducing its duration
other people welcome to post some of theirs
lets post them here people may learn something!
------------------
i'll start
1) Always carry as many potions as you can - if you can't find a friendly alchemist to purchase them off then use your BP's to buy them from merchants, a heal potion here and end potion there is the difference between life and death in many battles.
2) Know the tank that is hitting you! Knowing the styles of the tanks hitting you can be very helpful, and timing their attacks. In example, lets take a zerker or a savage. The zerk and savage both have hard hitting back attacks, so NEVER run from a zerker/savage by turning your back to them and fleaing. What i do is hold the UP arrow and strafe either left or right in a circle away from them. This will give them the illusion that you are running straight ahead and they will try to hit their back attacks on you. If they are new, or just not accustomed to this, they will keep trying to hit their back attack and their damage will be unstyled (thats the difference between being hit for 700 and being hit for 150-250.) Other tanks may be more useful to run from....but remember NEVER run too far because you will lose the zerg/group you are with and will just be a deadman.
3) Learn to scatter as soon as you see any incomming forces, split up so the aoe radius will either miss you or you will be away from its epicenter reducing its duration
other people welcome to post some of theirs