It has occurred to me alot of the current problems with server populations and queues may not be addressed with things like server cloning and character transfer. WAR is a game about RvR and alot of people (especially those who played DaoC) feel that picking the correct server initially (the one with the highest population with the most RvR orientated players) will pay of in the long run even if it means horrible queues and server instability now.
1) Tournaments
There was a rumour going around that Mythic were considering introducing Tournaments where (the best) groups from different servers would be allowed to fight against each other in cross server battles. If such a system was indeed likely to be implemented then players may feel less likely to all join on the same server in order to ensure the best RvR. Is this something that has been actually discussed, if Mythic implemented it, would it also be implemented in Europe?
2) Server Clustering
I know the game has only just started but people are already talking about not wanting to play on dead servers. Is there a plan in place should a server be found to not have filled up enough?
3) Server Cloning
Mythic have tried this already. What are the reasons GOA are waiting? Do you want to see how it turns out on the US? Are there technical problems? Do you feel that you don't need anymore servers?
4) Server Population caps
What is the plan for these? Its not clear what the current caps are, what if any the final caps will be and how/when you intend to change the current caps to the final caps? Are you waiting for people to leave the starter areas? Are you waiting until you are more confident the servers are stable? Do you feel that people need to move servers or will it be enough that new players roll on underpopulated servers and the server caps will eventually be raised?
5) Server status and realm war page
While these aren't directly related to current population problems knowing when these are going to be up will help guilds plan if they want to move.
1) Tournaments
There was a rumour going around that Mythic were considering introducing Tournaments where (the best) groups from different servers would be allowed to fight against each other in cross server battles. If such a system was indeed likely to be implemented then players may feel less likely to all join on the same server in order to ensure the best RvR. Is this something that has been actually discussed, if Mythic implemented it, would it also be implemented in Europe?
2) Server Clustering
I know the game has only just started but people are already talking about not wanting to play on dead servers. Is there a plan in place should a server be found to not have filled up enough?
3) Server Cloning
Mythic have tried this already. What are the reasons GOA are waiting? Do you want to see how it turns out on the US? Are there technical problems? Do you feel that you don't need anymore servers?
4) Server Population caps
What is the plan for these? Its not clear what the current caps are, what if any the final caps will be and how/when you intend to change the current caps to the final caps? Are you waiting for people to leave the starter areas? Are you waiting until you are more confident the servers are stable? Do you feel that people need to move servers or will it be enough that new players roll on underpopulated servers and the server caps will eventually be raised?
5) Server status and realm war page
While these aren't directly related to current population problems knowing when these are going to be up will help guilds plan if they want to move.