waok`whips
Fledgling Freddie
- Joined
- Jan 24, 2004
- Messages
- 549
I think that the hybrid classes have the hardest time with the new RA system.
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I think that low RR guildgroups can kill high RR groups, providing they have the basics as said above, and also the group is nice setup, the TT setup is perfect imo for albs, I could even see the setup working with freshly rolled toons if the players were good. Communication over comms is also a prime factor. The low RR guildgroups tend to be big and people fight over spots, which creates an ever changing setup and the rps is shared across a large amount of people, thus its so minimal that people gain RR at a slow rate, end up feeling discouraged and plans fall apart and people go back to solo/duo, so it takes a good leader to stop this from happening, which is a hard task to master, especially the state the game is in at the moment.
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Random groups are just a waste of time, you wont get anywhere, but thats to be expected.
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I think that low RR guildgroups can kill high RR groups, providing they have the basics as said above, and also the group is nice setup, the TT setup is perfect imo for albs, I could even see the setup working with freshly rolled toons if the players were good. Communication over comms is also a prime factor. The low RR guildgroups tend to be big and people fight over spots, which creates an ever changing setup and the rps is shared across a large amount of people, thus its so minimal that people gain RR at a slow rate, end up feeling discouraged and plans fall apart and people go back to solo/duo, so it takes a good leader to stop this from happening, which is a hard task to master, especially the state the game is in at the moment.
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Random groups are just a waste of time, you wont get anywhere, but thats to be expected.